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IndianaFire

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Posts posted by IndianaFire

  1. 11 hours ago, itchboy said:

    Los Angeles Mod 2.1, it is the common framework 95% of US based mods  and submods use. It has an organized folder structure and it has the 'basic' functionalities that people use often in mods.

    The main priority would be to replace the vehicles in the mod. Once you get replacements, you have a working submod. In order to not have to make any script edits, you need to follow the existing prototype names of the LA mod. The only thing I would like to recommend is that you setup a folder system for the model files in the mod, instead of using the LA mod's system which has everything in one folder. I'd recommend making model subfolders inside the 'Police' and 'Ambulance' folders in order to organize your models better. One important step you should definitely do is remove the LA mod original models that you are replacing. If you replace the police cruiser with a new unit, you delete the unused files of the old cruiser model.

    I'm like super new to modding, is there anyway I can do it without replacing the vehicles, and just re-skin them?

  2. 1 minute ago, itchboy said:

    You will need to use Zmodeler OR Blender to change the lightbar. There is a tutorial for this, but the short story is:

    • The lightbar you need is the same one in the LA mod's LAPD patrol car. It has the same kind of lightbar, so that is the model and skin you need to take.
    • You would import the cop cruiser model into the 3d modeler, then the model you want the vehicle on.
    • Attach the lightbar on your vehicle, and try to line it up to the actual location.

    The graphics for the most part is good for a first attempt. Cop departments tend to use generic decals and colors, so I think the hood is a new thing that I've not seen being put in Em4.

    Thank you for telling me that.

  3. 59 minutes ago, ThatOneIowan said:

    There's a handful of nit-picking adjustments you could (and should) do, but for a first skin, it's not bad. What are you using to edit the texture?

    I used Paint .NET.

    And it wasn't until after I finished the skin that I started to notice my errors.

    My main goal is changing the lightbar and then patching up the graphics. 

    • Upvote 1
  4. Hello,

    I recently began learning to edit textures for Emergency 4, and after getting permission from Ghost Graphic Designs to use the Rockport Mod as a base, I have made my first texture. I apologize if this is in the wrong location, but I wasn't sure where else to put it.

    Anyway, here it is. An Indiana State Police Crown Victoria skin. And yes, I'm aware, it has the wrong lightbar. I'd like to hear what everyone thinks, as this is my first time doing anything like this.

    DAVECOMM.JPG

    Em4 2016-03-09 20-16-26-446.jpg

    Em4 2016-03-09 20-16-21-876.jpg

    Em4 2016-03-09 20-16-03-785.jpg

    Em4 2016-03-09 20-16-08-385.jpg

    ISP.jpg

    Em4 2016-03-09 20-16-14-482.jpg

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