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Posts posted by Jose Pedalio
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How I installed to free play for those that may be having trouble. *DO AT YOUR OWN RISK!*
Follow basic install instructions. After you put all folders where they belong this is what you do.
Go to Los Angeles Mod v2.1\Specs open freeplaybase (I use wordpad)
These are the lines you will include depending on whether they are written similar or not. Copy and paste
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/chp_suv.e4p" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/cv_umpc4.e4p" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/cv_lapd_slicktop2.e4p" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/cv_umpc3.e4p" count="8" /><vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/dodge_charger_lasd.e4p" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/explorer_lasd" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/lapd_taurus" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/lasd_caprice" count="8" />
<vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/lasd_taurus" count="8" />*After you add those lines make sure to SAVE*
Next go to the Units\Vehicles\Police folder ( C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v2.1\Units\Vehicles\Police )
YOU MUST CREATE NEW FOLDERS and they must be named exactly as the vehicle Example
For LASD Caprice <vehicle prototype="mod:Prototypes/Vehicles/03 LA Police/lasd_caprice" count="8" /> The folder should be named "lasd_caprice"
After you make your folders, open (090lapdpatrolcar)
*C:\Program Files\WizardWorks\911 - First Responders\Mods\Los Angeles Mod v2.1\Units\Vehicles\Police\090lapdpatrolcar *
Copy and paste everything in there into all your new folders. Now for the difficult part.
In all your new folders you open up the unit tab (I used wordpad)
The first line should say the following.
<unit id="CV_LAPD">
Anywhere that it says "CV_LAPD" in the open units page You are going to change it to whatever the folder name is. For example
<unit id="CV_LAPD"> Should be changed to <unit id="dodge_charger_lasd"> for the dodge_charger_lasd folder.
Under campaign and freeplay you will also change the vehicle type. Example
<prototype name="mod:Prototypes/Vehicles/03 LA Police/CV_LAPD.e4p" /> Should be changed to
<prototype name="mod:Prototypes/Vehicles/03 LA Police/dodge_charger_lasd.e4p" /> and than do all folders and you should be good to go.
Thanks again to "The Loot" for helping. I hope this helps others no matter how confusing it sounds
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Did you create Unit folders for them? They won't show up in the callout menu without those. You'll also need to edit various xml files to get names and pictures set up for them, and add them to any scripts that require them to be defined..
Thanks that helped! I got them to work in freeplay. I will post a short tutorial for anyone that is having issues later on.
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Everything looks good! Wondering if anyone can help though. All the cars show up on the editor. The cars that were replaced (Charger umpc, tahoe, updated prisoner transport etc.) all work fine in free play. I added all the new vehicles to the script in freeplaybase. But the other vehicles (all taurus, 2012 explorer etc.) Don't show up. Any help?
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"or wait and I'll have one that replaces ambulance04 in a few days for those who aren't familiar with the editor."
Got ya. Seen post #6 by the way. Just couldn't figure out the e4p thing.
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Looks good. I can't even get mine to show up. It keeps showing up as a blue box. Any suggestions?
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Los Angeles Mod Vehicle Set [STOPPED]
in Mod Development and Concepts
Posted
Thanks. Only cars I'm still having trouble getting to show up are all taurus except umpc and the caprice. Ima try and figure it out later to see if I did anything wrong.