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NL Modification v2.0 2.0


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Version 2.0 resurrected edition adds the following content (change log):

Tow truck relocated to police department

Dutch police skin for tow truck represented by new avatars in-game

NEW Dutch police helicopter [changed model and skin] represented by new avatars in-game

Police officers are now 10% more resistant to bullet impact

Police patrol car now uses left backdoor [animated] as equipment door for fire extinguisher [trunk wasn’t an option]

Police patrol car can now transport two criminals at once

Altered police barrier tape texture

Added length to police barrier tape [maximum of 45 meters]

Updated police sirens *

Added ‘star of life’ emblem to outfits of doctor and paramedics

Doctor vehicle can now transport two doctors at once [still able to arrive with only one doctor]

New avatar for medic case equipment

Added fire hose to inventory of Water Tender

Added fire extinguisher to inventory of Water Tender

Water Tender’s equipment doors are now using opening animations

Dutch firefighter’s skin

Dutch HazMat [decontamination] truck represented by new avatars in-game

Dynamic variation between vehicle [RW] and world hydrants [vehicle hydrants will be used much more]

RW [Heavy Rescue Vehicle] can now transport up to four firefighters at once

Water Tender now comes with 4 working vehicle hydrants *

Water Tender can now transport up to four firefighters at once

Dutch skin for Fireboat

Dutch Recovery helicopter [G-JSAR helicopter skin]

NEW avatars for emergency personnel

NEW mini icons for emergency personnel

NEW group avatar

Altered textures of various world objects [traffic signs, bus stops, subway etc.]

Updated department logo’s [much smoother now]

Police update

Ambulance update

Firefighters update

Tech Update

General update

* The updated police siren is a test. Feedback is welcome!

* When a firefighter connects a hose to one of the Water Tender’s hydrants the Water Tender can no longer move or use it’s cannon until the hose has been disconnected again. I’m looking into this problem and will try to fix this.

Version 2.0 additionally consists out of the following:

Dutch police support van represented by new avatars in-game

Dutch EOD (Explosive Ordnance Disposal) van represented by new avatars in-game

Police patrol car equipped with fire extinguisher usable by police officers

Dutch police patrol car represented by new avatars in-game

Dutch police officers

Dutch police siren which will constantly play while driving

Search and Rescue vehicle replaced to police department

Dutch police skin for Search and Rescue vehicle represented by new avatars in-game

Dutch police skin for rescue dog handler

Dutch police skin for rescue dog

Police officers are now able to run a little bit faster

Police officers are now able to equip and use handguns

Dutch emergency doctor car represented by new avatars in-game

Dutch emergency doctor outfit

Dutch ambulance represented by new avatars in-game

Dutch paramedic outfit

Dutch ambulance siren which will constantly play while driving

Added doctor to ambulance

Dutch air ambulance represented by new avatars in-game

Dutch Water tender represented by new avatars in-game

Firefighter’s siren will now constantly play while driving

Dutch ladder truck represented by new avatars in-game

Dutch Heavy Rescue Vehicle represented by new avatars in-game

Removed sirens for all technical units [using empty siren-file]

Provided most NPC cars with Dutch license plates

Police update

Ambulance update

Firefighters update

Tech update

General update

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