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haha24ha

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Posts posted by haha24ha

  1. Works great for me, just whenever I get a gas pipe explosion call my game crashes :/ Other than that I enjoy it very much, the fires make for a exciting game play, I don't know if it's just me but if you don't get on them asap they spread like crazy lol(Which I find fun, for this mod)

  2. As for the people blocking roads, I think I found that if there's a direction change in the path of the people it causes mass ciaos. Since the people do stop for a second when they change direction, and when cars come they do sometimes stop(or run like crazy) but if they have two "stop" commands they take ages to move again....Imma see what I can do in my version cuz I'm a no life ;)

  3. Alrighty..I think...I've solved the problem. (wooho)

    In the Aarhus mod there's a lot of what I would like to call unnecessary directional changes for the people walking around. What I did was I went and removed all the spots that I felt weren't necessary which made the paths a lot simpler, which...has solved my problem in that mod, haven't tried it in any others yet. I'm starting to think maybe after a certain amount of directional changes in a path, it just becomes too much? Also, I think not having direction changes over bridges and roads helps too.

  4. The problem is it's not sometimes, it's every time. I know sometimes you have to go and move people off of the roads etc, but if you watch my vidoes you'll understand my problem...in some mods I have major problems, and it's just me and maybe a few others.

    For example, this happens in the Winterberg mods, Aarhus, FD Command MP Map, Harbor City 3.3.2 and occasionally in Norway V1.2 (but I think that's a universal problem) I've not yet tested out other mods since I've re-installed my game.

  5. Alrighty..my pedestrians like to get in long lines, and not cross streets..or when they do, they get half way and decide to stop and not move for on coming cars. And they also don't exit the map like they should, so it gets very congested.

    I've tried completely deleting the game and re-installing it but this problem still occurs.

    I'm just wondering if anyone would know how to solve this problem? I would probably love you forever if you could solve this for me.

    Here's an example.. (this doesn't just happen in the Arthus mod, but a lot of others too)

    There's more vidoes on my YouTube account if needed.

  6. Now that I pressed "Edit" instead of "Open" everything is back to normal.

    Thank you for the help, it's must appreciated!

    By the way, it's not really a problem. It's made like that so you can see what's on the other side of buildings. Pretty useful in dense map with tall buildings. Otherwise you're gonna have to fight with the camera to see your units.

    Well, for me, it's a problem because I do find it really annoying, having green blobs everywhere..

  7. Hi there everyone..

    I've got my self a little problem, my cars/men/etc are visible through buildings/trees/etc..they turn green.

    I've asked Dyson, and he said it was something along the lines of "unit occlusion" but no where can I find that name, and I've looked for probably an hour or more.

    Is there anyone out there that could direct me to where I can change it so that my people don't turn green..?

    Thank you to anyone in advance.

  8. Yes, it's very easy to play.

    @bma, version 1.6 works good for me, people walk around all nicely from what I've seen so far just the odd parking bug, but the people in 1.6.1...they're not nice like I've said before. Is there any way you changed something with the pedestrians? The only difference between v1.6 and v1.6.1 that I've seen is that I get the tyres on some of the vehicles, that are missing in v1.6...

    EDIT: Actually...scratch that, it does happen, just not as fast.

    Is there any way you could release a version that doesn't have pedestrians? I really do apologize for this nagging, but I just really wish I could play this mod :(

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