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L0sT

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Everything posted by L0sT

  1. private for now maybe something better to come
  2. Essex Police Interceptor Evo-X Test run http://youtube.com/watch?v=1MJ96yf1I_w?fs Uploaded with ImageShack.us model & texture by me (wip)
  3. Admin/moderator please delete topic modeler no longer needed thxs
  4. preview of some of my models (wip) Uploaded with ImageShack.us experienced modelers needed to help out
  5. yes i build all of them from scratch + texture i make better
  6. L0sT

    Q.R.A.

    wats the poly count on the models ? very nice models
  7. Hi all met ARV on stand by Uploaded with ImageShack.us ANPR Team @ fuel station car theif trys to get away haha no chance Uploaded with ImageShack.us x5 (wip) Uploaded with ImageShack.us all my models are still in (wip) lol i never end
  8. whats the poly count for tower ladder 1 - 100 duane street ?
  9. Hi all im bak ANPR Intercept Team Evo8 and subaru wrx sti Uploaded with ImageShack.us
  10. hi i draw/paint my texture uvmap it in zmodeler the texture looks fine but when in emergency 4 editor its getting messed up whys this happening ? u might need to zoom into the picture im getting odd colors pixels which are not supposed to be ther
  11. hi its a london metropolitan police armed response car, poly count it 3100 but will be lower
  12. hi i have scaled my model in object mode, with move scale but when i export the model and import the scaled model back into zmodeler to check if model has been scaled it has not it the same size as the original model big how can i fix this or am i doing something wrong thanks
  13. i exported it as .DDS but it only improved it a little, but i managed to fix it by redoing the text saved it as png, now its fine strange as i did this before but did not work lol thank you for helping me Francis thats what i though also, but its ok now, i did increase and decrease lettering made no difference
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