i have downloaded the new version of the dutch modification pack, only when i start the game he give a error: "Fatal error in event pool structure, please check the log for more information".
i have copy the log and show it under this spoiler.
[2015-10-18 23:06:06][QSF info] Log system started by QSF [2015-10-18 23:06:06][QSF info] QSF application - Application name: EMERGENCY 5 [2015-10-18 23:06:06][QSF info] QSF application - Application version: 2.0.1 [2015-10-18 23:06:06][QSF info] QSF application - Organization name: Promotion Software GmbH [2015-10-18 23:06:06][QSF info] QSF application - Organization domain: promotion-software.de [2015-10-18 23:06:06][QSF info] QSF application - Splash screen: ../../data/em5/local/gui/splash_screen/emergency2016_splash_screen.bmp [2015-10-18 23:06:06][QSF info] QSF application - Plugins: qsf_logic qsf_ai qsf_compositing qsf_game em5 [2015-10-18 23:06:06][QSF info] QSF application - Application class name: em5::Application [2015-10-18 23:06:06][QSF info] Operating system: Windows 64 bit (x64) [2015-10-18 23:06:06][QSF info] Platform: Windows 7 Service Pack 1 (Build 7601) [2015-10-18 23:06:06][QSF info] Platform endian: "Little-endian" [2015-10-18 23:06:06][QSF info] QSF startup: Localization system [2015-10-18 23:06:06][QSF info] QSF startup: Job system [2015-10-18 23:06:06][QSF info] QSF startup: Class system [2015-10-18 23:06:06][QSF info] QSF startup: Plugin system [2015-10-18 23:06:06][QSF info] QSF build information [2015-10-18 23:06:06][QSF info] -- Version timestamp: Oct 9 2015 11:35:27 [2015-10-18 23:06:06][QSF info] -- Build configuration: Retail x64 [2015-10-18 23:06:06][QSF info] -- qsf #16862 [2015-10-18 23:06:06][QSF info] QSF startup: Asset system [2015-10-18 23:06:06][QSF info] QSF successfully loaded the JSON project in 0 ms [2015-10-18 23:06:06][QSF info] QSF successfully loaded the JSON asset package in 0 ms [2015-10-18 23:06:06][QSF info] QSF successfully loaded the asset package "data/em2016/local" in 0 ms [2015-10-18 23:06:06][QSF info] QSF successfully loaded the JSON project in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 109 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/em5/content" in 109 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/em5/local" in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/em5/deluxe" in 0 ms [2015-10-18 23:06:07][QSF error] QSF failed to mount the new directory "H:/Steam/steamapps/common/Emergency 2016/data/em5/developer" at the mount point "data/em5/developer": File not found [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/em5/gamedata" in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/em5/ext01" in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the JSON project in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 15 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/qsf/content" in 15 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the binary asset package in 0 ms [2015-10-18 23:06:07][QSF info] QSF successfully loaded the asset package "data/qsf/editor" in 0 ms [2015-10-18 23:06:07][QSF info] QSF startup: Window system [2015-10-18 23:06:07][QSF info] QSF startup: Script system [2015-10-18 23:06:07][QSF info] QSF startup: Renderer system [2015-10-18 23:06:07][QSF info] Oculus Rift support is currently disabled. It can be enabled inside the settings file by changing the renderer setting property "OculusRiftEnabled" to "true". [2015-10-18 23:06:07][QSF info] QSF startup: Physics system [2015-10-18 23:06:07][QSF info] QSF startup: Input system [2015-10-18 23:06:07][QSF info] QSF startup: Audio system [2015-10-18 23:06:07][QSF info] OpenAL Available audio devices: 1 [2015-10-18 23:06:07][QSF info] Extension on device Generic Software: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX [2015-10-18 23:06:07][QSF info] QSF startup: Network system [2015-10-18 23:06:07][QSF info] QSF startup: Message system [2015-10-18 23:06:07][QSF info] QSF startup: Component system [2015-10-18 23:06:07][QSF info] QSF startup: Link system [2015-10-18 23:06:07][QSF info] QSF startup: Prototype system [2015-10-18 23:06:07][QSF info] QSF startup: Map system [2015-10-18 23:06:07][QSF info] QSF OGRE global terrain options initialization [2015-10-18 23:06:07][QSF info] QSF startup: GUI system [2015-10-18 23:06:07][QSF info] QSF startup: Action execution system [2015-10-18 23:06:07][QSF info] Load plugin: qsf_logic [2015-10-18 23:06:07][QSF info] QSF Logic startup: Sequence system [2015-10-18 23:06:07][QSF info] Load plugin: qsf_ai [2015-10-18 23:06:07][QSF info] Load plugin: qsf_compositing [2015-10-18 23:06:07][QSF info] QSF Compositing startup: Compositor system [2015-10-18 23:06:07][QSF info] Load plugin: qsf_game [2015-10-18 23:06:07][QSF info] QSF Game startup: Command system [2015-10-18 23:06:07][QSF info] QSF Game startup: Weather system [2015-10-18 23:06:07][QSF info] QSF Game startup: Equipment system [2015-10-18 23:06:07][QSF info] QSF Game startup: Character animation system [2015-10-18 23:06:07][QSF info] Load plugin: em5 [2015-10-18 23:06:07][QSF info] EMERGENCY 5 build information [2015-10-18 23:06:07][QSF info] -- Version timestamp: Oct 9 2015 16:14:15 [2015-10-18 23:06:07][QSF info] -- Build configuration: Retail x64 [2015-10-18 23:06:07][QSF info] -- em5source #12066:12069 [2015-10-18 23:06:08][QSF info] Prefab cache initialization took 38 ms [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Mod system [2015-10-18 23:06:08][QSF info] QSF successfully loaded the JSON project in 0 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the binary asset package in 1 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the asset package "mods/dutch_modification/content" in 1 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the JSON asset package in 0 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the asset package "mods/dutch_modification/gamedata" in 0 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the JSON asset package in 0 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the asset package "mods/dutch_modification/local" in 1 ms [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Freeplay system [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Health system [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Fire system [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Activity system [2015-10-18 23:06:08][QSF info] EMERGENCY 5 (EM5) startup: Achievement system [2015-10-18 23:06:08][QSF info] EMERGENCY 5 application version: 2.0.1 [2015-10-18 23:06:08][QSF info] EMERGENCY 5 content version: 2.0.1 [2015-10-18 23:06:08][QSF info] EMERGENCY 5 installation version: 2.0.1 [2015-10-18 23:06:08][QSF info] No application properties file found [2015-10-18 23:06:08][QSF info] EMERGENCY 5 application startup [2015-10-18 23:06:08][QSF info] QSF successfully loaded the JSON asset package in 0 ms [2015-10-18 23:06:08][QSF info] QSF successfully loaded the asset package "data/em5/language_en" in 0 ms [2015-10-18 23:06:08][QSF info] Successfully loaded player progress from file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/local/playerprogress.bin' [2015-10-18 23:06:08][QSF info] Loaded font face Roboto Bold (from em5/font/hud/Roboto-Bold.ttf). [2015-10-18 23:06:08][QSF info] Loaded font face Roboto Bold Italic (from em5/font/hud/Roboto-BoldItalic.ttf). [2015-10-18 23:06:08][QSF info] Loaded font face Roboto Regular (from em5/font/hud/Roboto-Regular.ttf). [2015-10-18 23:06:08][QSF info] Loaded font face Roboto Light (from em5/font/hud/Roboto-Light.ttf). [2015-10-18 23:06:09][QSF info] Finished EMERGENCY 5 application startup in 135 ms [2015-10-18 23:06:09][QSF info] EMERGENCY 5 application running [2015-10-18 23:06:09][QSF info] Successfully saved player progress to file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/local/playerprogress.bin' [2015-10-18 23:06:09][QSF info] Successfully loaded player progress from file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/online/TomEnde/playerprogress.bin' [2015-10-18 23:06:09][QSF info] Finished EMERGENCY 5 application run preparations in 771 ms [2015-10-18 23:06:20][QSF info] Successfully saved player progress to file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/online/TomEnde/playerprogress.bin' [2015-10-18 23:06:20][QSF info] Successfully loaded player progress from file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/local/playerprogress.bin' [2015-10-18 23:06:20][QSF info] Successfully loaded player progress from file 'C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/online/TomEnde/playerprogress.bin' [2015-10-18 23:06:22][QSF info] EMERGENCY 5 application: triggered go to logo screen [2015-10-18 23:06:22][QSF info] -> Mounting mod "dutch_modification" in version 2.0 by FrozenOne-94 [2015-10-18 23:06:26][QSF info] EMERGENCY 5 application: triggered go to main menu [2015-10-18 23:06:28][QSF error] Failed to load save game: Could not open file: C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/online/TomEnde/campaign/CampaignProgress.json [2015-10-18 23:06:28][QSF error] Failed to load save game: Could not open file: C:/Users/Tom/AppData/Roaming/Promotion Software GmbH/EMERGENCY 5/online/TomEnde/campaign/CampaignProgress.json [2015-10-18 23:06:31][QSF info] EMERGENCY 5 application: triggered start game [2015-10-18 23:06:31][QSF info] QSF unloaded the old map in 0 ms [2015-10-18 23:06:33][QSF info] QSF successfully loaded the layers of the map in 1453 ms [2015-10-18 23:06:39][QSF info] QSF successfully loaded the entities of the map in 6476 ms [2015-10-18 23:06:39][QSF info] QSF successfully deserialized the map (7938 ms) [2015-10-18 23:06:39][QSF info] WorldModel::InterMapConnections 0 uses 44 bytes [2015-10-18 23:06:39][QSF info] WorldModel::InterMapConnections 1 uses 44 bytes [2015-10-18 23:06:39][QSF info] QSF successfully loaded the AI navigation data in 385 ms [2015-10-18 23:06:43][QSF info] WorldModel::InterMapConnections 0 uses 26 megabytes [2015-10-18 23:06:43][QSF info] WorldModel::InterMapConnections 1 uses 26 megabytes [2015-10-18 23:06:44][QSF info] QSF successfully started 73906 entities of the map "em5/map/map04_cologne/map04_cologne.bin" (5025 ms) [2015-10-18 23:06:44][QSF info] QSF successfully loaded the map "em5/map/map04_cologne/map04_cologne.bin" (13265 ms) [2015-10-18 23:06:45][QSF info] Loading ingame HUD [2015-10-18 23:06:45][QSF info] QSF unloaded the old map in 0 ms [2015-10-18 23:06:45][QSF info] QSF successfully loaded the layers of the map in 0 ms [2015-10-18 23:06:45][QSF info] QSF successfully loaded the entities of the map in 2 ms [2015-10-18 23:06:45][QSF info] QSF successfully deserialized the map (2 ms) [2015-10-18 23:06:45][QSF info] QSF successfully started 16 entities of the map "em5/map/default/supervisor.bin" (44 ms) [2015-10-18 23:06:45][QSF info] QSF successfully loaded the map "em5/map/default/supervisor.bin" (47 ms) [2015-10-18 23:06:45][QSF info] Finished loading ingame HUD in 420 ms [2015-10-18 23:06:46][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_trunk.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:46][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_door_back_right.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:46][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_door_front_right.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:47][QSF error] QSF failed to load the prefab "em5/prefab/default/polizei_sw4_body.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:47][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_door_back_left.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:48][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_door_front_left.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:48][QSF error] QSF failed to load the prefab "em5/prefab/default/policedodge_body.json": "Het systeem kan het opgegeven bestand niet vinden." [2015-10-18 23:06:50][QSF info] Game startup... [2015-10-18 23:06:50][QSF info] - Mode: "freeplay" [2015-10-18 23:06:50][QSF info] - Map: "em5/map/map04_cologne/map04_cologne" [2015-10-18 23:06:50][QSF info] QSF Lua 5.1.4 initialization [2015-10-18 23:06:50][QSF error] Could not find order info 'DCH" [2015-10-18 23:06:51][QSF error] There is no event 'Building_Fire_Injured_Persons_Damage' inside the event pool 'EM5_Simple_Fire_Definitions' [2015-10-18 23:06:51][QSF error] Fatal error in event pool structure, please check the log for more information
how can i fix this problem, i like to play the dutch modification
NL Modification v2.0 released! Signal Torch screenshot!
in Mods
Posted
Hello.
i have downloaded the new version of the dutch modification pack, only when i start the game he give a error: "Fatal error in event pool structure, please check the log for more information".
i have copy the log and show it under this spoiler.
how can i fix this problem, i like to play the dutch modification