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KILLERxCOP

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Posts posted by KILLERxCOP

  1. The 112 Egmond Mod had a ems chief that parked at his own house on the map when you told him to return to station so it definitely is possible and has been done before. I think having a chief on map would be a very good addition to the mod and is definitely common with volunteer departments.

  2. Did you change them into their hazmat suits. That have the command to change to their suits ya know

     

    Yes they are in their hazmat suits. Here is a picture: 

     

    h4YuBgX.jpg

     

     

    Not sure why it is doing it or if it is fixable. For now I'm just going to hope I don't have hazmat incidents and if I do wait until the fire that is causing the hazmat to happen is put out before moving in for decon.

  3. I try corona no luck 

     

    If you already have coronas installed but still are getting the white boxes try downloading this. It contains 2 additional corona files which you put in the main directory of em4, not the mod folder(em4 folder->data->textures->coronas and just paste the two corona files into the folder). Got rid of my white boxes.

     

     

    One other thing I noticed is if you rapid deploy near a downed victim your firefighter/paramedics will have a hoseline but still go up to victims to treat them. This causes them to glitch out so they are holding both a hoseline and a medic bag. After this happens they cant drop the hoseline or the med bag, or disconnect from the engine. Hitting rapid deploy again causes a graphics glitch where you cant see your units.

  4.  

    -Meth Lab: Have a trailer off in the back woods that would occasionally be the scene of a meth lab call (arrest subjects, decon area, extinguish any fire)

     

     

    I'm all for a good ol' trashy trailer park, meth lab optional

  5. well it cant be my computer it is one of the gaming computer and the game is download from a site but I can find away so it will not kick me off. the script pop up sometimes

     

    It happens sometimes with mods. Calculated risk with adding unsupported add-ons to games.

     

    Hey guys!

    I hate to be the obnoxious guy that asks this, but how do I install this wonderful-looking mod?

    I downloaded the mod and placed it into a folder in my mods section as was mentioned previously, but when I try to load the mod once I start up the game, there's a green symbol next to the Montana mod and I can't play it.

    Does anyone have any suggestions or tips?

    Thank you very much in advance!

     

    Same thing happened to me. Go into your mods folder and delete the Montana Mod that you already put in. After that's deleted, open up the mod file and only copy the Montana Mod Folder that is on the same page as the release notes file and the bug report file. Then go paste into your mods folder for EM4. If you don't do this the mod will be in a folder, inside a folder, inside a folder, which I think causes the base game to freak out and not load the mod.

  6. To answer why it is unmarked in real life, it's more than likely the same reason most departments are using to justify unmarked K9 vehicles. As these officers are on call, they have their vehicles with them all the time. By giving them an unmarked unit, it lets them look a little less conspicuous when home, instead of a big, marked SUV sitting in the driveway

    This. Friends cousin is a K9 handler for the county sheriff's office and they gave him an unmarked minivan. His dog specializes in drug detection along with being used to track so if he is ever assisting the Drug Unit he can be in the area and not arouse suspicion. He's actually was on normal patrol one night and was sitting in a parking lot when he watched a drug deal happen right next to the minivan he was in.

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