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vital21tail

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Posts posted by vital21tail

  1. On 9/17/2018 at 9:40 AM, PrestadevNL said:

    This is an update to Amsterdam-amstelland modification

    http://www.emergency-planet.com/uploads/monthly_2018_09/aamodv11.png.8da13590b82529b6563110add72657af.png

    http://www.emergency-planet.com/uploads/monthly_2018_09/Em42011-12-1116-44-39-20.png.a4ca2e9199bf9ace6798d2481ebc0392.png

    Because the v1.0F version had some bugs but I do love the custom map and vehicles from that specific mod I decided this mod deserved an update getting rid of some of the bugs.

    Changelog V1.1:

    • Added e4mod.dds Modification Selection Menu icon
    • Changed Freeplay Loadingscreen background
    • Finished "Mobiele Eenheid" (Riot Police) Prototype which was already in the 1.0F gamefiles
    • Added dispatch "Mobiele Eenheid" (Riot Police) script
    • Dispatch "Mobiele Eenheid" (Riot Police) to the "Uitruk Demonstratie" (dispatch for demonstration) script
    • Finished "EOD" (Bombsquad) Prototype which was already in the 1.0F gamefiles
    • Added dispatch "EOD" (Bombsquad) Prototype script
    • Dispatch "EOD" (Bombsquad) to the "Uitruk Bommelding" (dispatch for bomber) script
    • Finished "Brandweer dienstauto Polo" (FD Service Car VW Polo) Prototype which was already in the 1.0F gamefiles
    • Finished "Brandweer dienstauto VW Fox" (FD Service Car VW Fox) Prototype which was already in the 1.0F gamefiles
    • Added a personel entrance at the Firestation Willem (Firestation at the south east corner of the map) to make it possible for the firemen to enter and
    • exit the service cars parked outside
    • Added parkingspots for the service cars at the Firestation Willem
    • Added spawning the Polo, Fox and Piketwagen service cars at freeplay loadup
    • Added doors (although hidden behind the skin as there were no seperate door models available for the vehicle) to the Rijkswaterstaat vehicle,
    • making it possible for the highway road inspector to enter and exit his vehicle.
    • As a sidenote: Rijkswaterstaat is responsible for the design, construction, management and maintenance of the main infrastructure
    • facilities in the Netherlands. Road inspectors are responsible for the safety of the main roads and respond to highway incidents
    • Debugged the "Uitruk middelbrand", "Uitruk grote brand", "Uitruk zeer grote brand" en "Uitruk Grip 1" (second, third, fourth and fifth fire alarms) scripts
    • Enhanced parking and unloading of ambulances at the hospital
    • Added and debugged changing clothes of firemen to scuba gear, gassuit, diver, toxic gassuit (decon), trafficvest or firefighter with turnout gear script
    • Added and debugged changing clothes of police officers to trafficvest script
    • Added changing clothes of bomb squad personel to protective gear or scout script
    • Added equip "Mobiele Eenheid" (Riot police) officers with riot shield or flasbhang
    • Added equip "Arrestatie Team" (Swat) officers with ballistic shield or flasbhang script
    • Added "Arrestatie Team" (Swat) scout officer to the spawn "Arrestatie Team" script
    • Debugged most of the dispatch scripts to enhance performance (game gets stuck for a moment while loading all vehicles to dispatch)


    TODO:

    • Add a parking script
    • Add quick attack including changing firemen from turnout gear to scuba gear
    • Add limited watersupply on the engines and laddertrucks and a hydrant system
    • Add a diver on the WO (water accidents) vehicle

    Download can be found on Emergency Fan Forum

    http://www.emergency-planet.com/uploads/monthly_2018_09/Em42011-12-1116-44-39-20.png.a4ca2e9199bf9ace6798d2481ebc0392.png

     

    aamodv11.png

     

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