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Harkie

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Everything posted by Harkie

  1. This mod looks amazing. I have watched it on youtube also. Wish there was an english version
  2. I personally like the lack of hydrants. However having only one tanker is a problem in my eyes. I was hoping a tanker or two would be added for the city as most rural towns have them. Other than that I cannot wait for the new download to come out, keep up the great work!
  3. Basically I took the beta version out put it on my desk top then put the v2 in just like any other mod
  4. I took out the beta mod and downloaded v2.0.1 and dragged into the mods folder just like any other mod and it does not work am I doing that wrong?
  5. How do I get the v2.0.1 to work? I'm a bit slow when it comes to mods. I also have the beta version
  6. It has been taken down just wait till v2 comes out
  7. We didn't really need one either it just combined roles of two older trucks. Wasn't a big fan of driving those they are way too big lol.
  8. My old dept has a truck like the top one. About the same model but an 03 carries 6 1500 gallon tank pumps 2000 gmp. It was the first out until the new rescue pumper came in. Those are sweet trucks!
  9. That's probably what happend. Thanks for the response!
  10. I tried downloading the first mod from the link of the first page and it put a virus on my computer anyone else have that issue?
  11. The idea I have running through my head currently would be a typical midwest setting. A large map with 2 different smaller towns with maybe a rural setting in the middle. One of the cities would be larger then the other that would carry the police/sherriff ambulance and a fire dept while the 2nd city would be smaller with a fire dept/first responders. This would also set up a mutal aid for larger fires/incidents. I see the larger city being more of a city type fire dept while the smaller city would be a more of a rural dept. Typcally here in the midwest were i live smaller depts run 2 pumpers 2 tankers 1 brush 1 rescue/EMS. The other idea would that runs through my head is just keeping it more rural with smaller towns and only having a sherriff/highway patrol with smaller fire depts and seprate ambulance. I'm hoping to any and all Ideas i just wanted to throw this out there while it was stuck in my head!
  12. I wasn't asking people to do it for me I was asking if there is any interest.
  13. Midwest Mod (fictional) ETA 2015 Outline Features Med size city, Small city, campground river/lake farm land James Township Fire/First Responders (Rural) 2 Pumpers 2 Tankers 1 Rescue 1 Brush 1 First Responder (EMT or Paramedic)or BLS ambulance City of Lake Falls Fire Rescue 3 Pumpers 1 Ladder 1 Tanker 1 Rescue/First responder (Paramedic) 1 Chief Lake Falls EMS 4 ALS Ambulances Lake Falls police 4 Patrol cars Madison County Sheriff 1 Sheriff/Rescue (Paramedic) 1 Dive Team 1 SRT team (Swat) 5 Patrol cars State Troopers 3 patrol cars
  14. That sounds awesome man as a former volunteer firefighter thats pretty exciting!
  15. Where can I download the first version? I tried the link in the first post but it doesn't let me download
  16. I havent been on these forums for awhile and I had a question about modding. This can be deleted if its answered somewhere else. I saw 2 mods that are volunteer where people actually drive to the fire station stillwater (OnHold) and some other german looking mod. My question is is there a true american volunteer mod that has been released?
  17. I have downloaded both links for the white box issue and also placed them into textures coronas as suggested in a earlier post however I'm still getting the white boxes what am I doing wrong?
  18. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: Hewlett-Packard System Model: s5-1014 BIOS: BIOS Date: 07/07/11 14:23:34 Ver: 6.08 Processor: Pentium® Dual-Core CPU E5800 @ 3.20GHz (2 CPUs), ~3.2GHz Memory: 4096MB RAM Available OS Memory: 4062MB RAM Page File: 1768MB used, 6351MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode Card name: Intel® G41 Express Chipset Manufacturer: Intel Corporation Chip type: Intel® 4 Series Express Chipset Family DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2E32&SUBSYS_2A8C103C&REV_03 Display Memory: 1695 MB Dedicated Memory: 64 MB Shared Memory: 1631 MB Current Mode: 1680 x 1050 (32 bit) (59Hz) Monitor Name: HP w2207 Wide LCD Monitor Monitor Model: HP w2207 Monitor Id: HWP26A8 Native Mode: 1680 x 1050(p) (59.954Hz) Output Type: HD15 Driver Name: igdumd64.dll,igd10umd64.dll,igdumdx32,igd10umd32 Driver File Version: 8.15.0010.2119 (English) Driver Version: 8.15.10.2119 DDI Version: 10 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 4/20/2010 23:18:38, 6534144 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B78E66-6D72-11CF-CB7B-860AA3C2C535} Vendor ID: 0x8086 Device ID: 0x2E32 SubSys ID: 0x2A8C103C Revision ID: 0x0003 Driver Strong Name: oem7.inf:Intel.Mfg.NTamd64:iEGL0:8.15.10.2119:pci\ven_8086&dev_2e32&subsys_2a8c103c Rank Of Driver: 00E60001 Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend D3D9 Overlay: Supported DXVA-HD: Supported DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled
  19. I am not dutch and i bought it like a month ago 300-400 bucks
  20. I have no idea i have a hp slimline
  21. I also just reinstalled the game with no mod and tried playing same problem
  22. i have 911 first responders im going to try to reinstall the game and mod
  23. Where do i find the specs? I have a hp slim line with windows 7 just bought it like 2 weeks ago
  24. Also when i click to move on the map it will light up normal for a sec or 2
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