Jump to content
freakinfuzzball

Crashing 30 seconds in (no error)

Recommended Posts

I have been updating Manchester mod V1.10 recently, just changing out models and doing new lighting.  The last 5 or so times I've tried to play freeplay the game starts and loads fine, mod loads correctly, freeplay loads fine and all units are on map and working.  Then, about 2 minutes in the game will immediately crash to desktop.  It usually seems like its triggered by the first call coming in as I never get a dispatch before the crash.  I opened the map in editor and took a look around and couldn't see anything blocking the path or spawn for the traffic route the logfile mentions.  I have attached the log file, any help would be greatly appreciated, thanks.

 

 

logfile.txt

Link to comment
Share on other sites

I think I have the same problem as you!

Its gotten worse, now my game crashes about 30 seconds to a minute in, regardless of mod or anything.  I've reinstalled now too which is the weirdest part, no idea whats causing it, maybe a windows update messed something up.  Pretty frustrating though, especially because my editor works fine so I can't play with any of the work I've done!

 

EDIT:  

 

FIXED

 

The codec tweak method mentioned in other posts has solved my problem, at least for the time being. It seems that I had some left over/broken things after a recent graphics driver update.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...