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ronnie1223

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Posts posted by ronnie1223

  1. ik koop em wel als ik em niet kan downloaden :)

    dude first of all this is english :stupid:

    second stop with the downloading shit, its stupid because:

    1. if you keep screaming around you downloaded you won't get forum support(if i am not mistaking)

    2. there are lots of people who paid good money for it and it isn't nice to hear that so many people downloaded the game :stupid:

    3. if you want to download games keep it to yourself, nobody cares who downloads or not and it just pisses people off :stupid:

    i hope you get the point i am trying to make :1046276128_motz:

  2. No it's the fact that people here always want to have reason, even when we help and say them due what an error it's due, we get to here we're wrong and it's not due to that and blabla.

    If the admins or moderators post something well it is based on fiable source so i don't see the point in always saying we're wrong (Note: i'm definitivly NOT saying admins & moderators are perfect)

    everyone can make mistakes including admins and or moderators ;) :1046275747_biggthumpup:

    and about this:

    I do'nt know why yous till was able to see that since i changed it 20secs after original post

    i guess i'm just quick :happy:

  3. Dude, learn german okey...

    first of al please don't be so agressive to me. anyone can make mistakes and i'm not the only one. when a post begins with such a sentence i will not take the time to read the rest with most people because it's rubbish most of the time.

    So before giving out comments be sure you're right...

    i admit it was my mistake and it was dumb of me to post it before double chekking. i don't know what i have done to you because this has happened before. if you had a rough day at work or something don't take it out on me man, i'm just one of the many dumb and useless people on the planet ;) there are many other people who do deserve this but i can't see why it should be me.

    i hope i didn't piss you off or something, just making a point here ;):happy: (or my opinion, just how you like to call it)

    sorry for the many mistakes i don't really have my day :unsure:

  4. Eh gamesfunk your a bit wrong with the point it wasnt made for freeplay...

    nope he's right ;)

    Aktuelle Änderungen in der v3.0:

    >>> Winterberg lässt sich nun im MULTIPLAYER spielen <<<

    Neue Einsatzart Brandmeldeanlagen

    Hubschrauber können nur tagsüber bei klarem Wetter eingesetzt werden

    Neuer Notarzt am Krankenhaus wird erst erzeugt, wenn der NA aus dem RTW im KH verschwunden ist

    Fahrzeug-Beladung wurde begrenzt, es ist also nicht möglich unendlich Beladung zu entnehmen

    Der Verteiler wird beim Aufsitzen ENDLICH automatisch zurückgenommen, nachdem die Schläuche abgebaut sind

    Der Rettungshubschrauber schmiert beim Entladen eines Verletzten nun definitiv nicht mehr ab

    Jedes FW-Fahrzeug verfügt nun über einen Einheitsführer, der mit gesonderten Befehlen ausgestattet ist, dazu liegt aber eine kleine Bedienungsanleitung dem Mod bei

    bei der Alarmierung von Fahrzeugen werden nun Fzg, die einsatzbereit in der Stadt unterwegs sind, vor Fzg auf externen Wachen alarmiert, unabhängig von der Nachrückfolge

    Im Mod sind FMS-Telegramme für die Winterberger Fahrzeuge hinterlegt, die bei Statusänderung abgesetzt werden und mit entsprechenden Decoder-Programmen wie z.B. FMS32 , FMS-Crusader oder Monitor ausgewertet werden können. Dies erlaubt auf einem zusätzlichen PC/Monitor eine Fahrzeugzustandsübersicht zu erzeugen (Feature für Freaks smile ) Achtung: Die Telegramme sind fiktiv und entsprechen nicht den tatsächlich im HSK verwendeten Telegrammen. Eine entsprechende Code-Datei für FMS-Crusader und Monitor werden wir hier bereitstellen, sobald das ganze einwandfrei funktioniert.

  5. No problem, Ronnie, I don't intend to release this in a few days. Take your time ;).

    About the text with the icons, it is just another xml file in the lang folder. Anyway, I will fully crosscheck any references in any file, so that no 'mismatch' errors are made.

    G.

    owh ok, i'll still try to finish before wednesday then ;):P

  6. I am aware of the problem with the deluxe and original incompatabilities, but it seems that a really small amount of people who cannot understand the deluxe edition has that edition. Therefore I find it more useful to translate the normal version. If more people would want to have the deluxe edition translated, you would have to wait until I release the normal version, then I'll see what I'm going to do with the deluxe.

    Well done sofar, Ronnie, thumbs up! :1046275747_biggthumpup:

    Now about the icons, what are you talking about?

    G.

    the icons in the action bar :P ,when you put your mouse pointer over it, it will give a description. i mean i don't know how you translated that. the poi.xml is about giving information (which you already knew :P ) however it keeps talking about the commands in the action bar :happy: that's what i mean :rolleyes:

    :edit: omg this is so much work :Oo i'm now working 45 minutes on it and i just translated 4 more descriptions :Oo i'm very sorry but i don't think i can finish this weekend :blush: however if i keep working on it i must get it done before wednesday :( i hope that is okay with you or do you really want it this weekend, then i must work 24 hours a day :P

  7. What sense has it to translate the regular one if the regular one only works 90% on deluxe while the deluxe works 100% on the normal?

    well, you may have a point there but then i could be of no assistance :blush:

    @gamesfunk

    i translated this so far:

    <string name="POI_FGRR_01">To lift an \ objectN \nSelect a crane which is not already occupied. In the action bar, click on the icon "Raise object". The objects which can be raised are now highlighted. Then click, using the right mouse button, on the desired object to lift it.</string>
    <string name="POI_FGRR_02">To drop a lifted \ objectN \n Select a crane which is not already occupied. click the action bar, click on the icon "Drop object". Then click, using the right mousebutton, on the desired location.</string>
    <string name="POI_FGRR_03">To lift an \ objectN \n out of the water, select a crane which is not already occupied. In the action bar, click on the icon "Raise object". Then click , using the right mouse button, on the buoy that the diver attacthed to a submerged object. The crane will raise the object out of the water by clicking the rightmouse button, when the object is raised click on the desired location and the crane wil place the object there. </string>

    I think it will take a while for everything to be translated :sleep::happy: , I don't know how you translated the icons but i will use this for now I hope you like it :P

    I will also try to finish this weekend but i'm not sure if i can do it :blush:

  8. This is the list of files which needs to be translated. All files that are printed in bold have been finished.

    Note on the poi.xml, this will not be modified in v1.0, maybe in v2.0.

    • command.xml
    • events.xml
    • fail.xml
    • gui.xml
    • hints.xml
    • infotexts.xml
    • ingamehelp.xml
    • mainmenu.xml
    • mission.xml
    • missiontips.xml
    • missiontitles.xml
    • objectives.xml
    • poi.xml
    • portraits.xml
    • quest.xml
    • score.xml
    • strings.xml
    • supervaward.xml
    • supervevents.xml
    • superveventsobj.xml
    • supervfail.xml
    • supervobj.xml
    • supervquest.xml
    • supervresult.xml
    • supervtut.xml
    • talk.xml
    • tutorial.xml
    • voices.xml

    Total of 0 files of 28 files translated.

    I could try to help if you would like to, just say it to me ;) unless you would like to do it yourself, I respect that :P

  9. loschzug(or something) = water tender

    siemens verkehrsdienst = for broken traffic lights and such

    drehleiter = laddertruck

    wasserzug(or something with wasser) = diver vehicle

    loschgruppen = water tender+police+ambulance and other vehicles

    i can't really think of more at the moment :happy:

    oh and when they say Er steht kein fahrzeug auf.... they mean that there is no vehicle available of that type

  10. I tried to download the dusseldorf mod from the website www.xxxxxxxxxxxxx.net, but it isn't working. I then found out that the file is a .rar file. Does anyone know how I could get it to play on em3. I really want some of the mods on that site, but they are almost all .rar!!!

    unzip then use the modinstaller i guess :happy:

  11. I hope of to have been of aid for all those that had my same problem with the game :1046275747_biggthumpup: opening this new post ; )

    Happy Christmas Everybody

    bye Ivan :xmas:

    merry christmas back :1046275747_biggthumpup: :xmas:

    :P well someone (I thought hoppah but i'm not sure) said that whomever found the cheats could think of themselves as "cool".But this was teamwork ;) (Stan provided the idea, and tested,I provided the picture, Gamesfunk discovered the code, FDNY Ivan, opened this topic and tested) so we could all be proud of ourselves :1046275747_biggthumpup: :cool: and i'm glad we finally solved the problem ;)

  12. well stan i think it is good because they way the cars are numbered in the game it would be possible to have 5 unit "101"s on scene giving the feeling that its the only car of that type.

    that's a good idea, i just bought Faces of War and they use an "enumerator" it makes numbers from 000 to 999. every unit in the game has a diferent number. i don't know if you can use it but if you want i can send some files with the "enumerator" to anyone who wants to give it a try :D

    you just have to identify a space where he sets number1,2 and 3 and he chooses a random number. it looks really cool hope it's useable :P and the best thing is you don't have to create 999 cars just the cars that you have now and he ads the numbers on the skin, when you end the game all skins are intact and you can start a new game with the same tanks but just with diferent numbers :D

  13. if they want it changed so bad why dont they try to do it themselfs??

    no offense but i changed things alot of times about em3 and when it didn't work i tried to find the problem in the things i changed and try it over and over again, i tried to add a vehicle without any help/tutorials and it nearly worked. only after about ten tries i looked for a tutorial and tried it another ten times and it worked, i didn't cried for help when it didn't work.

    so to make a long story short try it yourselfwhit or whitout tutorials before you ask it here to be done

  14. or you could say that the next one that's complaining gets a 5% warning or even a 10% percent.

    it's maybe harsh but might be a good measure against all of those people who are complaining or asking for the next release.

    The asking about is crap guys stop it!! the next release will come when hoppah, stan, martijntjuh, baz or all the other modders want it to come

  15. I finished the LA County Coroner's Van some days ago and here is a picture:

    corvanlp8.th.jpg

    did you make the small or the big one because i can't see the picture and on your site it shows the small one, but because we talked about the big one i'm not sure (however it seems unneeded to have 2 coroners)

    just to be sure :D

    :edit: yeah :cool: 100 posts :D hehe going for 200

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