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timmiej93

const char NAME_GATE01A

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Hey,

I am currently editing the LAFireStationStart.script for something, and i added a sort of extra firestation, but without the building, just the VO's.

Unfortunatly i found something in the script that I don't understand.

In the script there's the following:


const char NAME_GATE01A[] = "fs_gate01a";

GameObjectList gate01a = Game::GetGameObjects(NAME_GATE01A);
for(int i=0; i < gate01a.GetNumObjects(); i++)
GameObject *gate1 = gate01a.GetObject(i);

Now there are 8 of these. I added one. So now I went looking for the "fs_gate01a" as a virtual object in the editor. For some weird reason I can't find it anywhere.

Am I missing something? I tried some logical things, but none of them worked. Does anyone know anything about this???

Tim

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