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jab16

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Posts posted by jab16

  1. okay I think I fixed it by making a clone, all I need to know is how to place a VO in the editor where VO4 is supposed to be. Also I made a clone called ambulance 070Ambulance011, so How do I make it so that I can call it in. I already made the prototypes, model, and unit files.

  2. <unit id="APD Transport "Paddy Wagon" ">
    <campaign>
    <missions value="1 2 3 4 13 15 9 8 5 17 12 14 7 19 10 6 18 16 11 20 21 25 26 27 28 29 30 31 32 33 34 35">
    <prototype name="mod:Prototypes/Vehicles/01 LA Ambulance/ambulance01.e4p" />
    <price value="600" />
    <speed value="120" />
    <space value="2" />
    <loadspace value="1" />
    <personnel>
    <unit id="LAPD_OFFICER" />
    <unit id="LAPD_SWAT">
    <defaultcount value="1" />
    </unit>
    </personnel>
    <equipment>
    <unit id="AXE" />
    </equipment>
    </missions>
    </campaign>

    <freeplay>
    <missions value="22">
    <prototype name="mod:Prototypes/Vehicles/01 LA Ambulance/ambulance01.e4p" />
    <price value="600" />
    <speed value="120" />
    <space value="3" />
    <space value="2" />
    <loadspace value="1" />
    <personnel>
    <unit id="LAPD_OFFICER" />
    <unit id="LAPD_SWAT">
    <defaultcount value="1" />
    </unit>
    </personnel>
    <equipment>
    <unit id="AXE" />
    </equipment>
    </missions>
    </freeplay>
    </unit>

    here you go, hope it helps :)

  3. Ok guys, Im trying to change ambulance 1 for the LA mod into a police vehicle, I already deleted the virtual object at station 1 cause there is no point of it being there for me. I changed the vehicle type to a STW and changed the personel that spawn in it to police officers, but when I get about 15 seconds ingame it crashes. I have a feeling it has to do with the unit file, so if someone could show me what it should look like that would be great.

    Thanks,

    Jab16

  4. Will spending all the time it takes to model them, script them and test them, really make that much of a benefit or impact within the game. I doubt it.

    Again, there is no actual use for them within the game. They would be there simply for aesthetics and add one more command... that is it.

    -d

    Will you be the one modeling and scripting it??? I doubt it so don't worry about it.

  5. From their site;

    Our primary response area is approximately 38.6 square miles, or 25,000 acres, which is located just southwest of Orlando, Florida. The property consists of the cities of Lake Buena Vista and Bay Lake which includes all theme parks, resorts, roadways, and surrounding areas of Walt Disney World.

    you win, just cause you posted 3 minutes before. :)

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