vital21tail
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Posts posted by vital21tail
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On 9/17/2018 at 9:40 AM, PrestadevNL said:
This is an update to Amsterdam-amstelland modification
http://www.emergency-planet.com/uploads/monthly_2018_09/aamodv11.png.8da13590b82529b6563110add72657af.png
Because the v1.0F version had some bugs but I do love the custom map and vehicles from that specific mod I decided this mod deserved an update getting rid of some of the bugs.
Changelog V1.1:
- Added e4mod.dds Modification Selection Menu icon
- Changed Freeplay Loadingscreen background
- Finished "Mobiele Eenheid" (Riot Police) Prototype which was already in the 1.0F gamefiles
- Added dispatch "Mobiele Eenheid" (Riot Police) script
- Dispatch "Mobiele Eenheid" (Riot Police) to the "Uitruk Demonstratie" (dispatch for demonstration) script
- Finished "EOD" (Bombsquad) Prototype which was already in the 1.0F gamefiles
- Added dispatch "EOD" (Bombsquad) Prototype script
- Dispatch "EOD" (Bombsquad) to the "Uitruk Bommelding" (dispatch for bomber) script
- Finished "Brandweer dienstauto Polo" (FD Service Car VW Polo) Prototype which was already in the 1.0F gamefiles
- Finished "Brandweer dienstauto VW Fox" (FD Service Car VW Fox) Prototype which was already in the 1.0F gamefiles
- Added a personel entrance at the Firestation Willem (Firestation at the south east corner of the map) to make it possible for the firemen to enter and
- exit the service cars parked outside
- Added parkingspots for the service cars at the Firestation Willem
- Added spawning the Polo, Fox and Piketwagen service cars at freeplay loadup
- Added doors (although hidden behind the skin as there were no seperate door models available for the vehicle) to the Rijkswaterstaat vehicle,
- making it possible for the highway road inspector to enter and exit his vehicle.
- As a sidenote: Rijkswaterstaat is responsible for the design, construction, management and maintenance of the main infrastructure
- facilities in the Netherlands. Road inspectors are responsible for the safety of the main roads and respond to highway incidents
- Debugged the "Uitruk middelbrand", "Uitruk grote brand", "Uitruk zeer grote brand" en "Uitruk Grip 1" (second, third, fourth and fifth fire alarms) scripts
- Enhanced parking and unloading of ambulances at the hospital
- Added and debugged changing clothes of firemen to scuba gear, gassuit, diver, toxic gassuit (decon), trafficvest or firefighter with turnout gear script
- Added and debugged changing clothes of police officers to trafficvest script
- Added changing clothes of bomb squad personel to protective gear or scout script
- Added equip "Mobiele Eenheid" (Riot police) officers with riot shield or flasbhang
- Added equip "Arrestatie Team" (Swat) officers with ballistic shield or flasbhang script
- Added "Arrestatie Team" (Swat) scout officer to the spawn "Arrestatie Team" script
- Debugged most of the dispatch scripts to enhance performance (game gets stuck for a moment while loading all vehicles to dispatch)
TODO:- Add a parking script
- Add quick attack including changing firemen from turnout gear to scuba gear
- Add limited watersupply on the engines and laddertrucks and a hydrant system
- Add a diver on the WO (water accidents) vehicle
Download can be found on Emergency Fan Forum
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How do I play emergency 4 L.A Mod in multiplayer?
in Multiplayer
Posted
Emergency 4 - LA Mod Multiplayer