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thibaut91

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Posts posted by thibaut91

  1. On 18/08/2016 at 4:40 PM, MikeyPI said:

    You have to take the model and move it as an object so that the "pivot" is where it should be (the arrow thing should be on the + of the axis views where the lines are their most solid).  Once you move that into position the bodies of the vehicle will be incorrectly placed as a result of moving them, you must go into vertice editing mode and select all the vertices of the body, re-adjusting them so that they are above the most solid horizontal line roughly where the ride-height is intended to be.  Once that is done and the vehicle has it's proper ride-height set you then would need to export the file(s) from zmod2.  Ensure that if you use the single object export method you name the exported object EXACTLY as it is named in the inspector (obj list).  Also make sure you're not trying to write in program files but instead somewhere else like your desktop since most new OS' have protections on the program files folder it won't save changes unless ran as an admin.

    Thanks for your help ! It worked, you just saved me ahah

    Sorry for the late answer, I was in vacancies :/

  2. Hello guys !

    Since 3h I'm trying to get working a SiSo script but each time I launch my mod it says "Statement too long". I read than it can be caused by a limit of "if" in the script, but I don"t know how to avoid it ... The solution can  be to " Simply split up your longer statements into another else-if statement." as I saw in a topic here, but I don't know how to do it ... 

    Here is my script http://pastebin.com/wB0Bh9Sz 

    I'm really in need of help, I really don't know how to fix it 

     

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