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Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • randomperson139

      Signatures   03/04/2016

      Hi everyone. It appears that the update to the new forum has affected the format of the majority of signatures (adding extra spaces, changing sizes etc.). Due to this, could everyone please check their own signature, ensuring that it complies with the site rules. See the http://www.emergency-planet.com/tos.html/ or http://www.emergency-planet.com/topic/16848-acceptable-signature-sizes/ for more information.  We'll give it a few weeks to give enough time to edit signatures, after that the unnecessarily large signatures will simply be removed. Thanks for your cooperation. Regards, EMP Staff.
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China-long

Editor help!!!

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20 hours ago, Killerconsti said:

just use lowercase letters, numbers and the underscore. So you would need to name your mod like this

 

china_mod instead of China Mod

Oh!!Thank you very much!!!!

But when I want to import the texture it shows“[QSF error] QSF editor found no local asset datasource for "E:/Emergency 2016/data/china_mod/content/texture/_derived/_material_0_crgb_aa_45290_1_45291_1_18446744073709551615_1.dds". Ensure your imported asset is inside a versioned datasource repository (e.g. Subversion or Git) or there's at least a "datasource" file inside the datasource root directory.” why?

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hey

 

yeah, you need to add a "Local Asset Source"... this is the place where the files you want to import are stored. It's pretty simple:

 

Customize->Local Asset Source->Add

then select the folder or the parent folder (might be better) and you are ready for import. Make sure you import textures as .tif format with "power of 2" sizes (512/1024/2048).

 

Screenshot 2016-12-31 00.45.12.png

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