Jump to content

MoonCressler

Members
  • Posts

    103
  • Joined

  • Last visited

Posts posted by MoonCressler

  1. idk if you guys will want to answer this but im extremely curious as to how we will be able to view different floors in a high rise fire. say the fires on the 20th floor nd we have fireman on multiple floors and on the street.how will we view everything?

    i haven't ready every page of this thread but i'm sure if there will be highrise fires and you can be on multiple levels instead of like the sims they have highrises but other then the floor theres only like one level but... i'm sure they have a way if this situation is possible and i doubt there gonna tell you until it comes out cause they want alot of this to be a surprise

  2. tried..failed

    also i'm not sure if this is possible but i had a release of unknown chemicals and the way the chemicals travel half the map was infected before i could even get a cop to respond because when people get sick they just keep going with there lives you should make them collapse or something. Since the teams have realistic response time it's just impossible

  3. Okay so i ran into this the terror attack mission with the hazmat leak i closed up the container...but what do you do with the container becuase i took care of everything else there i cleaned everyone and arrested the guy but i can't finish the mission i assume it's cause the container is still there....

    short versio...

    How do you get rid of the container

  4. I've got to say this mod is pretty awesome it takes a little while to get use to but I like it alot more realistic all I can think of is maybe later on expand the tutorial for some people because I played that first and it helped a little but I was still lost for alot of stuff

  5. They have aesthetic differences (lights, general look of the cab, etc.), and this team has show time and time again that they are committed to realism, such as when they decided to put the segrave muauraders to the mod, and like I said, FFW Tut and the rest of the team can decide what they wanted to do, I was just sharing information.

    A) The lights on both rigs are led rotators from Federal Signal, as has been discussed many times in this thread.

    B) FFW Tut went to NYC, if I'm not mistaken, back when they first started the mod which was what, 3-4 years ago? Both the contracts for the Ferrara Ladders and Rescues are very recent, within the past year or two, and none of them have been delivered yet, they are still at the factory, so I don't know how FFW Tut could have talked to someone in NYC about them when they probably hadn't even put out the contract to bid yet.

    Yeah there are some small differences but think about the resoltion em4 is at you'd have to look really hard to notice it and since there not even in the fleet yet who knows maybe this mod will be done before there delivered (i'm not trying to get a release date dont yell at me :) )

    personally i think maybe if they do an update later the new rigs would be a good ideal but once again of course it's all up to them just throwing up my 2 cents since thatats why there is a forum haha

×
×
  • Create New...