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Mod Crashing to desktop after loaded

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Hey I know this is probably already posted somewhere but I'm having problems with some mods crashing to desktop when i select them in the mod select menu and I've something similar to this before however it was a mod that was overlapping so I deleted it this time however it is not working even once i've deleted all the mods from the mod folder. Any suggestions ? maybe a reinstall? .Thanks :)

 

Init Filesystem...
Registered FS device "local"
Registered FS device "base"
Registered FS device "lang"
Init UpdateChain...
Init Timer...
Init Screen...
Init Scriptscheduler...
!Graphics system: ATI Technologies Inc. AMD Radeon HD 7700 Series
GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_flo
Init GFX...
Init Vision...
|Vision DLL path: C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\vision71.dll

|Vision, Version PC-4, 7, 28, 0

|Loading entity plugins of directory ...

|List of loaded plug-ins:



|Plug-in named 'CubeMapHandle_cl' loaded statically!



|Plug-in named 'VisionConsoleEntity_cl' loaded statically!



|Plug-in named 'VisBase_cl' loaded statically!



|Plug-in named 'VisBaseEntity_cl' loaded statically!



|Plug-in named 'VisMouseCamera_cl' loaded statically!



|Plug-in named 'VisObject3D_cl' loaded statically!



|Plug-in named 'VisActionHelperEntity_cl' loaded statically!



|Plug-in named 'VarManager_cl' loaded statically!



|Plug-in named 'BaseEntity_cl' loaded statically!



|Plug-in named 'VBaseCameraEntity' loaded statically!



|Plug-in named 'VCamEntity' loaded statically!



|Plug-in named 'GameEntity_cl' loaded statically!



|Plug-in named 'Emitter_cl' loaded statically!



|Plug-in named 'BaseGameEntity_cl' loaded statically!



|Plug-in named 'TargetEntity_cl' loaded statically!



|Registering plug-ins done !



|Initializing Vision Graphics Engine

|Detecting CPU type and features

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

|Vision Core: Allocated 9 kB of memory for Entities

|Settings renderer configuration

Initializing post processor 'PerceptionCore'
* Skipping config file
Initializing post processor 'MotionBlur'
* Skipping config file
Initializing post processor 'Nightvision'
* Skipping config file
|Initialising video driver: 0

|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0

|Screen Mode is fullscreen, return value: 0

|Stencil buffer: 8 bit / ZBuffer: 24 bit

|Initializing OpenGL rendering subsystem

|Setting initial Renderer States

|Vendor: ATI Technologies Inc.

|Renderer: AMD Radeon HD 7700 Series

|Driver Version: 4.2.12217 Compatibility Profile Context 12.104.0.0

|Found Extension GL_EXT_texture_filter_anisotropic

|Found Extension GL_EXT_texture_lod_bias

|Found Extension GL_ARB_multitexture

|Found Extension GL_ARB_texture_env_dot3

|Extension GL_ARB_texture_env_subtract not available

|Found Extension GL_EXT_texture_edge_clamp

|Found Extension GL_EXT_texture_env_add

|Found Extension GL_EXT_texture_env_combine

|Found Extension GL_EXT_texture_cube_map

|Found Extension GL_ARB_texture_compression

|Found Extension GL_EXT_texture_compression_s3tc

|Found Extension GL_EXT_point_parameters

|Extension GL_EXT_clip_volume_hint not available

|Extension GL_EXT_vertex_weighting not available

|Found Extension GL_EXT_separate_specular_color

|Found Extension GL_EXT_stencil_wrap

|Extension GL_EXT_vertex_shader not available

|Found Extension GL_EXT_multi_draw_arrays

|Found Extension GL_ATI_fragment_shader

|Extension GL_ATI_pn_triangles not available

|Extension GL_ATI_map_object_buffer not available

|Found Extension GL_NV_texgen_reflection

|Extension GL_NV_fence not available

|Found Extension GL_NV_blend_square

|Extension GL_NV_register_combiners not available

|Extension GL_NV_register_combiners2 not available

|Extension GL_NV_texture_env_combine4 not available

|Extension GL_NV_texture_shader not available

|Extension GL_NV_vertex_program not available

|Extension GL_NV_vertex_program1_1 not available

|Extension GL_NV_occlusion_query not available

|Extension GL_EXT_paletted_texture not available

|Found Extension GL_ATI_separate_stencil

|Found Extension GL_EXT_texture_rectangle

|Found Extension GL_ARB_depth_texture

|Found Extension GL_ARB_shadow

|Found Extension GL_SGIS_generate_mipmap

|Found Extension GL_ARB_vertex_buffer_object

|Found Extension WGL_ARB_render_texture

|Extension WGL_NV_render_depth_texture not available

|Extension WGL_NV_render_texture_rectangle not available

|Found Extension WGL_ARB_pbuffer

|Found Extension WGL_ARB_pixel_format

|Found Extension WGL_EXT_swap_control

|Found Extension GL_ARB_shader_objects

|Found Extension GL_ARB_fragment_shader

|Found Extension GL_ARB_vertex_shader

|Found Extension GL_ARB_shading_language_100

|Using ARB_vertex_buffer_object for fast geometry memory!

OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: AMD Radeon HD 7700 Series
renderer-string: ATI;RD;RDN
Init Input...
Registered FS device "save"
Init GameFramework...
Init Audio...
Init XGUI...
Font loaded: base:/Fonts/Tahoma 11.xff
Font loaded: base:/Fonts/Tahoma 11 bold.xff
Font loaded: base:/Fonts/Lucida Console 11.xff
?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL
EM4 Version 1.3f language en
Registered FS device "mod"
mod found: Big Apple
mod found: ESM Magdeburg Mod
mod found: Harbor City 4.0 Public
mod found: Manhattan Modification 2.0.3
mod found: My London Mod
mod found: North View v2.0
mod found: NYC MOD 1.01
mod found: south wlaes
mod found: Squad 55 City Stations v2
mod found: Ukraine Rescue Mod 1.2
mod found: Wegberg_Mod_Sechs
mod found: West Midlands
|VisMain_cl::DeInit

|DeInitializing Object Data...

|DeInitializing World Data...

|DeInitializing Surface and Texture Data...

|Initializing Vision Graphics Engine

|Detecting CPU type and features

|CPU:Pentium II/III FPU MMX ISSE 3DNow!

|Vision Core: Allocated 28 kB of memory for Polygon Chunks

|Vision Core: Allocated 9 kB of memory for Entities

|Settings renderer configuration

|Loading World mod:\Maps\empty.v3d

?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!

|Vision Core: Allocated 38 kB of memory for primitive data

|Vision Core: Allocated 5 kB of memory for Patches

|Vision Core: Allocated 1 kB of memory for Patch Edges

|Vision Core: Allocated 75 kB of memory for Heightfields

|Vision Core: Allocated 0 kB of memory for Texture Planes

|Vision Core: Allocated 1 kB of memory for Vis Areas

|Vision Core: Allocated 0 kB of memory for Vis Area Planes

|Vision Core: Allocated 0 kB of memory for Vis Area Portals

|Vision Core: Allocated 3 kB of memory for Lights

|Vision Core: Allocated 8 kB of memory for World Vertices

|Vision Core: Allocated 21 kB of memory for Vertex References

|World contains 289 vertices, 256 polygons, 0 patches, 0 lights

|Vision Core: Resized memory for Patch Edges to 1 kB.

|Loading Font allyouneed.VFN

|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

|[VNUM=1.43]

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

Scanning units...
Scanning equipment...
Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...
Loading equipment mod:Units/Equipment/F020Fire Hose/...
Loading equipment mod:Units/Equipment/F030Jaws Of Life/...
Loading equipment mod:Units/Equipment/F040Chain Saw/...
Loading equipment mod:Units/Equipment/F050Axe/...
Loading equipment mod:Units/Equipment/F060Jump Pad/...
Loading equipment mod:Units/Equipment/P010Flash Grenade/...
Loading equipment mod:Units/Equipment/P020Road Block/...
Scanning personnel...
Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...
|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

|[VNUM=1.43]

|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o

|[VNUM=1.43]

|Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...
|Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o

|[VNUM=1.43]

|Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o

|[VNUM=1.43]

|Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...
|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/040Diver/...
|Loading Model mod:Models\Persons\Fire Department\diver.v3o

|[VNUM=1.43]

|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached
|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o

|[VNUM=1.43]

|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...
|Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o

|[VNUM=1.43]

|Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o

|[VNUM=1.43]

|Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o

|[VNUM=1.43]

|Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached
|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o

|[VNUM=1.43]

|Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...
|Loading Model mod:Models\Persons\Ambulance\paramedic.v3o

|[VNUM=1.43]

|Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes

?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached
|Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o

|[VNUM=1.43]

|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes

?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached
?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...
|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o

|[VNUM=1.43]

|Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached
|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o

|[VNUM=1.43]

|Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Police/010Policeman/...
|Loading Model mod:Models\Persons\Police\policeman_m.v3o

|[VNUM=1.43]

|Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_f.v3o

|[VNUM=1.43]

|Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to 27 kB.

Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o

|[VNUM=1.43]

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached
|Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o

|[VNUM=1.43]

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached
Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached
Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached
Loading personnel mod:Units/Personnel/Police/020Shooter/...
|Loading Model mod:Models\Persons\Police\shooter.v3o

|[VNUM=1.43]

|Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/shooter.e4p precached
|Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o

|[VNUM=1.43]

|Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...
|Loading Model mod:Models\Persons\Police\sharpshooter.v3o

|[VNUM=1.43]

|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached
|Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o

|[VNUM=1.43]

|Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/040Scout/...
|Loading Model mod:Models\Persons\Police\scout.v3o

|[VNUM=1.43]

|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/scout.e4p precached
|Loading Model mod:Models\Persons\Police\scout_upgraded.v3o

|[VNUM=1.43]

|Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/050Profiler/...
|Loading Model mod:Models\Persons\Police\profiler.v3o

|[VNUM=1.43]

|Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/profiler.e4p precached
|Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o

|[VNUM=1.43]

|Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/TEC/010Engineer/...
|Loading Model mod:Models\Persons\TEC\engineer.v3o

|[VNUM=1.43]

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached
|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o

|[VNUM=1.43]

|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached
Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...
|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o

|[VNUM=1.43]

|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o

|[VNUM=1.43]

|Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o

|[VNUM=1.43]

|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o

|[VNUM=1.43]

|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o

|[VNUM=1.43]

|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o

|[VNUM=1.43]

|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...
|Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o

|[VNUM=1.43]

|Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o

|[VNUM=1.43]

|Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...
|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o

|[VNUM=1.43]

|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o

|[VNUM=1.43]

|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o

|[VNUM=1.43]

|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o

|[VNUM=1.43]

|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o

|[VNUM=1.43]

|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...
|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o

|[VNUM=1.43]

|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o

|[VNUM=1.43]

|Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o

|[VNUM=1.43]

|Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o

|[VNUM=1.43]

|Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o

|[VNUM=1.43]

|Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o

|[VNUM=1.43]

|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...
|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o

|[VNUM=1.43]

|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o

|[VNUM=1.43]

|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...
|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o

|[VNUM=1.43]

|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o

|[VNUM=1.43]

|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...
|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o

|[VNUM=1.43]

|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o

|[VNUM=1.43]

|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...
|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o

|[VNUM=1.43]

|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to 45 kB.

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...
|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o

|[VNUM=1.43]

|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o

|[VNUM=1.43]

|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...
|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o

|[VNUM=1.43]

|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...
|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o

|[VNUM=1.43]

|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o

|[VNUM=1.43]

|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...
|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o

|[VNUM=1.43]

|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o

|[VNUM=1.43]

|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...
|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o

|[VNUM=1.43]

|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o

|[VNUM=1.43]

|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o

|[VNUM=1.43]

|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...
|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o

|[VNUM=1.43]

|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o

|[VNUM=1.43]

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o

|[VNUM=1.43]

|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o

|[VNUM=1.43]

|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...
|Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o

|[VNUM=1.43]

|Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o

|[VNUM=1.43]

|Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o

|[VNUM=1.43]

|Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Police/010STW/...
|Loading Model mod:Models\Vehicles\Police\stw.v3o

|[VNUM=1.43]

|Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\stw_door01.v3o

|[VNUM=1.43]

|Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/020MTW/...
|Loading Model mod:Models\Vehicles\Police\mtw.v3o

|[VNUM=1.43]

|Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o

|[VNUM=1.43]

|Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/030SW/...
|Loading Model mod:Models\Vehicles\Police\sw.v3o

|[VNUM=1.43]

|Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o

|[VNUM=1.43]

|Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\sw_door01.v3o

|[VNUM=1.43]

|Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/040WAW/...
|Loading Model mod:Models\Vehicles\Police\waw.v3o

|[VNUM=1.43]

|Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o

|[VNUM=1.43]

|Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o

|[VNUM=1.43]

|Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/050GTW/...
|Loading Model mod:Models\Vehicles\Police\gtw.v3o

|[VNUM=1.43]

|Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o

|[VNUM=1.43]

|Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/060PHC/...
|Loading Model mod:Models\Vehicles\Police\phc.v3o

|[VNUM=1.43]

|Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\phc_door01.v3o

|[VNUM=1.43]

|Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o

|[VNUM=1.43]

|Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached
Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/...
|Loading Model mod:Models\Vehicles\Police\getawaycar.v3o

|[VNUM=1.43]

|Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o

|[VNUM=1.43]

|Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o

|[VNUM=1.43]

|Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...
|Loading Model mod:Models\Vehicles\TEC\fgri.v3o

|[VNUM=1.43]

|Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o

|[VNUM=1.43]

|Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/020ASF/...
|Loading Model mod:Models\Vehicles\TEC\asf.v3o

|[VNUM=1.43]

|Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/030FGRR/...
|Loading Model mod:Models\Vehicles\TEC\fgr.v3o

|[VNUM=1.43]

|Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o

|[VNUM=1.43]

|Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o

|[VNUM=1.43]

|Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/040FGRB/...
|Loading Model mod:Models\Vehicles\TEC\fgrb.v3o

|[VNUM=1.43]

|Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to 63 kB.

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o

|[VNUM=1.43]

|Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o

|[VNUM=1.43]

|Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/050FGRT/...
|Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o

|[VNUM=1.43]

|Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o

|[VNUM=1.43]

|Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes

|Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o

|[VNUM=1.43]

|Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/060RL/...
|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o

|[VNUM=1.43]

|Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o

|[VNUM=1.43]

|Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached
Loading vehicle mod:Units/Vehicles/TEC/070TRL/...
|Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o

|[VNUM=1.43]

|Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o

|[VNUM=1.43]

|Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached
command icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not found
command icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/AimedShot.dds not found
cursor mod:UI/Game/Icons/Cursor/AimEnd.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not found
command icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not found
command icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not found
command icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/FlyTo.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not found
command icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_over.dds not found
command icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Lift.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not found
command icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not found
command icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/LoadUp.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not found
command icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not found
command icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not found
command icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not found
command icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not found
command icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not found
command icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_over.dds not found
command icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/PickUp.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_over.dds not found
command icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Pull.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not found
command icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/PutInCar.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not found
command icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not found
command icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_over.dds not found
command icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/StopPull.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not found
command icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not found
command icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/TutThrow.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_disable.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_normal.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_over.dds not found
command icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not found
cursor mod:UI/Game/Icons/Cursor/Unload.dds not found
Loading strings meta list...
Loaded lang:infotexts.xml
Loaded lang:poi.xml
Loaded lang:portraits.xml
Loaded lang:fail.xml
Loaded lang:ingamehelp.xml
Loaded lang:objectives.xml
Loaded lang:hints.xml
Loaded lang:missiontitles.xml
Loaded lang:missiontips.xml
Loaded lang:mission.xml
Loaded lang:talk.xml
Loaded lang:supervobj.xml
Loaded lang:supervfail.xml
Loaded lang:supervresult.xml
Loaded lang:supervtut.xml
Loaded lang:tutorial.xml
Loaded lang:command.xml
Loaded lang:supervobj.xml
Loaded lang:credits.xml
Loaded lang:supervquest.xml
Loaded lang:quest.xml
Loaded lang:supervaward.xml
Loaded lang:events.xml
Loaded lang:supervevents.xml
Loaded lang:superveventsobj.xml
Loaded lang:mainmenu.xml
Loaded lang:gui.xml
Loaded lang:score.xml
Loaded lang:strings.xml
Loaded lang:voices.xml
mod found: Big Apple
mod found: ESM Magdeburg Mod
mod found: Harbor City 4.0 Public
mod found: Manhattan Modification 2.0.3
mod found: My London Mod
mod found: North View v2.0
mod found: NYC MOD 1.01
mod found: south wlaes
mod found: Squad 55 City Stations v2
mod found: Ukraine Rescue Mod 1.2
mod found: Wegberg_Mod_Sechs
mod found: West Midlands
Init Network...
?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]
?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]
?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]
Campaign: 24 entries loaded
|Loading Model base:Models\Objects\misc\theobject01.v3o

|[VNUM=1.43]

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

|Loading Model base:Models\Objects\misc\theobject02.v3o

|[VNUM=1.43]

|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes

?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'
!Precaching prototypes
|Loading Model mod:Models\Objects\Equipment\stretcher.v3o

|[VNUM=1.43]

|Model contains 216 vertices, 102 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Equipment/stretcher.e4p precached
|Loading Model mod:Models\Objects\Wrecks\freightcarwreck01.v3o

|[VNUM=1.43]

|Model contains 802 vertices, 380 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/freightcarwreck01.e4p precached
|Loading Model mod:Models\Objects\Wrecks\wreck01.v3o

|[VNUM=1.43]

|Model contains 875 vertices, 607 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/wreck01.e4p precached
|Loading Model mod:Models\Objects\Wrecks\wreck02.v3o

|[VNUM=1.43]

|Model contains 957 vertices, 688 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/wreck02.e4p precached
|Loading Model mod:Models\Objects\Wrecks\wreck03.v3o

|[VNUM=1.43]

|Model contains 932 vertices, 646 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/wreck03.e4p precached
|Loading Model mod:Models\Objects\Wrecks\wreck04.v3o

|[VNUM=1.43]

|Model contains 1396 vertices, 920 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/wreck04.e4p precached
|Loading Model mod:Models\Objects\Wrecks\wreck05.v3o

|[VNUM=1.43]

|Model contains 1246 vertices, 798 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/wreck05.e4p precached
|Loading Model mod:Models\Objects\Wrecks\heliwreck01.v3o

|[VNUM=1.43]

|Model contains 1721 vertices, 926 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/heliwreck01.e4p precached
|Loading Model mod:Models\Objects\Wrecks\truckwreck03.v3o

|[VNUM=1.43]

|Model contains 1721 vertices, 914 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Objects/Wrecks/truckwreck03.e4p precached
Loading gamma ramp...
!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'
!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'
!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'
!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'
Deleting units...
Scanning units...
Scanning equipment...
Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...
Loading equipment mod:Units/Equipment/F020Fire Hose/...
Loading equipment mod:Units/Equipment/F030Jaws Of Life/...
Loading equipment mod:Units/Equipment/F040Chain Saw/...
Loading equipment mod:Units/Equipment/F050Axe/...
Loading equipment mod:Units/Equipment/F060Jump Pad/...
Loading equipment mod:Units/Equipment/P010Flash Grenade/...
Loading equipment mod:Units/Equipment/P020Road Block/...
Scanning personnel...
Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...
|Loading Model mod:Models\Persons\Wuppertal_Feuerwehr\BFM.v3o

|[VNUM=1.43]

|Model contains 701 vertices, 825 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...
|Loading Model mod:Models\Persons\Wuppertal_Feuerwehr\BFM_AGT.v3o

|[VNUM=1.43]

|Model contains 1025 vertices, 1086 polygons, 20 bones, 0 muscleanimframes

|Fixing invalid blended vertex weightings for model mod:Models\Persons\Wuppertal_Feuerwehr\BFM_AGT!

Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...
|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached
|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o

|[VNUM=1.43]

|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Fire Department/040Diver/...
|Loading Model mod:Models\Persons\Fire Department\diver.v3o

|[VNUM=1.43]

|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached
|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o

|[VNUM=1.43]

|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...
|Loading Model mod:Models\Persons\DRK\doctor_upgraded_m.v3o

|[VNUM=1.43]

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/DRK/doctor_m.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/011Paramedic/...
|Loading Model mod:Models\Persons\DRK\paramedic_single_upgraded.v3o

|[VNUM=1.43]

|Model contains 649 vertices, 504 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/DRK/paramedic_single.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...
|Loading Model mod:Models\Persons\DRK\paramedic_upgraded.v3o

|[VNUM=1.43]

|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes

?Cannot add default animation set to P: incompatible bone structure?
Prototype mod:Prototypes/Persons/DRK/paramedic.e4p precached
Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...
|Loading Model mod:Models\Persons\DRK\leaderrescuedog_upgraded.v3o

|[VNUM=1.43]

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/DRK/leaderrescuedog.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/Police/010Policeman/...
|Loading Model mod:Models\Persons\Police\Polizist Jacke (Hellgrün) Warn.v3o

|[VNUM=1.43]

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached
|Loading Model mod:Models\Persons\Police\Polizistin Jacke (Hellgrün).v3o

|[VNUM=1.43]

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached
|Loading Model mod:Models\Persons\Police\Polizist Jacke (Blau).v3o

|[VNUM=1.43]

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached
|Loading Model mod:Models\Persons\Police\Polizistin Jack (Hellgrün) Weste.v3o

|[VNUM=1.43]

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached
|Loading Model mod:Models\Persons\Police\Polizist Jacke (Blau) Weste.v3o

|[VNUM=1.43]

|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached
|Loading Model mod:Models\Persons\Police\Polizistin Jacke (Blau)Weste.v3o

|[VNUM=1.43]

|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached
Loading personnel mod:Units/Personnel/Police/020Shooter/...
|Loading Model mod:Models\Persons\Police\Shooter.v3o

|[VNUM=1.43]

|Model contains 562 vertices, 662 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/shooter.e4p precached
Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...
Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached
|Loading Model mod:Models\Persons\Police\SEK Sniper (schwarz).v3o

|[VNUM=1.43]

|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/040Scout/...
|Loading Model mod:Models\Persons\Police\SEK Scout (schwarz).v3o

|[VNUM=1.43]

|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/scout.e4p precached
Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached
Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached
Loading personnel mod:Units/Personnel/Police/050Profiler/...
|Loading Model mod:Models\Persons\Police\Zivil Warnweste.v3o

|[VNUM=1.41]

|Model contains 366 vertices, 468 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/Police/profiler.e4p precached
Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached
Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached
Scanning personnel...
Loading personnel mod:Units/Personnel/TEC/010Engineer/...
|Loading Model mod:Models\Persons\TEC\engineer.v3o

|[VNUM=1.43]

|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached
|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o

|[VNUM=1.43]

|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes

Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached
Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Fire Department/001BFHLF/...
|Loading Model mod:Models\Vehicles\HLF Childs\CHIDEA_ATFL_HLF_7GR_GL.v3o

|[VNUM=1.43]

|Model contains 2106 vertices, 2294 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\01 wheels\Wheel02.v3o

|[VNUM=1.43]

|Model contains 1104 vertices, 368 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\01 wheels\Wheel01.v3o

|[VNUM=1.43]

|Model contains 446 vertices, 352 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HLF Childs\hellakl8000f.v3o

|[VNUM=1.43]

|Model contains 224 vertices, 182 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HLF Childs\typ43led.v3o

|[VNUM=1.43]

|Model contains 92 vertices, 84 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HLF Childs\CHIDEA_ATFL_HLF_7GR_GL_door01.v3o

|[VNUM=1.43]

|Model contains 57 vertices, 54 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HLF Childs\HWA_HaenschTyp40\HWA_Typ40.v3o

|[VNUM=1.43]

|Model contains 1179 vertices, 528 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Sonstiges\Schlauchhaspel\Schlauchhaspel.v3o

|[VNUM=1.43]

|Model contains 2704 vertices, 996 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Spiegel\Spiegel.v3o

|[VNUM=1.43]

|Model contains 218 vertices, 118 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Presslufthorn Groß.v3o

|[VNUM=1.43]

|Model contains 289 vertices, 98 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o

|[VNUM=1.43]

|Model contains 82 vertices, 80 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\Chidea_Back_Leiter.v3o

|[VNUM=1.43]

|Model contains 193 vertices, 148 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\CHIDEA_LF16_DACH.v3o

|[VNUM=1.43]

|Model contains 1688 vertices, 1042 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/hlfbf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/002BFHLF2/...
|Loading Model mod:Models\Vehicles\Blaulichter\Haensch Nova Blau\Haensch Nova LKW B.v3o

|[VNUM=1.43]

|Model contains 444 vertices, 164 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/hlfbf2.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/003BFTLF/...
|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346.v3o

|[VNUM=1.43]

|Model contains 8796 vertices, 3912 polygons, 0 bones, 25 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\tgm_wheel_h.v3o

|[VNUM=1.43]

|Model contains 78 vertices, 45 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\tgm_wheel_v.v3o

|[VNUM=1.43]

|Model contains 78 vertices, 45 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_door_left.v3o

|[VNUM=1.43]

|Model contains 26 vertices, 11 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_door_right.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 10 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\blaulicht\Sputnik nano.v3o

|[VNUM=1.43]

|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\blaulicht\Hänsch2.v3o

|[VNUM=1.43]

|Model contains 334 vertices, 288 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G1.v3o

|[VNUM=1.43]

|Model contains 109 vertices, 54 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G2.v3o

|[VNUM=1.43]

|Model contains 111 vertices, 56 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G3.v3o

|[VNUM=1.43]

|Model contains 81 vertices, 44 polygons, 0 bones, 4 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G4.v3o

|[VNUM=1.43]

|Model contains 85 vertices, 46 polygons, 0 bones, 4 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G5.v3o

|[VNUM=1.43]

|Model contains 127 vertices, 60 polygons, 0 bones, 4 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G6.v3o

|[VNUM=1.43]

|Model contains 123 vertices, 62 polygons, 0 bones, 4 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_GR.v3o

|[VNUM=1.43]

|Model contains 82 vertices, 46 polygons, 0 bones, 4 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn01.v3o

|[VNUM=1.43]

|Model contains 70 vertices, 102 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn02.v3o

|[VNUM=1.43]

|Model contains 70 vertices, 102 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\Chidea_steckleiter_2er_01.v3o

|[VNUM=1.43]

|Model contains 248 vertices, 186 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/m-hlf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/004ELW1/...
|Loading Model mod:Models\Vehicles\DL\DL\VW T5 Facelift ZB.v3o

|[VNUM=1.43]

|Model contains 3899 vertices, 1555 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5 Facelift\t5_wheel01.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Frontbltizer\Sputnik nano.v3o

|[VNUM=1.43]

|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\DL\DL\door01.v3o

|[VNUM=1.43]

|Model contains 471 vertices, 186 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\DL\DL\door02.v3o

|[VNUM=1.43]

|Model contains 493 vertices, 191 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\DL\DL\door03.v3o

|[VNUM=1.43]

|Model contains 259 vertices, 99 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\DL\DL\door04.v3o

|[VNUM=1.43]

|Model contains 610 vertices, 220 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Hella\RTK 7 TRSP\RTK 7 Sprinter.v3o

|[VNUM=1.43]

|Model contains 1032 vertices, 424 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/elw5.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/005ELWD/...
|Loading Model mod:Models\Vehicles\T5\T5\T5.v3o

|[VNUM=1.43]

|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\rtkqsdopblitz2000o.v3o

|[VNUM=1.43]

|Model contains 437 vertices, 388 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5\T5\Seitenblende.v3o

|[VNUM=1.43]

|Model contains 118 vertices, 68 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5\T5\T5_door01.v3o

|[VNUM=1.43]

|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5\T5\T5_door02.v3o

|[VNUM=1.43]

|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/elw1.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/006ELSA/...
|Loading Model mod:Models\Vehicles\Koffer.v3o

|[VNUM=1.43]

|Model contains 3720 vertices, 2474 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\01 wheels\Wheel01s.v3o

|[VNUM=1.43]

|Model contains 446 vertices, 352 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\01 wheels\Wheel02s.v3o

|[VNUM=1.43]

|Model contains 1104 vertices, 368 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\BL_Techno_rtw_Door.v3o

|[VNUM=1.43]

|Model contains 116 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\DBS975_Mini.v3o

|[VNUM=1.43]

|Model contains 276 vertices, 92 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Markise.v3o

|[VNUM=1.43]

|Model contains 316 vertices, 110 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn04.v3o

|[VNUM=1.43]

|Model contains 49 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn03.v3o

|[VNUM=1.43]

|Model contains 49 vertices, 88 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/elsa.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/007DLK/...
|Loading Model mod:Models\Vehicles\MB LN2 DLK3\MB LN_DLK.v3o

|[VNUM=1.43]

|Model contains 11997 vertices, 4039 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_vorderrad.v3o

|[VNUM=1.43]

|Model contains 1333 vertices, 560 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_hinterrad.v3o

|[VNUM=1.43]

|Model contains 1345 vertices, 660 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RTK\RKL_hoch.v3o

|[VNUM=1.43]

|Model contains 588 vertices, 196 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o

|[VNUM=1.43]

|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\base_neu.v3o

|[VNUM=1.43]

|Model contains 2375 vertices, 3685 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_L1_ohneBL.v3o

|[VNUM=1.43]

|Model contains 528 vertices, 508 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l2.v3o

|[VNUM=1.43]

|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l3.v3o

|[VNUM=1.43]

|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l4.v3o

|[VNUM=1.43]

|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_korb.v3o

|[VNUM=1.43]

|Model contains 1329 vertices, 1169 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/dlk1.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/008RW/...
|Loading Model mod:Models\Vehicles\RW1\1-51.v3o

|[VNUM=1.43]

|Model contains 2110 vertices, 2597 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RW1\1-51_door07.v3o

|[VNUM=1.43]

|Model contains 110 vertices, 165 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RW1\1-51_door01.v3o

|[VNUM=1.43]

|Model contains 185 vertices, 226 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RW1\1-51_door02.v3o

|[VNUM=1.43]

|Model contains 152 vertices, 200 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RW1\1-51_door03.v3o

|[VNUM=1.43]

|Model contains 361 vertices, 501 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Rkle150\pintschbrundum.v3o

|[VNUM=1.43]

|Model contains 192 vertices, 213 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\RW1\1-51_door08.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 132 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Hänsch Nova\Hänsch2.v3o

|[VNUM=1.43]

|Model contains 334 vertices, 288 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/rw1.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/009LFOV/...
|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361.v3o

|[VNUM=1.43]

|Model contains 6758 vertices, 3851 polygons, 0 bones, 14 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\iveco_wheel02.v3o

|[VNUM=1.43]

|Model contains 74 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\benz_wheel02.v3o

|[VNUM=1.43]

|Model contains 74 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_door.v3o

|[VNUM=1.43]

|Model contains 74 vertices, 34 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G1.v3o

|Model contains 102 vertices, 48 polygons, 0 bones, 14 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G1 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G2.v3o

|Model contains 102 vertices, 48 polygons, 0 bones, 14 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G2 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G3.v3o

|Model contains 80 vertices, 38 polygons, 0 bones, 4 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G3 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G4.v3o

|Model contains 80 vertices, 38 polygons, 0 bones, 4 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G4 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G5.v3o

|Model contains 114 vertices, 52 polygons, 0 bones, 14 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G5 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G6.v3o

|Model contains 114 vertices, 52 polygons, 0 bones, 14 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G6 does not contain version number information.

|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_GR.v3o

|Model contains 79 vertices, 37 polygons, 0 bones, 4 muscleanimframes

?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_GR does not contain version number information.

|Loading Model mod:Models\Objects\Chidea\CHIDEA_LF_Kats_Dach.v3o

|[VNUM=1.43]

|Model contains 1780 vertices, 1118 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/hlf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...
|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o

|[VNUM=1.43]

|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o

|[VNUM=1.43]

|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o

|[VNUM=1.43]

|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o

|[VNUM=1.43]

|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o

|[VNUM=1.43]

|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o

|[VNUM=1.43]

|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o

|[VNUM=1.43]

|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/010TLFOV/...
|Loading Model mod:Models\Vehicles\MB LN 2 LF 16-12\lf16-12.v3o

|[VNUM=1.43]

|Model contains 6973 vertices, 2504 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\Chidea_steckleiter_4er_02.v3o

|[VNUM=1.43]

|Model contains 1032 vertices, 500 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Objects\Chidea\Chidea_schiebleiter_02.v3o

|[VNUM=1.43]

|Model contains 1096 vertices, 394 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/tlfov.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/011MTWOV/...
|Loading Model mod:Models\Vehicles\MTW\elw1.v3o

|[VNUM=1.43]

|Model contains 672 vertices, 908 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Blaulichter\Wandel und Goltermann\WA 3\W G WA3.v3o

|[VNUM=1.43]

|Model contains 54 vertices, 18 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/mtwov.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/012TLFRO/...
|Loading Model mod:Models\Vehicles\MAN F2000 HLF-2\MAN_F2000_HLF2.v3o

|[VNUM=1.43]

|Model contains 8155 vertices, 5516 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Feuerwehr/tlfro.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...
|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...
|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o

|[VNUM=1.43]

|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o

|[VNUM=1.43]

|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o

|[VNUM=1.43]

|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o

|[VNUM=1.43]

|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o

|[VNUM=1.43]

|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...
|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o

|[VNUM=1.43]

|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o

|[VNUM=1.43]

|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...
|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o

|[VNUM=1.43]

|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o

|[VNUM=1.43]

|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o

|[VNUM=1.43]

|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o

|[VNUM=1.43]

|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...
|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o

|[VNUM=1.43]

|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o

|[VNUM=1.43]

|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o

|[VNUM=1.43]

|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o

|[VNUM=1.43]

|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...
|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o

|[VNUM=1.43]

|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o

|[VNUM=1.43]

|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...
|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o

|[VNUM=1.43]

|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o

|[VNUM=1.43]

|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...
|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o

|[VNUM=1.43]

|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o

|[VNUM=1.43]

|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached
Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...
|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o

|[VNUM=1.43]

|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Ambulance/001NEFJUH1/...
|Loading Model mod:Models\vehicles\Johanniter\JUH_NEF1.v3o

|[VNUM=1.43]

|Model contains 3985 vertices, 1793 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_wheels\vito_wheel03.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door01.v3o

|[VNUM=1.43]

|Model contains 736 vertices, 322 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door02.v3o

|[VNUM=1.43]

|Model contains 730 vertices, 320 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door03.v3o

|[VNUM=1.43]

|Model contains 189 vertices, 113 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door04.v3o

|[VNUM=1.43]

|Model contains 287 vertices, 197 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\Hänsch DBS4000 Trsp.v3o

|[VNUM=1.43]

|Model contains 1344 vertices, 512 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\WhelenL31.v3o

|[VNUM=1.43]

|Model contains 241 vertices, 247 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\sputniknano.v3o

|[VNUM=1.43]

|Model contains 140 vertices, 158 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_NEF1.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/001NEFJUH2/...
|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2.v3o

|[VNUM=1.43]

|Model contains 3814 vertices, 1743 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door01.v3o

|[VNUM=1.43]

|Model contains 733 vertices, 322 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door02.v3o

|[VNUM=1.43]

|Model contains 733 vertices, 322 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door03.v3o

|[VNUM=1.43]

|Model contains 189 vertices, 113 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door04.v3o

|[VNUM=1.43]

|Model contains 287 vertices, 197 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\Topas_DB_LKW1.v3o

|[VNUM=1.43]

|Model contains 1214 vertices, 484 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\Zusatzblinker- breit.v3o

|[VNUM=1.43]

|Model contains 28 vertices, 33 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_NEF2.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/001RTWMHD1/...
|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Crafter.v3o

|[VNUM=1.43]

|Model contains 6932 vertices, 6046 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Johanniter\Sprinter_wheel.v3o

|[VNUM=1.43]

|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door1.v3o

|[VNUM=1.43]

|Model contains 229 vertices, 194 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door2.v3o

|[VNUM=1.43]

|Model contains 228 vertices, 194 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door4.v3o

|[VNUM=1.43]

|Model contains 432 vertices, 202 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door5.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door6.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door3.v3o

|[VNUM=1.43]

|Model contains 76 vertices, 66 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\K-FS2-PKW.v3o

|[VNUM=1.43]

|Model contains 422 vertices, 624 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Rettungsdienst/MHD_RTW1.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/002NEFASB/...
|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF.v3o

|[VNUM=1.43]

|Model contains 2855 vertices, 1633 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\golf_wheel01.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Frontbltizer\Sputnik nano.v3o

|[VNUM=1.43]

|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door01.v3o

|[VNUM=1.43]

|Model contains 671 vertices, 276 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door02.v3o

|[VNUM=1.43]

|Model contains 670 vertices, 276 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door03.v3o

|[VNUM=1.43]

|Model contains 140 vertices, 164 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/nef1.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/002RTWJUH1/...
|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1.v3o

|[VNUM=1.43]

|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door01.v3o

|[VNUM=1.43]

|Model contains 209 vertices, 203 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door02.v3o

|[VNUM=1.43]

|Model contains 212 vertices, 203 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door03.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door04.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to 81 kB.

|Loading Model mod:Models\vehicles\Johanniter\Delfis.v3o

|[VNUM=1.43]

|Model contains 1496 vertices, 1488 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_RTW1.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/002RTWJUH2/...
|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2.v3o

|[VNUM=1.43]

|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2_door03.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2_door04.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_RTW2.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/003RTWBF/...
|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Sprinter.v3o

|[VNUM=1.43]

|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door01.v3o

|[VNUM=1.43]

|Model contains 209 vertices, 203 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door01h.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door02h.v3o

|[VNUM=1.43]

|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Delfis.v3o

|[VNUM=1.43]

|Model contains 6352 vertices, 4804 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door02.v3o

|[VNUM=1.43]

|Model contains 212 vertices, 203 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rtw3.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/010Christoph36/...
|Loading Model mod:Models\Vehicles\Ambulance\EC-135.v3o

|[VNUM=1.43]

|Model contains 2880 vertices, 2719 polygons, 0 bones, 21 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\EC135_Rotor.v3o

|[VNUM=1.43]

|Model contains 735 vertices, 588 polygons, 0 bones, 195 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...
|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o

|[VNUM=1.43]

|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o

|[VNUM=1.43]

|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o

|[VNUM=1.43]

|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/011ChristophLSA/...
|Loading Model mod:Models\Vehicles\Ambulance\BK117.v3o

|[VNUM=1.43]

|Model contains 3769 vertices, 4534 polygons, 0 bones, 21 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\BK117_Winch.v3o

|[VNUM=1.43]

|Model contains 423 vertices, 726 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\BK117_rotor.v3o

|[VNUM=1.43]

|Model contains 2490 vertices, 1928 polygons, 0 bones, 194 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/BK117.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...
|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o

|[VNUM=1.43]

|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o

|[VNUM=1.43]

|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o

|[VNUM=1.43]

|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...
|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o

|[VNUM=1.43]

|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o

|[VNUM=1.43]

|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o

|[VNUM=1.43]

|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o

|[VNUM=1.43]

|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...
|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o

|[VNUM=1.43]

|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o

|[VNUM=1.43]

|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o

|[VNUM=1.43]

|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o

|[VNUM=1.43]

|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes

Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached
Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...
Scanning vehicles...
Loading vehicle mod:Units/Vehicles/Police/001Gef/...
|Loading Model mod:Models\Vehicles\GefKw\gefkw_body.v3o

|[VNUM=1.43]

|Model contains 2562 vertices, 2050 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Mobile Wache\raeder_hi.v3o

|[VNUM=1.43]

|Model contains 128 vertices, 112 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Mobile Wache\raeder_vo.v3o

|[VNUM=1.43]

|Model contains 128 vertices, 112 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\GefKw\gefkw_door01.v3o

|[VNUM=1.43]

|Model contains 167 vertices, 130 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\GefKw\gefkw_door02.v3o

|[VNUM=1.43]

|Model contains 96 vertices, 96 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\GefKw\gefkw_door03.v3o

|[VNUM=1.43]

|Model contains 84 vertices, 96 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/gef.e4p precached
Loading vehicle mod:Units/Vehicles/Police/001GruKW/...
|Loading Model mod:Models\Vehicles\GruKRW\gefkw_body.v3o

|[VNUM=1.43]

|Model contains 2562 vertices, 2050 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/grukw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/001MTWAuto/...
|Loading Model mod:Models\Vehicles\Autobahn T5\T5.v3o

|[VNUM=1.43]

|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5 Facelift NEU\t5_wheel02.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5\T5_door02.v3o

|[VNUM=1.43]

|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5\T5_door01.v3o

|[VNUM=1.43]

|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\rtk6drehspiegel2.v3o

|[VNUM=1.43]

|Model contains 400 vertices, 462 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Zusatzblinker\Ohren.v3o

|[VNUM=1.43]

|Model contains 189 vertices, 90 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Sonstiges\Umfeldbeleuchtung\Umfeld.v3o

|[VNUM=1.43]

|Model contains 390 vertices, 130 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw7.e4p precached
Loading vehicle mod:Units/Vehicles/Police/001MTWGrün/...
|Loading Model mod:Models\Vehicles\T5WeißBlau\T5.v3o

|[VNUM=1.43]

|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\t5_wheel.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Hella RKL 600\RKL 600.v3o

|[VNUM=1.43]

|Model contains 1404 vertices, 468 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5WeißBlau\T5_door02.v3o

|[VNUM=1.43]

|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5WeißBlau\T5_door01.v3o

|[VNUM=1.43]

|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw5.e4p precached
Loading vehicle mod:Units/Vehicles/Police/001MTWT4/...
|Loading Model mod:Models\Vehicles\T4\T4.v3o

|[VNUM=1.43]

|Model contains 632 vertices, 772 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\rtk4sl1100.v3o

|[VNUM=1.43]

|Model contains 278 vertices, 274 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw1.e4p precached
Loading vehicle mod:Units/Vehicles/Police/002MTWBlau/...
|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5.v3o

|[VNUM=1.43]

|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HGruKw VW T4\rtk6drehspiegel2.v3o

|[VNUM=1.43]

|Model contains 400 vertices, 462 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5_door02.v3o

|[VNUM=1.43]

|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5_door01.v3o

|[VNUM=1.43]

|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw6.e4p precached
Loading vehicle mod:Units/Vehicles/Police/002MTWT5FL/...
|Loading Model mod:Models\Vehicles\T5 Facelift\T5 Facelift.v3o

|[VNUM=1.43]

|Model contains 4151 vertices, 1797 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Moviead\haensch_movia_d_led.v3o

|[VNUM=1.43]

|Model contains 436 vertices, 426 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Childs\Hella\RTK 7 TRSP\RTK 7 Sprinter.v3o

|[VNUM=1.43]

|Model contains 1032 vertices, 424 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw2.e4p precached
Loading vehicle mod:Units/Vehicles/Police/003MTWT5FL2/...
|Loading Model mod:Models\Vehicles\T5 Facelift NEU\T5 Facelift.v3o

|[VNUM=1.43]

|Model contains 4151 vertices, 1797 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw3.e4p precached
Loading vehicle mod:Units/Vehicles/Police/003STWAuto/...
|Loading Model mod:Models\Vehicles\STW B7\VW Passat Variant B7.v3o

|[VNUM=1.43]

|Model contains 10553 vertices, 3937 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Mondeo_wheel.v3o

|[VNUM=1.43]

|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Door_01.v3o

|[VNUM=1.43]

|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Door_02.v3o

|[VNUM=1.43]

|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes

|Vision Core: Resized memory for Entities to 99 kB.

|Loading Model mod:Models\Vehicles\STW B7\Door_03.v3o

|[VNUM=1.43]

|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Door_04.v3o

|[VNUM=1.43]

|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Kofferraum.v3o

|[VNUM=1.43]

|Model contains 1443 vertices, 605 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\STW B7\Dachaufsatz.v3o

|[VNUM=1.43]

|Model contains 98 vertices, 64 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Autobahn T5\Zirkon.v3o

|[VNUM=1.43]

|Model contains 1984 vertices, 1228 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/stw3.e4p precached
Loading vehicle mod:Units/Vehicles/Police/004MTWT5FL3/...
Prototype mod:Prototypes/Vehicles/Police/mtw4.e4p precached
Loading vehicle mod:Units/Vehicles/Police/007Sek/...
|Loading Model mod:Models\Vehicles\VW Passat Variant B7\VW Passat Variant B7.v3o

|[VNUM=1.43]

|Model contains 10553 vertices, 3937 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Kofferraum.v3o

|[VNUM=1.43]

|Model contains 1443 vertices, 605 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_04.v3o

|[VNUM=1.43]

|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_03.v3o

|[VNUM=1.43]

|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_02.v3o

|[VNUM=1.43]

|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_01.v3o

|[VNUM=1.43]

|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/zivi.e4p precached
Loading vehicle mod:Units/Vehicles/Police/008Sek1/...
|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\a6_black.v3o

|[VNUM=1.43]

|Model contains 3849 vertices, 1315 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\ford_wheel.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\a6_black_door.v3o

|[VNUM=1.43]

|Model contains 341 vertices, 117 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/zivi1.e4p precached
Loading vehicle mod:Units/Vehicles/Police/009Sek2/...
|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\passat_black.v3o

|[VNUM=1.43]

|Model contains 4071 vertices, 1620 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\passat_wheel_neu.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\passat_black_door.v3o

|[VNUM=1.43]

|Model contains 437 vertices, 164 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/zivi2.e4p precached
Loading vehicle mod:Units/Vehicles/Police/009STW/...
|Loading Model mod:Models\Vehicles\Childs\Pintsch Bamag TopAS_POL\LED Version\TopAS_pol_LED_blau.v3o

|[VNUM=1.43]

|Model contains 1541 vertices, 1350 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/stw2.e4p precached
Loading vehicle mod:Units/Vehicles/Police/010Sek3/...
|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\t5_black.v3o

|[VNUM=1.43]

|Model contains 1469 vertices, 1544 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\t5_black_door.v3o

|[VNUM=1.43]

|Model contains 123 vertices, 115 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/zivi3.e4p precached
Loading vehicle mod:Units/Vehicles/Police/010STW/...
|Loading Model mod:Models\Vehicles\Mondeo\FuStw_Mondeo.v3o

|[VNUM=1.43]

|Model contains 2473 vertices, 3330 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Mondeo\Mondeo_wheel.v3o

|[VNUM=1.43]

|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Mondeo\Zirkon\Zirkon120.v3o

|[VNUM=1.43]

|Model contains 1984 vertices, 1228 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mondeo.e4p precached
Loading vehicle mod:Units/Vehicles/Police/011Sek4/...
|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\mondeo_blue.v3o

|[VNUM=1.43]

|Model contains 1088 vertices, 911 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/zivi4.e4p precached
Loading vehicle mod:Units/Vehicles/Police/020MTW/...
|Loading Model mod:Models\Vehicles\T5\T5.v3o

|[VNUM=1.43]

|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/030SW/...
|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi.v3o

|[VNUM=1.43]

|Model contains 8645 vertices, 3385 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\Ambulance\Sprinter wheel.v3o

|[VNUM=1.43]

|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door01.v3o

|[VNUM=1.43]

|Model contains 1023 vertices, 354 polygons, 0 bones, 0 muscleanimframes

|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door03.v3o

|[VNUM=1.43]

|Model contains 232 vertices, 90 polygons, 0 bones, 6 muscleanimframes

|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door02.v3o

|[VNUM=1.43]

|Model contains 226 vertices, 90 polygons, 0 bones, 6 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached
Loading vehicle mod:Units/Vehicles/Police/031SW2/...
|Loading Model mod:Models\Vehicles\HGruKw VW T4\T42.v3o

|[VNUM=1.43]

|Model contains 632 vertices, 772 polygons, 0 bones, 0 muscleanimframes

Prototype mod:Prototypes/Vehicles/Police/sw2.e4p precached
Loading vehicle mod:Units/Vehicles/Police/032SW1/...
|Loading Model mod:Models\Vehicles\HGruKw Sprinter alt\MB Sprinter NCV3 316 CDi.v3o

|[VNUM=1.43]
\program>
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em4 but it says ive also got fr but I only use the em4 haha

 

EDIT UNINSTALLED -problem not fixed

messaged New found king

One of the mods that I couldn't load is loading (25% of the time)

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