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lefty2

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Posts posted by lefty2

  1. i say script it it would add so much realism.

    The heavy rescue squad will carry equipments specifically designed for calls requiring heavy hydraulic and/or special equipment to make a successful extrication/rescue operation. The squad crew will also be responsible for large-scale interior fire-ground search and rescue, serious vehicle motor collisions, and natural disaster operations.

    when you say hydraulics and equipment for extraction do you mean just jaws or other things like supports and such that you will need put on the vehicle before you use the jaws

  2. Our last unit will be Sattelite 1 housed with engine 9 and tiller 6. It will act as the foam tender or lax pumper from la mod . With the capacity to take out fires with a very large deck gun.

    that's cool i was hoping that was going to be in this mod and it will add yet another aspect of realism

  3. NYPD has two types of detectives. The first is detective investigator, which is what most people think of when they think of detectives, who actually investigate crimes. The second type is detective specialist, which is essentially a corporal in any other department. They have specialized skills and training that regular officers don't have, and are assigned to units such as ESU, bomb squad, aviation, or CSU.

    thanks for clearing that up

    i have a question about the mod in the mod will the running amok calls be the same or will they actually try to shoot at cops/people instead of cars because that gets slightly annoying.

    im not asking you to change anything im just wondering.

  4. Hey man, the functional tower ladder will come in a patch soon after release but since we dont have a current scripter with that expirience to do the animation scripts we cant really estimate how long it willtake. Ive already preordered bf3 and cant wait to play it ! Haha but anyways about the fires its about the fireobjects you make with the building prototype. Me and dyson are going to take time making very detailed fires and fireobjects for the new custom buildings ;) ive also just finished the open house precinct, it includes: chiefs office, a nypd lounging discussion room and a lobby with functional stairs. After discovering this Im going to expirement with incorporating realistic Highrise fires where units will have to grab highrise packs go through the lobby and UP THE STAIRS 6 floors to an apartment or two! ;) its just an idea and its possible so im going to figure that out for our next open house :) and next is the Hospital openhouse ;)

    if you enable high rise packs will there be a high rise unit PLEASE :D

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