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Sirius7dk

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Posts posted by Sirius7dk

  1. Just want to tell you guys that the destiny of the mod is unknown and im not 100% sure if it will be released.

    Reasons ;

    - I dont have alot time on my hand

    - Unsolved problems

    - Not much intrest left

    - Not many notices this mod.

    I will do my best to release the mod soon but it doesnt look any good now. :(

    / matte.

    I might not post but I am certainly still interested in it and I am sure that there a lot of people out there not posting but waiting for the release of the mod :)

    I would love to help solve your problems, but I do not have any useful skills so I will just have to encourage you to continue with your mod :)

  2. Cabin is already basicly mapped. Shows on the previous post. The unmapped cabin at black'n white picture is only for scaling purpose.

    You can see the mapped cabin above :)

    THat makes sense, thanks for the explanation :cheers:

  3. Volvo FMX Command post unit (L10) almost ready for mapping.

    post-6542-0-86100500-1307613983_thumb.jp

    Check also pictures from finally finished Volvo FM12 tanker unit (L131) at first post :)

    The picture looks great, but I have to admit that the cab looks like an older generation Scania, and not a new Volvo FMX :)

    I assume that will change once the mapping has been done :)

  4. You can do that yourself by clicking on your name in the top left corner, then "my profile" in the menu that pops down, and then you click on "edit profile" underneath the search bar in the right hand side of the screen and underneath the "your options" text, there are 4 tabs and you need to click on the first one called "settings" and then you change the time in the drop down menu.

    :cheers-mate:

  5. maybe a dumb question

    but how do i solved ''animal on the road''

    I let the police cam and shoot on the animal so he runs away,

    road is back open but there no standing complete ''animal on road''

    Gr.

    Brandweer_Rilland

    You need to send a KLEF unit to take the animal, just ask the firefighter to take the animal, put the animal into the KLEF and send the KLEF back out off the map to complete it successfully.

  6. I believe I have managed to work out the correct way to redirect traffic, however I now have a new question.

    I received my first 'Hazmat' job where a van crashed into a street sign and 2 boxes fell out of the back of the van.

    All I did was move the boxes off the street and 'mopped' up the hazmat incident, however the incident itself has not 'cleared'.

    I believe is has something to do with the boxes? What do u do with these boxes? I tried to use a hazmat firefighter to take it into the decon tent but that wouldn't work. I tried using the KLEF van to remove the item (just like with animals, etc) however no luck?

    Any ideas? Has anyone been able to work out what you do with them?

    I have cleared the incident, but I could not remove the boxes either, but I did clear the vehicle and drove at least 1 person on hospital, after healing him.

    Forgetting to hospitalise (arrest and delivering him to the police station should work too) the driver is the only solution I can think of.

  7. They will stay american most likely the only option outside of america ever attempted was london, from my understanding that "adaptation" of GTA1 wasnt very popular so I doubt they'll attempt it again considering that a new london based game would cost significantly more than what they did for the GTA london adaptation from GTA1.....

    I played GTA London 1969 and the map was more or less a copy of the GTA 1 map, but the cars, names and houses looked like something you would find in London in 1969. But essentially, the game was a reskin and you needed to put the GTA 1 disc in your Playstation before loading your London disc.

  8. I have the deluxe version and have played the game for more than 2 hours in a row, and the only problem similar to yours, is when a vehicle tries to go past the tourist queue at the Reichstag, and I normally solve the problem by arresting and moving 1 or 2 people.

  9. I've noticed a lot of the pedestrians get stuck and don't move, causing huge groups of non moving pedestrians to form. Also, a lot of the cars you dispatch get stuck on the bridge, and cannot be moved off of the bridge.

    Where are the stuck pedestrians? I cannot find any stuck pedestrians anywhere?

  10. What do I do with the dog after I have pushed it out of the street? I know the FF can move the dog, but after that I just end up leaving it sitting on the sidewalk for lack of a better idea.

    Also, on the jumper calls...I grab the jump pad, but have no earthly idea on how to deploy it. Any hints?

    Get the firefighter to put the dog into the KLEF, by clicking on it. This will not work if you have shot the dog dead, in which case it will disappear by itselves when you have taken the victim away.

    You deploy the jump pad by clicking on the building or the ground around the jumper, just move your mouse around a bit and you should see the symbol.

  11. I also got a out of control fire in the middle of the map.. A House fire which spread to all the wood land at the back.. all the way to the end of the tree's.. I had over 15 burnt cars... All LHF's were at this.. was crazy! Had to let it burn.. Was spreading so quick!

    I just gave up on that fire and restarted the game :1046275767_ugly:

  12. Hello!

    Just have to say, this is one of the best mod ever! Great dispatching system, great models and also great, realistic events. I just love the whole mod! Thanks! :)

    One question tho. What is the real-life difference between a blue and a green police car?

    The age. The green cars are the old livery, the blue cars are in a newer livery but some German states (Dont think that Berlin is one of them) has choosen to stick to the green livery.

  13. also i'm not sure if this is possible but i had a release of unknown chemicals and the way the chemicals travel half the map was infected before i could even get a cop to respond because when people get sick they just keep going with there lives you should make them collapse or something. Since the teams have realistic response time it's just impossible

    The same happens in that event in EM4 Deluxe, people get infected but it takes rather a long time for them to collapse so sometimes they have left the map (in Deluxe that is)

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