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Valadix

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Posts posted by Valadix

  1. Everyone appreciates the hard work that you and bama have put in itch.  I really do hope you guys reach the quality level you are working so hard to achieve before release.  The quality level of both of your work is outstanding so I hope you only drop dat big release when you guys know you have something that you will be proud of.   

     

    Good luck with those pesky bugs mate!

  2. Small issue, if someone can attempt to duplicate so I can see if its just my copy.

     

    When the chauffeur disconnects the line attaching Hydrant -> Engine, he turns back into a regular fireman and then I have no one on the engine to disconnect the next time I utilize that engine. 

     

    Other than that, nothing game breaking and an amazingly well done mod.  Thanks for the hard work NYCERU!

  3. I'm having issues deploying hoses on fires, I use both engines from the SW station. Firstly I connect a line to a hydrant. Occasionally an issue will happen where the fire fighter cannot connect. The same issue happens after hooking up, the fire personnel cannot connect the hoses. I have tried opening and closing shutters, cones and RTC equipment but no change. Any fix to this problem or am I connecting wrong? My FF's wear normal gear, the lockers are open when trying to connect. Cones & RTC equipment is not deployed. This can happen to both engines and has happened on the other appliances?

     

    Any help is appreciated 

    -FFMeredith

     

    Right click the front of the cab of the truck, that will correct the issue of hose connection.

     

    I also managed to replicate the issue involving the CTD at the northern fire station for the people who are having that issue.  It seems that if you mouse over the "house" part of the station, eventually you will crash.  Try it and see if it does it for you guys, but I can't find a reason why it would do that yet =\

  4. Does this happen every time you move the camera over the fire station?

     

    It seems to be temperamental and reliant over camera angle and height.  I am trying to get a solid replication of it though.  

    Also the paths for emergency vehicles seem to be off or something, a few routes they might cut across the grass or they might drive on the other side of the road.

     

    It's most defiantly not a game breaker.

     

    That being said, you have added in some amazing things and I love the great detail!  The map is highly enjoyable and the units are very well made.  Cheer mate, thanks again for the release.

  5. Hey guys, 

     

    I've searched this issue and I came up with nothing.

     

    Ever since I loaded a saved 3.0.4 Manhatten mod, all of my vehicles have green highlights through buildings and even shrubbery. (see pictures)

     

    This goes for all mods, including the base game with any new free play or save I load up.  Anyone seen this before or know how to correct this annoyance?

     

    I've never seen this before, and I've been mucking around in EM4 for a few years now and just can't seem to resolve this myself.

     

    Images

    Em42013-12-3114-29-52-08_zpsbd564856.png

    Em42013-12-3114-29-33-36_zps864da41b.png

     

    DxDiag/Specs

    Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6002) Service Pack 2 

    Language: English (Regional Setting: English)
    System Manufacturer: Dell Inc.
    System Model: Dell XPS430                
    Processor: Intel® Core2 Quad CPU    Q8300  @ 2.50GHz (4 CPUs), ~2.5GHz

    Memory: 6078MB RAM

    DirectX Version: DirectX 11

     

    Card name: NVIDIA GeForce GTX 460 v2

    Manufacturer: NVIDIA
    Chip type: GeForce GTX 460 v2
    Display Memory: 3760 MB
    Dedicated Memory: 977 MB
    Shared Memory: 2782 MB
    Current Mode: 1440 x 900 (32 bit) (60Hz)
    Monitor: HP w1907 Wide LCD Monitor

  6. This is amazing bama!  You have really outdone yourself.  And that brush truck is just down right sexy.

     

    My only issue is that fires seem to engullf a city block faster than I can get an engine to the scene.  Most small house fires requires calling 2 or 3 more apparatuses just to make sure the fire doesn't spread to the next block across the street,

  7. Goog, installed everything the way you had said it, however the unit does not appear in the ingame units list.  Any ideas?

     

    I also tried putting it in it's respected folder "03 LA police" sub folder for models and prototypes, as I thought the problem was that the files were chilling in the root folders of "model" and "prototypes".  That didn't correct it though =(

  8. I need some serious help. I tried adding -editor to the target line but it didn't work. I got a message saying the target line I put in was not valid. :excl: How do I fix this?  :dry:

    P.S.: I  got my Mod Installer working!  :laugh: But when I tried installing the NYC mod it said the file was corrupted. :stumm: I have re-installed the mod several times. I've also checked the forums and none of them tell me what to do. Any help?  :dry:

     

      Make sure there is a space between the end of the target and -editor.

     

    ex. "C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\Em4.exe" -editor

     

    Your other issue I have no idea.

     

    Sorry about turning the thread into editor support xD

  9. I don't know why but I downloaded 911: First Responders from Atari but somehow my mod installer is broken and I didn't get an editor.  :WTF: So apparently I have to wait until the next release of this submod which is probably after the RCMP mod. Also I'm wondering why haven't you updated the LASD van when you said on the front page that all the police units are done?

     

    Make a shortcut of your em4.exe and edit it, adding "-editor " without the quotes to the end of the target line.  There is your editor.

     

    I have the atari version as well and this thread helped me fix it.  http://forum.emergency-planet.com/index.php?/topic/16329-emergency-4-mod-installer/

     

    3rd post down... Man, I love google.

     

    Might as well take this post to say I look forward to updates on these skins goog.  When I get the hankering to LA mod I can't play without these.

  10. Skins look fantastic so far really looking forward to seeing more on this. I live a few counties over in Alamance so a NC mod really peaks my interest!

    I don't know if many are out in such a rural county, but I would love to see some NC State Troopers vehicles!

  11. Very much appreciate a public release Black! =D

    And that being said, you have really outdone yourself with the mod. Beautifully well crafted lights complimenting even better skins/models. (The street names are really awesome as well!)

    Always looking to see more stuff from you and I can defiantly see how Sq55 could have a blast with this gem. +1 bro.

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