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Posts posted by Tom Smy
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On 9/24/2016 at 5:15 PM, TACRfan said:
That has not been implemented because of how hard it is to implement
They are all fictional units, the problem is that there is only so much we can do realistic and then we either make no new units or we go fictional. We will continue to add realistic units however we will be including some fictional ones aswell. And i like the BMW:)
Ohh ok, sounds cool
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This would be a good unit to do -
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Whats the BMW X5 supposed to be? SECAmb don't have X5's and the Vectra and Audi? Kent Police and KFRS dont have those ether.
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I think this footage I took might be of use to you TACRfan, its a KFRS training exercise -
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Ok it works now thanks
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Hi, I recently downloaded some new mods that i played fine and then I played the Copenhagen mod 1.1 which I haven't played in a while and that all worked fine. Then I exited the game and shut down my computer and ive turned my computer on this morning to find that EM4 no longer works. It worked perfectly fine before and I have absolutely no idea what could of happened. My drivers are all updated to the latest version, I use windows 10 and i haven't downloaded any new programs.
(I think ive attached the right files but i have no idea)
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On 4/12/2016 at 7:38 PM, gunswat said:
They're all from kent I took them! look on my profile its got links on there to my Flickr and FB page
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On 4/12/2016 at 0:59 PM, TACRfan said:
Sorry for the double post, I was on my phone and wouldn't let me type, what would you like to see around the map activity wise, we have a festival but what else bearing in mind that we have limited space.
also I want to add some other unmarked units for Kent police but apart from the disco, X5, ranger, seat and Vauxhall I can't find anything else they use. If someone knows and could let me know it would be much appreciated
They have an unmarked Volvo used for CID and the TFU here is my YouTube video of it -
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2 hours ago, mr matt5432123 said:
I don't know how to let the game let you buy more units but here's what you can do to work around that, go to your mod's main folder, then there should be a folder in it called "specs" go in that folder then open a file called "freeplaybase" open it on notepad or wordpad or some program you can modify it on, the file should contain text that shows something like: : <vehicle count="1" prototype="mod:Prototypes/Vehicles/01 LA Ambulance/cv_ems.e4p"/> Now all you must do is change the vehicle count to a larger number and that's how many of that vehicle will already be available at the start of the game.
Oh ok thanks I will try that for the time being
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Hi I was just wondering how I could edit the freeplay settings so I am able to buy more vehicles as there is a mod that I have downloaded and there are only a set number of vehicles and the option to buy more of each vehicle is disabled?
Thanks
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Just now, Mark_ said:
I am making a sub mod of this called London riots.
Sounds great!
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I messaged mintcake a few weeks ago and he said hopefully the update will be released in the next few months just be patient.
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38 minutes ago, TACRfan said:
The police in the PSU van are not traffic, they should be police with high vis, the pcso is also a replacement for the negotiator that's why he is in a lot of vehicles
oh ok then
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4 hours ago, TACRfan said:
You could but involves going into the script, if you change it you won't be able to play multiplayer because you files will be different from other people, if you tell me which vehicles you want to see changed I will change them and release a patch to everyone
ok could you change the SECAmb vehicles in the callout menu to the sirens that they have on the map and can you do that for kent police and KFRS also on the callout menu engine one has paramedics of somesort on there instead of firefighters so could you put firefighters on there and one other thing the PSU van in the Kent Police callout menu has traffic police and pcso's in it so could you add riot police on that vehicle as well thanks
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On 3/9/2016 at 9:44 PM, TACRfan said:
That's only if you call them in from out of the map, and actually if you look at older SECAmb sprinters they have very similar sirens
yes but the models arent the older SECAmb sprinters could i change it myself in the files?
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Could you release a small update to fix the sirens so they go with the right vehicles please? because at the moment the SECAmb ambulance's siren sounds like a fire engine or something
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Are u going to add all the units to the call out menu eventually and are you going to put firefighters in engine 2 on the call out menu?
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I dont know if you've thought of this already but what about adding the park script instead of return to station script if your having trouble with it?
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35 minutes ago, TACRfan said:
Is there uniform any different from other paramedics?
i think they have CCP Paramedic on the back of there uniform other than that no they just drive in regular ambulances at the moment but they are the newer ones and instead of two front grill lights they have 4 one on top of the other.
EDIT: Also you could make a UKSAS Ambulance with UKSAS Paramedics (reskin the current paramedics) pic below (pic is by ME again)
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I have a new unit idea i was thinking you could add CCP units (Critical Care Paramedic) so they travel in the newer Mercedes Sprinter Ambulances like the one below and they are more trained than regular paramedics and they can do life saving treatments on scene, there is also an example of a CCP unit below. BOTH the video and pic were taken by me.
//www.emergency-planet.com/applications/core/interface/file/attachment.php?id=17321
http://www.emergency-planet.com/uploads/monthly_2016_02/IMG_0920.JPG.aaf84d81f36e30778a92a0542c677ca4.JPG
http://www.emergency-planet.com/uploads/monthly_2016_02/IMG_0920.JPG.aaf84d81f36e30778a92a0542c677ca4.JPG
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All the new changes that are coming to the mod sound great keep up the great work!
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12 hours ago, TACRfan said:
Stations definitely, wheels maybe
ok it would be good if you could get the wheels fixed though because then the vehicles would look more realistic
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17 minutes ago, TACRfan said:
Unfortunately no, the wheels definitely are not my priority and i am more focused on the callout menu than the stations
will that all be sorted eventually though?
Kent (UK) Mod (Dev Release)
in Early Access/Alpha Stage Modifications
Posted
This would be a great addition to the mod, lovely car. Great work on the recent update TACRfan! I am downloading it now, can't wait to see the changes! -