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Chax

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Posts posted by Chax

  1. I can't seem to get the mod to work. I dragged the mod files into the Em4/911FR "Mods" and kept them in their original folder (extracted, of course), and I've installed the patches and such, but to no avail. I'll load the game, click the mod and load it, and when it gets to 100 percent, it crashes to the desktop. I've tried clean-installing the mod again and restarting the computer right afterward, but nothing seems to help. 

     

    OS: Windows 7 64-bit

    CPU: AMD FX-6100

    RAM: 12GB 

    GPU: nVidia GTX 570, 4gb dedicated RAM

     

    Anybody have any ideas? I really want to try this mod out, it looks absolutely fantastic and I've been following it for some time, ever since Dyson first posted with the original idea. :P 

  2. I only have the one .dds file, named fire_engine2.dds, which changes both the standard and LED models. If I were to draw a box on the side of that file, it'd appear on both engines. I tried unpacking the fire_engine2LED.dds file, but it was already unpacked, and still cannot be opened when changed to a .dds file. I'm probably missing something here.

  3. Hmmm. So you convert the DDS to some other type of file to edit it?

    If so, I'd assume you'd just find a reverse converter. You'd need to follow the instructions to unlock the dds file, convert it to another file type (let's just say jpg for grins), edit it, and then convert it back from jpg to dds. The converter might have a reverse-conversion tool, or you could try searching google for "*filetype I used* to dds converter".

  4. Alright, I'm pretty sure this is the right place to post this. I've got the LA mod installed with the 4x4 submod, and I was wondering if it were possible to change the skin of one of the engines, but not it's sister. What I mean is, have Engine 88 remain the same, but change the skin of Engine 88 LED. Is that possible? If so, how?

    Also, I've tried and tried and cannot get zmodeler to open any v30 files. Do they have to be converted to something first before they can be opened?

  5. So this is probably a stupid question, but how do I add a moving object to a vehicle? What I am working on is a Department of Transportation incident response truck, and I want to make an LED reader-board that folds down over the cab. When stopped, you could push one of three command buttons, which would fold the sign up and display a different message depending on the button pressed.

    My question is, how do you program that movement (of the sign physically moving up)?

  6. Sorry 'bout that, I completely forgot about the information.

    dxdiag


    ------------------
    System Information
    ------------------
    Time of this report: 8/21/2010, 16:00:45
    Machine name: CHAX-PC
    Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.100608-0458)
    Language: English (Regional Setting: English)
    System Manufacturer: HP-Pavilion
    System Model: RT641AAR-ABA a1720n
    BIOS: Phoenix - AwardBIOS v6.00PG
    Processor: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs), ~1.9GHz
    Memory: 3070MB RAM
    Page File: 1543MB used, 4828MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 10
    DX Setup Parameters: Not found
    DxDiag Version: 6.00.6001.18000 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Sound Tab 3: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: ATI Radeon HD 4650
    Manufacturer: ATI Technologies Inc.
    Chip type: ATI Radeon Graphics Processor (0x9498)
    DAC type: Internal DAC(400MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_9498&SUBSYS_24521682&REV_00
    Display Memory: 1786 MB
    Dedicated Memory: 507 MB
    Shared Memory: 1279 MB
    Current Mode: 1280 x 1024 (32 bit) (75Hz)
    Monitor: Generic PnP Monitor
    Driver Name: atidxx32.dll,atidxx64,atiumdag.dll,atiumdva.cap,atiumd64,atiumd6a,atitmm64
    Driver Version: 7.15.0010.0163 (English)
    DDI Version: 10.1
    Driver Attributes: Final Retail
    Driver Date/Size: 12/1/2008 13:35:26, 2340352 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71EE2-D7D8-11CF-4477-5804A1C2CA35}
    Vendor ID: 0x1002
    Device ID: 0x9498
    SubSys ID: 0x24521682
    Revision ID: 0x0000
    Revision ID: 0x0000
    Video Accel: ModeMPEG2_A ModeMPEG2_C
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled

    -------------
    Sound Devices
    -------------
    Description: Speakers (Realtek High Definition Audio)
    Default Sound Playback: Yes
    Default Voice Playback: Yes
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A50&REV_1000
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    Description: Digital Output Device (HDMI) (High Definition Audio Device)
    Default Sound Playback: No
    Default Voice Playback: No
    Hardware ID: HDAUDIO\FUNC_01&VEN_1002&DEV_AA01&SUBSYS_00AA0100&REV_1001
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: HdAudio.sys
    Driver Version: 6.00.5840.16387 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 11/2/2006 00:36:49, 235520 bytes
    Other Files:
    Driver Provider: Microsoft
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    Description: Realtek Digital Output (Realtek High Definition Audio)
    Default Sound Playback: No
    Default Voice Playback: No
    Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2A50&REV_1000
    Manufacturer ID: 1
    Product ID: 100
    Type: WDM
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    WHQL Logo'd: Yes
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Other Files:
    Driver Provider: Realtek Semiconductor Corp.
    HW Accel Level: Basic
    Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
    Static/Strm HW Mix Bufs: 1, 0
    Static/Strm HW 3D Bufs: 0, 0
    HW Memory: 0
    Voice Management: No
    EAX(tm) 2.0 Listen/Src: No, No
    I3DL2(tm) Listen/Src: No, No
    Sensaura(tm) ZoomFX(tm): No

    ---------------------
    Sound Capture Devices
    ---------------------
    Description: Microphone (Realtek High Definition Audio)
    Default Sound Capture: Yes
    Default Voice Capture: Yes
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF

    Description: Line In (Realtek High Definition Audio)
    Default Sound Capture: No
    Default Voice Capture: No
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF

    Description: Stereo Mix (Realtek High Definition Audio)
    Default Sound Capture: No
    Default Voice Capture: No
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF

    Description: DigitalIn (Realtek High Definition Audio)
    Default Sound Capture: No
    Default Voice Capture: No
    Driver Name: RTKVHDA.sys
    Driver Version: 6.00.0001.5322 (English)
    Driver Attributes: Final Retail
    Date and Size: 11/8/2006 12:09:24, 1647976 bytes
    Cap Flags: 0x1
    Format Flags: 0xFFFFF

    -------------------
    DirectInput Devices
    -------------------
    Device Name: Mouse
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Device Name: Keyboard
    Attached: 1
    Controller ID: n/a
    Vendor/Product ID: n/a
    FF Driver: n/a

    Poll w/ Interrupt: No

    -----------
    USB Devices
    -----------
    + USB Root Hub
    | Vendor/Product ID: 0x8086, 0x27C8
    | Matching Device ID: usb\root_hub
    | Service: usbhub
    | Driver: usbhub.sys, 1/18/2008 22:53:44, 194560 bytes
    | Driver: usbd.sys, 1/18/2008 22:53:18, 5888 bytes
    |
    +-+ Microsoft USB Wheel Mouse Optical
    | | Vendor/Product ID: 0x045E, 0x0040
    | | Location: Port_#0002.Hub_#0001
    | | Matching Device ID: usb\vid_045e&pid_0040
    | | Service: HidUsb
    | | Driver: hidusb.sys, 1/18/2008 22:53:18, 12288 bytes
    | | Driver: hidclass.sys, 1/18/2008 22:53:18, 38912 bytes
    | | Driver: hidparse.sys, 1/18/2008 22:53:18, 25472 bytes
    | |
    | +-+ Microsoft USB Wheel Mouse Optical
    | | | Vendor/Product ID: 0x045E, 0x0040
    | | | Matching Device ID: hid\vid_045e&pid_0040
    | | | Service: mouhid
    | | | Driver: mouhid.sys, 1/18/2008 22:49:18, 15872 bytes
    | | | Driver: mouclass.sys, 1/19/2008 00:41:54, 34360 bytes

    ----------------
    Gameport Devices
    ----------------

    ------------
    PS/2 Devices
    ------------
    + Enhanced Multimedia PS/2 Keyboard
    | Matching Device ID: acpi\pnp0303
    | Upper Filters: PS2
    | Service: i8042prt
    | Driver: PS2.sys, 12/12/2005 09:27:00, 19072 bytes
    | Driver: i8042prt.sys, 1/18/2008 22:49:20, 54784 bytes
    | Driver: kbdclass.sys, 1/19/2008 00:41:54, 35384 bytes
    |
    + Terminal Server Keyboard Driver
    | Matching Device ID: root\rdp_kbd
    | Upper Filters: kbdclass
    | Service: TermDD
    | Driver: i8042prt.sys, 1/18/2008 22:49:20, 54784 bytes
    | Driver: kbdclass.sys, 1/19/2008 00:41:54, 35384 bytes
    |
    + Terminal Server Mouse Driver
    | Matching Device ID: root\rdp_mou
    | Upper Filters: mouclass
    | Service: TermDD
    | Driver: termdd.sys, 1/19/2008 00:42:20, 54328 bytes
    | Driver: sermouse.sys, 1/18/2008 22:49:18, 19968 bytes
    | Driver: mouclass.sys, 1/19/2008 00:41:54, 34360 bytes

    ------------------------
    Disk & DVD/CD-ROM Drives
    ------------------------
    Drive: C:
    Free Space: 99.0 GB
    Total Space: 298.8 GB
    File System: NTFS
    Model: ST3320820AS

    Drive: D:
    Free Space: 0.8 GB
    Total Space: 6.4 GB
    File System: NTFS
    Model: ST3320820AS

    Drive: E:
    Model: ATAPI DVD A DH16AYH ATA Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/18/2008 22:49:52, 67072 bytes

    Drive: F:
    Model: NKXE JWHQVSXE SCSI CdRom Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/18/2008 22:49:52, 67072 bytes

    Drive: K:
    Model: MZCVEX OPIF0X6FCLM ATA Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/18/2008 22:49:52, 67072 bytes

    Drive: L:
    Model: MZCVEX OPIF0X6FCLM ATA Device
    Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6001.18000 (English), 1/18/2008 22:49:52, 67072 bytes

    --------------
    System Devices
    --------------
    Name: Intel(R) 82801G (ICH7 Family) Ultra ATA Storage Controllers - 27DF
    Device ID: PCI\VEN_8086&DEV_27DF&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&F9
    Driver: C:\Windows\system32\DRIVERS\intelide.sys, 6.00.6001.18000 (English), 1/19/2008 00:41:22, 17976 bytes
    Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6001.18000 (English), 1/19/2008 00:42:12, 45112 bytes
    Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6001.18000 (English), 1/19/2008 00:41:32, 21560 bytes
    Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6001.18000 (English), 1/19/2008 00:43:08, 110136 bytes

    Name: Intel(R) PRO/100 VE Network Connection
    Device ID: PCI\VEN_8086&DEV_27DC&SUBSYS_2A50103C&REV_01\4&33087CF&0&40F0
    Driver: C:\Windows\system32\DRIVERS\e100b325.sys, 8.00.0044.0000 (English), 1/18/2008 21:25:06, 159744 bytes

    Name: Intel(R) 82801G (ICH7 Family) SMBus Controller - 27DA
    Device ID: PCI\VEN_8086&DEV_27DA&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&FB
    Driver: n/a

    Name: High Definition Audio Controller
    Device ID: PCI\VEN_8086&DEV_27D8&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&D8
    Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.00.6001.17036 (English), 1/18/2008 21:30:50, 53760 bytes

    Name: Intel(R) 82801G (ICH7 Family) USB2 Enhanced Host Controller - 27CC
    Device ID: PCI\VEN_8086&DEV_27CC&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&EF
    Driver: C:\Windows\system32\drivers\usbehci.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:22, 39424 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:26, 226304 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:44, 194560 bytes
    Driver: C:\Windows\system32\hccoin.dll, 6.00.6000.16386 (English), 11/2/2006 02:46:05, 8704 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/19/2008 00:34:26, 15872 bytes

    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27CB
    Device ID: PCI\VEN_8086&DEV_27CB&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&EB
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:22, 23552 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:26, 226304 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:44, 194560 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/19/2008 00:34:26, 15872 bytes

    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27CA
    Device ID: PCI\VEN_8086&DEV_27CA&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&EA
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:22, 23552 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:26, 226304 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:44, 194560 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/19/2008 00:34:26, 15872 bytes

    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27C9
    Device ID: PCI\VEN_8086&DEV_27C9&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&E9
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:22, 23552 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:26, 226304 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:44, 194560 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/19/2008 00:34:26, 15872 bytes

    Name: Intel(R) 82801G (ICH7 Family) USB Universal Host Controller - 27C8
    Device ID: PCI\VEN_8086&DEV_27C8&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&E8
    Driver: C:\Windows\system32\drivers\usbuhci.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:22, 23552 bytes
    Driver: C:\Windows\system32\drivers\usbport.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:26, 226304 bytes
    Driver: C:\Windows\system32\drivers\usbhub.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:44, 194560 bytes
    Driver: C:\Windows\system32\hcrstco.dll, 6.00.6001.18000 (English), 1/19/2008 00:34:26, 15872 bytes

    Name: Intel(R) 82801GR/GH SATA RAID Controller
    Device ID: PCI\VEN_8086&DEV_27C3&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&FA
    Driver: C:\Windows\system32\DRIVERS\iaStor.sys, 6.02.0000.2002 (English), 9/29/2006 04:59:58, 250368 bytes

    Name: Intel(R) 82801GH (ICH7DH) LPC Interface Controller - 27B0
    Device ID: PCI\VEN_8086&DEV_27B0&SUBSYS_2A50103C&REV_01\3&2411E6FE&0&F8
    Driver: C:\Windows\system32\DRIVERS\msisadrv.sys, 6.00.6001.18000 (English), 1/19/2008 00:41:16, 16440 bytes

    Name: Intel(R) 945G/GZ/P/PL PCI Express Root Port - 2771
    Device ID: PCI\VEN_8086&DEV_2771&SUBSYS_27718086&REV_02\3&2411E6FE&0&08
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6001.18000 (English), 1/19/2008 00:42:22, 151096 bytes

    Name: Intel(R) 945G/GZ/P/PL Processor to I/O Controller - 2770
    Device ID: PCI\VEN_8086&DEV_2770&SUBSYS_2A50103C&REV_02\3&2411E6FE&0&00
    Driver: n/a

    Name: Intel(R) 82801 PCI Bridge - 244E
    Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_2A50103C&REV_E1\3&2411E6FE&0&F0
    Driver: C:\Windows\system32\DRIVERS\pci.sys, 6.00.6001.18000 (English), 1/19/2008 00:42:22, 151096 bytes

    Name: PCI Soft Data Fax Modem with SmartCP
    Device ID: PCI\VEN_14F1&DEV_2F20&SUBSYS_200C14F1&REV_00\4&33087CF&0&28F0
    Driver: C:\Windows\SYSTEM32\DRIVERS\HSX_CNXT.sys, 7.74.0000.0000 (English), 5/8/2008 05:04:16, 661504 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\HSXHWBS2.sys, 7.74.0000.0000 (English), 5/8/2008 05:05:18, 266752 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\HSX_DP.sys, 7.74.0000.0000 (English), 5/8/2008 05:03:18, 980992 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\HSFProf.cty, 5/6/2008 05:42:56, 146036 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\mdmxsdk.sys, 1.00.0002.0012 (English), 6/19/2006 07:26:58, 12672 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\XAudio.sys, 1.00.0015.0000 (English), 10/18/2007 07:36:54, 8704 bytes
    Driver: C:\Windows\SYSTEM32\DRIVERS\XAudio.exe, 1.00.0015.0000 (English), 10/18/2007 07:37:04, 386560 bytes
    Driver: C:\Windows\system32\mdmxsdk.dll, 1.00.0002.0012 (English), 6/19/2006 07:26:50, 94208 bytes
    Driver: C:\Program Files\CONEXANT\CNXT_MODEM_PCI_VEN_14F1&DEV_2F20&SUBSYS_200C14F1\UIU32m.exe, 4.00.0043.0000 (English), 5/8/2008 05:39:48, 1024000 bytes
    Driver: C:\Windows\system32\UCI32M29.dll, 2.00.0029.0000 (English), 4/29/2008 05:49:26, 237568 bytes

    Name: AGERE OHCI Compliant IEEE 1394 Host Controller
    Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_00000000&REV_70\4&33087CF&0&08F0
    Driver: C:\Windows\system32\DRIVERS\ohci1394.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:34, 61952 bytes
    Driver: C:\Windows\system32\DRIVERS\1394bus.sys, 6.00.6001.18000 (English), 1/18/2008 22:53:28, 53376 bytes

    Name: A07BS1WF IDE Controller
    Device ID: PCI\VEN_1103&DEV_1720&SUBSYS_4D58A963&REV_01\4&5D18F2DF&0
    Driver: n/a

    Name: Standard Dual Channel PCI IDE Controller
    Device ID: PCI\VEN_105A&DEV_6269&SUBSYS_3A6B3FE3&REV_01\3&2411E6FE&0&10
    Driver: C:\Windows\system32\DRIVERS\pciide.sys, 6.00.6001.18000 (English), 1/19/2008 00:41:14, 16440 bytes
    Driver: C:\Windows\system32\DRIVERS\pciidex.sys, 6.00.6001.18000 (English), 1/19/2008 00:42:12, 45112 bytes
    Driver: C:\Windows\system32\DRIVERS\atapi.sys, 6.00.6001.18000 (English), 1/19/2008 00:41:32, 21560 bytes
    Driver: C:\Windows\system32\DRIVERS\ataport.sys, 6.00.6001.18000 (English), 1/19/2008 00:43:08, 110136 bytes

    Name: High Definition Audio Controller
    Device ID: PCI\VEN_1002&DEV_AA38&SUBSYS_AA381682&REV_00\4&C1756B2&0&0108
    Driver: C:\Windows\system32\DRIVERS\hdaudbus.sys, 6.00.6001.17036 (English), 1/18/2008 21:30:50, 53760 bytes

    Name: ATI Radeon HD 4650
    Device ID: PCI\VEN_1002&DEV_9498&SUBSYS_24521682&REV_00\4&C1756B2&0&0008
    Driver: C:\Windows\system32\DRIVERS\atikmdag.sys, 7.01.0001.0849 (English), 12/1/2008 15:14:32, 4179968 bytes
    Driver: C:\Windows\system32\DRIVERS\ativcaxx.cpa, 8/23/2006 15:26:56, 328162 bytes
    Driver: C:\Windows\system32\DRIVERS\ativcaxx.vp, 8/23/2006 15:26:56, 929 bytes
    Driver: C:\Windows\system32\DRIVERS\ativvpxx.vp, 9/8/2007 20:37:08, 52400 bytes
    Driver: C:\Windows\system32\DRIVERS\ativpkxx.vp, 5/30/2007 09:37:38, 2096 bytes
    Driver: C:\Windows\system32\DRIVERS\ativokxx.vp, 5/30/2007 09:37:38, 2096 bytes
    Driver: C:\Windows\system32\DRIVERS\ativdkxx.vp, 4/18/2007 06:19:50, 2096 bytes
    Driver: C:\Windows\system32\DRIVERS\ati2erec.dll, 1.00.0000.0016 (English), 12/1/2008 12:42:58, 53248 bytes
    Driver: C:\Windows\system32\atiumdag.dll, 7.14.0010.0630 (English), 12/1/2008 13:29:32, 4033536 bytes
    Driver: C:\Windows\system32\atiumdva.dll, 7.14.0010.0208 (English), 12/1/2008 13:09:16, 4754432 bytes
    Driver: C:\Windows\system32\atitmmxx.dll, 6.14.0011.0019 (English), 12/1/2008 13:46:10, 159744 bytes
    Driver: C:\Windows\system32\atiicdxx.dat, 10/30/2008 07:45:42, 180720 bytes
    Driver: C:\Windows\system32\atiumdva.dat, 12/1/2008 13:08:38, 3107788 bytes
    Driver: C:\Windows\system32\amdpcom32.dll, 7.14.0010.0018 (English), 12/1/2008 12:56:36, 50688 bytes
    Driver: C:\Windows\system32\atiadlxx.dll, 6.14.0010.1021 (English), 12/1/2008 12:56:14, 98304 bytes
    Driver: C:\Windows\system32\atiumdva.cap, 12/1/2008 13:08:38, 69112 bytes
    Driver: C:\Windows\system32\Ati2evxx.exe, 6.14.0010.4213 (English), 12/1/2008 13:44:10, 720896 bytes
    Driver: C:\Windows\system32\Ati2evxx.dll, 6.14.0010.4177 (English), 12/1/2008 13:45:24, 274432 bytes
    Driver: C:\Windows\system32\atipdlxx.dll, 6.14.0010.2543 (English), 12/1/2008 13:45:58, 331776 bytes
    Driver: C:\Windows\system32\Oemdspif.dll, 6.15.0005.0001 (English), 12/1/2008 13:45:46, 262144 bytes
    Driver: C:\Windows\system32\ati2edxx.dll, 6.14.0010.2513 (English), 12/1/2008 13:45:36, 43520 bytes
    Driver: C:\Windows\system32\ATIDEMGX.dll, 2.00.3257.28424 (English), 12/1/2008 13:47:28, 425984 bytes
    Driver: C:\Windows\system32\atioglxx.dll, 6.14.0010.8304 (English), 12/1/2008 13:17:26, 10981376 bytes
    Driver: C:\Windows\system32\amdcaldd.dll, 6.14.0010.0145 (English), 12/1/2008 12:53:54, 3256320 bytes
    Driver: C:\Windows\system32\amdcalrt.dll, 6.14.0010.0145 (English), 12/1/2008 12:56:42, 57344 bytes
    Driver: C:\Windows\system32\amdcalcl.dll, 6.14.0010.0145 (English), 12/1/2008 12:56:30, 53248 bytes
    Driver: C:\Windows\system32\atidxx32.dll, 7.15.0010.0163 (English), 12/1/2008 13:35:26, 2340352 bytes
    Driver: C:\Windows\atiogl.xml, 10/17/2008 07:19:10, 15079 bytes
    Driver: C:\Windows\system32\ATIODCLI.exe, 1.00.0000.0001 (English), 10/21/2008 10:40:00, 45056 bytes
    Driver: C:\Windows\system32\ATIODE.exe, 1.00.0000.0001 (English), 10/21/2008 10:40:00, 81920 bytes
    Driver: C:\Windows\system32\ATIODCLI.exe.manifest, 9/29/2008 14:22:28, 529 bytes
    Driver: C:\Windows\system32\ATIODE.exe.manifest, 10/3/2008 14:48:00, 527 bytes

    ------------------
    DirectShow Filters
    ------------------

    DirectShow Filters:
    WMAudio Decoder DMO,0x00800800,1,1,,
    WMAPro over S/PDIF DMO,0x00600800,1,1,,
    WMSpeech Decoder DMO,0x00600800,1,1,,
    MP3 Decoder DMO,0x00600800,1,1,,
    Mpeg4s Decoder DMO,0x00800001,1,1,,
    WMV Screen decoder DMO,0x00600800,1,1,,
    WMVideo Decoder DMO,0x00800001,1,1,,
    Mpeg43 Decoder DMO,0x00800001,1,1,,
    Mpeg4 Decoder DMO,0x00800001,1,1,,
    DivX Decoder Filter,0x00800000,1,1,divxdec.ax,5.02.0001.1335
    Viscomsoft PSPEncoder,0x00200000,2,0,viscomdata2.dll,1.00.0000.0000
    Logitech Video/Audio Tee,0x00200000,1,1,vatee.ax,8.01.0008.1011
    ATI Media Center Video Encoder,0x00600000,1,1,atimcenc.dll,9.16.0000.30508
    Full Screen Renderer,0x00200000,1,0,,6.06.6001.18461
    ATI MPEG Audio Decoder,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Viscomsoft Animated GIF Encoder,0x00200000,1,0,viscomgifenc.dll,
    Intel Video Transcoder,0x00200000,2,1,TSTranscoder.ax,1.06.0345.0002
    Multiple File Output,0x00200000,2,2,WMM2FILT.dll,
    Viscomsoft 3GP Encoder,0x00200000,2,0,viscom3gpenc.dll,1.00.0000.0000
    Intel(R) IPP MPEG-4 Decoder,0x00200000,1,1,umc_mpeg4_dec_filter.ax,1.05.0011.0002
    WMT Black Frame Generator,0x00200000,1,1,WMM2FILT.dll,
    WMT Import Filter,0x00200000,0,1,WMM2FILT.dll,
    ATI Ticker,0x00200000,0,1,Ticker.ax,
    DV Muxer,0x00400000,0,0,,6.06.6001.18000
    Color Space Converter,0x00400001,1,1,,6.06.6001.18461
    WMT Interlacer,0x00200000,1,1,WMM2FILT.dll,
    ATI EZShare Server,0x00200000,1,0,atidvcr.dll,10.00.0000.31121
    WM ASF Reader,0x00400000,0,0,,11.00.6001.7000
    Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.6001.7000
    AVI Splitter,0x00600000,1,1,,6.06.6001.18461
    Image Effects,0x00200000,2,1,viscomaudiodata.dll,9.00.0000.0000
    Viscomsoft FLV Encoder,0x00200000,2,0,viscomflvenc.dll,1.00.0000.0000
    VGA 16 Color Ditherer,0x00400000,1,1,,6.06.6001.18461
    DV V/A Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
    Microsoft MPEG-2 Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,11.00.6001.7000
    GeoVid Media Source,0x00200000,0,1,GVSourceFilter.dll,1.00.0000.0017
    Mpa Source,0x00600001,0,0,MpaSplitter.ax,1.00.0000.0002
    AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.6001.18000
    WMT Format Conversion,0x00200000,1,1,WMM2FILT.dll,
    9x8Resize,0x00200000,1,1,WMM2FILT.dll,
    AVI Writer,0x00200000,1,0,aviwriter.ax,
    MainConcept MPEG Audio Encoder,0x00200000,1,1,mceampeg.ax,1.01.0000.0001
    StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.6001.18000
    WMT Virtual Source,0x00200000,0,1,WMM2FILT.dll,
    Microsoft TV Caption Decoder,0x00200001,1,0,MSTVCapn.dll,6.00.6001.18000
    MJPEG Decompressor,0x00600000,1,1,,6.06.6001.18461
    CBVA DMO wrapper filter,0x00200000,1,1,cbva.dll,6.00.6001.18000
    MPEG-I Stream Splitter,0x00600000,1,2,,6.06.6001.18461
    SAMI (CC) Parser,0x00400000,1,1,,6.06.6001.18461
    Ulead Video De-Interlace Filter,0x00200000,1,1,deinterlace.ax,1.00.0002.0002
    ATI EZShare Client,0x00200000,0,1,atidvcr.dll,10.00.0000.31121
    VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6001.18000
    ATI Time Shift Splitter,0x00600000,1,2,atidvcr.dll,10.00.0000.31121
    ATI Time Shift Reader,0x00600000,0,1,atidvcr.dll,10.00.0000.31121
    ATI MPEG File Writer,0x00200000,1,0,atidvcr.dll,10.00.0000.31121
    ATI MPEG Video Decoder,0x005fffff,1,2,atidvcr.dll,10.00.0000.31121
    CustomFrameGrabber Filter,0x00200000,1,1,viscomframe.dll,8.01.0000.0000
    Ligos Transport Stream Splitter,0x00800000,1,2,lmpgtspl.ax,4.00.0000.0157
    DV V/A ACM Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
    MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.6001.18000
    WMT AudioAnalyzer,0x00200000,1,1,WMM2FILT.dll,
    WAV Dest,0x00200000,0,0,viscomwave.dll,9.00.0000.0000
    MPA Decoder Filter,0x40000001,1,1,MpaDecFilter.ax,1.00.0000.0003
    muvee HXImage Filter,0x00200000,1,1,HXImageFilter.ax,4.00.0043.0005
    MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0002
    MediaWriter Filter,0x00200000,1,0,MediaWriter.ax,4.00.0043.0005
    Microsoft MPEG-2 Video Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6001.7000
    ATI VCR Video Converter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Logitech Virtual Camera Filter,0x00800000,0,1,vsf.ax,8.01.0008.1011
    Stretch Video,0x00200000,1,1,WMM2FILT.dll,
    DV Video Source Filter,0x00400000,0,1,dvsf.ax,7.00.0000.0000
    VISCOM Wave Form Display Filter,0x00200000,1,0,viscomwaveform.dll,8.01.0000.0000
    Internal Script Command Renderer,0x00800001,1,0,,6.06.6001.18461
    AVS Video Out,0x00200000,0,1,AVSVideoOutFilter3.ax,1.00.0000.0231
    Intel DVRMS TrickMode Filter,0x00200000,1,1,TSDVRMSTrickMode.ax,1.06.0345.0002
    MPEG Audio Decoder,0x03680001,1,1,,6.06.6001.18461
    MMACE ProcAmp,0x00200000,0,2,MMACEFilters.dll,
    ATI Video Format Converter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Viscomsoft MPEG Video Decoder,0x00800000,1,1,viscommpgdec.dll,1.00.0000.0003
    DV Splitter,0x00600000,1,2,,6.06.6001.18000
    Viscom Audio Encoder,0x00200000,1,0,viscomaudioencoder.dll,9.00.0000.0000
    VISCOM DVDRipper,0x00800000,0,1,viscommpgdecrip.dll,
    Video Mixing Renderer 9,0x00200000,1,0,,6.06.6001.18461
    VISCOM AudioEffect Filter,0x00200000,1,1,viscomaudio.dll,1.01.0000.0000
    MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0002
    ATI Media Center Audio Encoder,0x00600000,1,1,atimcenc.dll,9.16.0000.30508
    Intel Pull Mode MPEG2 Transcoder,0x00200000,1,1,WLTranscoder.ax,1.06.0345.0002
    Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,11.00.6001.7000
    Frame Eater,0x00200000,1,1,WMM2FILT.dll,
    Intel(R) IPP Audio Resampling,0x00200000,1,1,umc_audio_resampl_filter.ax,1.06.0345.0002
    Allocator Fix,0x00200000,1,1,WMM2FILT.dll,
    ATI CC Multiplexer,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Viscomsoft FLV Encoder,0x00200000,2,0,viscomflvenc_licenseto_MystikMedia.dll,1.00.0000.0000
    ATI MPEG Audio Encoder,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Xvid MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax,
    ATI VCR Stream Sink,0x00200000,0,0,atidvcr.dll,10.00.0000.31121
    ACM Wrapper,0x00600000,1,1,,6.06.6001.18461
    Viscomsoft QuickTime Source Filter,0x00200000,0,1,viscomqtde.dll,4.00.0019.0000
    Video Renderer,0x00800001,1,0,,6.06.6001.18461
    MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.6001.18000
    ATI Media Center Multiplexer,0x00400000,2,1,atimcenc.dll,9.16.0000.30508
    Capture ASF Writer,0x00200000,0,0,WMM2FILT.dll,
    Line 21 Decoder,0x00600000,1,1,,6.06.6001.18000
    Video Port Manager,0x00600000,2,1,,6.06.6001.18461
    SmartSound Soundtrack,0x00400000,0,1,DirectQX.dll,3.00.0002.0006
    SmartSound SDS Reader,0x00400000,0,1,SDSReader.dll,3.00.0002.0006
    Video Renderer,0x00400000,1,0,,6.06.6001.18461
    Bitmap Generate,0x00200000,1,1,WMM2FILT.dll,
    Intel(R) IPP MP4 Splitter,0x00200000,1,0,umc_mpeg4_spl_filter.ax,
    ATI MPEG Video Encoder,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Proxy Sink,0x00200000,1,0,WMM2FILT.dll,
    QuickTimeRenderer Filter,0x00200000,1,0,QuickTimeRenderer.ax,8.01.0000.0000
    DivX Decoder Filter,0xff800000,1,1,divxdec.ax,5.02.0001.1335
    Proxy Source,0x00200000,0,1,WMM2FILT.dll,
    Intel Transport Sink Filter,0x00200000,1,0,TSTransportSink.ax,1.06.0345.0002
    ATI MPEG Multiplexer,0x00200000,2,1,atidvcr.dll,10.00.0000.31121
    Ulead DVD Video decoder 2,0x00680000,2,2,ulDVDVideo.ax,2.00.0000.0024
    ATI Audio Delay Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    WM ASF Writer,0x00400000,0,0,,11.00.6001.7000
    Viscomsoft Tranform VE Filter,0x00200000,1,1,viscomtran.dll,1.00.0000.0000
    Dib Output,0x00200000,0,1,DibOutput.ax,8.00.0000.0000
    VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.00.6001.18000
    Dib Receive,0x00200000,1,0,DibReceive.AX,8.00.0000.0000
    Viscomsoft iPodEncoder,0x00200000,2,0,viscomdata1.dll,1.00.0000.0000
    WMT Sample Information Filter,0x00200000,1,1,WMM2FILT.dll,
    MMACE SoftEmu,0x00200000,0,2,MMACEFilters.dll,
    File writer,0x00200000,1,0,,6.06.6001.18000
    ATI Video Scaler Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Viscomsoft Mpeg Encoder,0x00200000,2,0,viscomdata3.dll,1.00.0000.0000
    Ligos MPEG/AC-3/LPCM Audio Decoder,0x03680001,1,1,lmpgac3.ax,4.00.0000.0157
    DVD Navigator,0x00200000,0,3,,6.06.6001.18000
    WMT DV Extract,0x00200000,1,1,WMM2FILT.dll,
    ULead Infinite Pin Tee,0x00200000,1,1,uinftee.ax,1.00.0000.0002
    MMACE DeInterlace,0x00200000,0,2,MMACEFilters.dll,
    Overlay Mixer2,0x00200000,1,1,,6.06.6001.18000
    Intel WMV Source Filter,0x00200000,0,2,TSWMVReader.ax,1.06.0345.0002
    VU Meter,0x00200000,1,0,vumeter.ax,
    AVI Draw,0x00600064,9,1,,6.06.6001.18461
    ATI CC Splitter Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    muvee Video Analyser,0x00200000,1,0,mvvanalyse.ax,4.00.0021.0002
    muvee Music Analyser,0x00200000,1,0,mvmanalyse.ax,4.00.0021.0002
    MainConcept (Muvee) MPEG Splitter,0x005fffff,1,2,muveespmpeg.ax,1.00.0001.0012
    MainConcept (Muvee) MPEG Audio Decoder,0x00600000,1,1,muveedsmpeg.ax,1.00.0000.0077
    MainConcept (Muvee) MPEG Video Decoder,0x00500000,1,1,muveedsmpeg.ax,1.00.0000.0077
    MainConcept (Muvee) MPEG Audio Encoder,0x00200000,1,1,muveeeampeg.ax,1.01.0000.0003
    Ulead DVD Audio decoder 2,0x00200001,1,1,ulDVDAudio.ax,2.00.0000.0039
    Microsoft MPEG-2 Audio Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6001.7000
    WST Pager,0x00800000,1,1,WSTPager.ax,6.06.6001.18000
    MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.6001.18000
    Record Queue,0x00200000,1,1,WMM2FILT.dll,
    Intel(R) IPP MP3 Decoder,0x00200000,1,1,umc_mp3_dec_filter.ax,1.05.0011.0002
    Viscomsoft FLV Decoder,0x00800000,0,2,viscomflvdec_licenseto_astonsoft.dll,1.00.0000.0000
    DV Video Decoder,0x00800000,1,1,,6.06.6001.18000
    MP4 Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0002
    Viscom Audio Encoder,0x00200000,1,0,viscomaudioencoder.dll,9.00.0000.0000
    ATI Noise Reduction Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    QuickTime Source Filter,0x00200000,0,1,QuickTimeSource.dll,4.00.0043.0005
    SampleGrabber,0x00200000,1,1,qedit.dll,6.06.6001.18000
    Null Renderer,0x00200000,1,0,qedit.dll,6.06.6001.18000
    WMT Log Filter,0x00200000,1,1,WMM2FILT.dll,
    MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.6001.18000
    Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,11.00.6001.7000
    Intel(R) IPP AAC Decoder,0x00200000,1,1,umc_aac_dec_filter.ax,
    WMT Virtual Renderer,0x00200000,1,0,WMM2FILT.dll,
    StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.6001.18000
    ATI Audio Pitch Correction Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    Ligos D-10 Parser,0x00800000,1,1,lmpgd10.ax,4.00.0000.0157
    Ligos MPEG Splitter,0x00800000,1,2,lmpgspl.ax,4.00.0000.0157
    Ligos MPEG Video Decoder,0x00800000,1,1,lmpgvd.ax,4.00.0000.0157
    Smart Tee,0x00200000,1,2,,6.06.6001.18000
    Overlay Mixer,0x00200000,0,0,,6.06.6001.18000
    AVI Decompressor,0x00600000,1,1,,6.06.6001.18461
    Ulead MPEG Splitter,0x00400002,1,2,ulspmpeg.ax,1.00.0000.0091
    Ulead MPEG Audio Decoder,0x00400000,1,1,ulDVDAudio.ax,2.00.0000.0039
    Ulead MPEG Video Decoder,0x00400000,1,1,uldsmpeg.ax,1.00.0000.0073
    Ulead MPEG Encoder,0x00200000,2,1,ulesmpeg.ax,1.00.0002.0045
    Ulead MPEG Audio Encoder,0x00200000,1,1,uleampeg.ax,1.00.0000.0021
    Ulead MPEG Muxer,0x00200000,4,1,ulmxmpeg.ax,1.00.0001.0089
    Ulead LPCM Audio Encoder,0x00200000,1,1,ulpcmpeg.ax,1.00.0000.0005
    ULead File Source (Async.),0x00400000,0,1,ulasync.ax,1.00.0000.0010
    Standard MPEG Encoder v6,0x00200000,2,1,DirectEncode.dll,6.00.0000.0001
    WMT MuxDeMux Filter,0x00200000,0,0,WMM2FILT.dll,
    NetBridge,0x00200000,2,0,netbridge.dll,6.01.6001.18000
    Viscomsoft QuickTime Writer,0x00200000,1,0,viscomqtenc.dll,1.00.0000.0000
    AVI/WAV File Source,0x00400000,0,2,,6.06.6001.18461
    MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0002
    WMT Volume,0x00200000,1,1,WMM2FILT.dll,
    Wave Parser,0x00400000,1,1,,6.06.6001.18461
    MIDI Parser,0x00400000,1,1,,6.06.6001.18461
    Multi-file Parser,0x00400000,1,1,,6.06.6001.18461
    File stream renderer,0x00400000,1,1,,6.06.6001.18461
    Audio CD Stream Source Filter,0x00200000,0,1,audiocd.ax,1.00.0000.0000
    Intel Metadata Skipper,0x00200000,1,1,MetaSkipper.ax,1.06.0345.0002
    WMT VIH2 Fix,0x00200000,1,1,WMM2FILT.dll,
    ATI Video Rotation Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    VISCOM AudioMixer Filter,0x00200000,0,0,viscommixer.dll,
    Microsoft MPEG-1/DD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,11.00.6001.7000
    AVI Mux,0x00200000,1,0,,6.06.6001.18000
    muvee WAV Encoder,0x00200000,0,0,mvWavEnc.ax,9.00.0000.0000
    Line 21 Decoder 2,0x00600002,1,1,,6.06.6001.18461
    File Source (Async.),0x00400000,0,1,,6.06.6001.18461
    File Source (URL),0x00400000,0,1,,6.06.6001.18461
    Media Center Extender Encryption Filter,0x00200000,2,2,Mcx2Filter.dll,6.01.6001.18000
    Mpa Splitter,0x00600001,1,1,MpaSplitter.ax,1.00.0000.0002
    AudioRecorder WAV Dest,0x00200000,0,0,,6.00.6001.18000
    AudioRecorder Wave Form,0x00200000,0,0,,6.00.6001.18000
    SoundRecorder Null Renderer,0x00200000,0,0,,6.00.6001.18000
    QuickTime Encoder,0x00200000,1,0,QuickTimeSink.ax,4.00.0043.0005
    Intel(R) IPP AVI Splitter,0x00200000,1,0,umc_avi_spl_filter.ax,
    VISCOM DVD Video decoder,0x00800000,1,1,viscomdvds.dll,9.00.0000.0000
    VISCOM DVD Audio decoder,0x00800000,1,1,viscomdvds.dll,9.00.0000.0000
    Ulead Audio Dual Channel Filter,0x00200000,1,1,UAudioDCFilter.ax,1.00.0000.0002
    Intel(R) IPP VOB Source Filter,0x00800000,1,0,umc_vob_source_filter.ax,
    ATI VCR Stream Source,0x00600000,0,0,atidvcr.dll,10.00.0000.31121
    Intel(R) IPP AAC Parser,0x00200000,1,0,umc_aac_spl_filter.ax,
    Infinite Pin Tee Filter,0x00200000,1,1,,6.06.6001.18000
    WMT Switch Filter,0x00200000,1,1,WMM2FILT.dll,
    Viscomsoft MPEG Audio Decoder,0x00800000,1,1,viscommpgadec.dll,1.00.0000.0003
    Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.00.6001.18000
    Uncompressed Domain Shot Detection Filter,0x00200000,1,1,WMM2FILT.dll,
    BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.6001.18000
    FLVDecoder,0x01000000,0,2,viscomflvdec_licenseto_MystikMedia.dll,9.00.0000.0000
    ATI FM-On-Demand Filter,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    MPEG Video Decoder,0x40000001,1,1,,6.06.6001.18461
    IL FL Studio DXi,0x00200000,1,1,FLSTUD~2.DLL,1.00.0013.0000
    IL Multi FL Studio DXi,0x00200000,1,1,FLSTUD~1.DLL,1.00.0013.0000

    WDM Streaming Tee/Splitter Devices:
    Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6001.18000

    WDM Streaming Data Transforms:
    Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,6.00.6001.18000

    Video Compressors:
    WMVideo8 Encoder DMO,0x00600800,1,1,,
    WMVideo9 Encoder DMO,0x00600800,1,1,,
    MSScreen 9 encoder DMO,0x00600800,1,1,,
    DivX Encoder Filter,0x00200000,1,1,divxenc.ax,5.02.0000.1257
    DV Video Encoder,0x00200000,0,0,,6.06.6001.18000
    Intel Transcode Filter,0x00200000,0,0,TSTranscoder.ax,1.06.0345.0002
    MJPEG Compressor,0x00200000,0,0,,6.06.6001.18461
    Cinepak Codec by Radius,0x00200000,1,1,,6.06.6001.18000
    DivX® 5.2.1 Codec,0x00200000,1,1,,6.06.6001.18000
    Logitech Video (I420),0x00200000,1,1,,6.06.6001.18000
    Intel Indeo(R) Video R3.2,0x00200000,1,1,,6.06.6001.18000
    Intel IYUV codec,0x00200000,1,1,,6.06.6001.18000
    Microsoft RLE,0x00200000,1,1,,6.06.6001.18000
    Microsoft Video 1,0x00200000,1,1,,6.06.6001.18000
    Xfire Video Codec,0x00200000,1,1,,6.06.6001.18000
    Xvid MPEG-4 Codec,0x00200000,1,1,,6.06.6001.18000

    Audio Compressors:
    WM Speech Encoder DMO,0x00600800,1,1,,
    WMAudio Encoder DMO,0x00600800,1,1,,
    ATI MPEG Audio Encoder,0x00200000,1,1,atidvcr.dll,10.00.0000.31121
    MainConcept (Muvee) MPEG Audio Encoder,0x00200000,1,1,muveeeampeg.ax,1.01.0000.0003
    MainConcept MPEG Audio Encoder,0x00200000,1,1,mceampeg.ax,1.01.0000.0001%0

    Logfile


    Init Filesystem...
    Registered FS device "local"
    Registered FS device "base"
    Registered FS device "lang"
    Init UpdateChain...
    Init Timer...
    Init Screen...
    Init Scriptscheduler...
    !Graphics system: ATI Technologies Inc. ATI Radeon HD 4650
    GL_AMDX_vertex_shader_tessellator GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_A
    CPU speed detected: 1873
    Init GFX...
    Init Vision...
    |Vision DLL path: C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\vision71.dll

    |Vision(TM), Version PC-4, 7, 28, 0

    |Loading entity plugins of directory <C:\Program Files\sixteen tons entertainment\Emergency 4 Deluxe\Data> ...

    |List of loaded plug-ins:



    |Plug-in named 'CubeMapHandle_cl' loaded statically!



    |Plug-in named 'VisionConsoleEntity_cl' loaded statically!



    |Plug-in named 'VisBase_cl' loaded statically!



    |Plug-in named 'VisBaseEntity_cl' loaded statically!



    |Plug-in named 'VisMouseCamera_cl' loaded statically!



    |Plug-in named 'VisObject3D_cl' loaded statically!



    |Plug-in named 'VisActionHelperEntity_cl' loaded statically!



    |Plug-in named 'VarManager_cl' loaded statically!



    |Plug-in named 'BaseEntity_cl' loaded statically!



    |Plug-in named 'VBaseCameraEntity' loaded statically!



    |Plug-in named 'VCamEntity' loaded statically!



    |Plug-in named 'GameEntity_cl' loaded statically!



    |Plug-in named 'Emitter_cl' loaded statically!



    |Plug-in named 'BaseGameEntity_cl' loaded statically!



    |Plug-in named 'TargetEntity_cl' loaded statically!



    |Registering plug-ins done !



    |Initializing Vision Graphics Engine

    |Detecting CPU type and features

    |CPU:Pentium II/III FPU MMX ISSE 3DNow!

    |Vision Core: Allocated 28 kB of memory for Polygon Chunks

    |Vision Core: Allocated 9 kB of memory for Entities

    |Settings renderer configuration

    Initializing post processor 'PerceptionCore'
    * Skipping config file
    Initializing post processor 'MotionBlur'
    * Skipping config file
    Initializing post processor 'Nightvision'
    * Skipping config file
    |Initialising video driver: 0

    |Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0

    |Screen Mode is fullscreen, return value: 0

    |Stencil buffer: 8 bit / ZBuffer: 24 bit

    |Initializing OpenGL rendering subsystem

    |Setting initial Renderer States

    |Vendor: ATI Technologies Inc.

    |Renderer: ATI Radeon HD 4650

    |Driver Version: 2.1.8304 Release

    |Found Extension GL_EXT_texture_filter_anisotropic

    |Found Extension GL_EXT_texture_lod_bias

    |Found Extension GL_ARB_multitexture

    |Found Extension GL_ARB_texture_env_dot3

    |Extension GL_ARB_texture_env_subtract not available

    |Found Extension GL_EXT_texture_edge_clamp

    |Found Extension GL_EXT_texture_env_add

    |Found Extension GL_EXT_texture_env_combine

    |Found Extension GL_EXT_texture_cube_map

    |Found Extension GL_ARB_texture_compression

    |Found Extension GL_EXT_texture_compression_s3tc

    |Found Extension GL_EXT_point_parameters

    |Extension GL_EXT_clip_volume_hint not available

    |Extension GL_EXT_vertex_weighting not available

    |Found Extension GL_EXT_separate_specular_color

    |Found Extension GL_EXT_stencil_wrap

    |Extension GL_EXT_vertex_shader not available

    |Found Extension GL_EXT_multi_draw_arrays

    |Found Extension GL_ATI_fragment_shader

    |Extension GL_ATI_pn_triangles not available

    |Extension GL_ATI_map_object_buffer not available

    |Found Extension GL_NV_texgen_reflection

    |Extension GL_NV_fence not available

    |Found Extension GL_NV_blend_square

    |Extension GL_NV_register_combiners not available

    |Extension GL_NV_register_combiners2 not available

    |Extension GL_NV_texture_env_combine4 not available

    |Extension GL_NV_texture_shader not available

    |Extension GL_NV_vertex_program not available

    |Extension GL_NV_vertex_program1_1 not available

    |Extension GL_NV_occlusion_query not available

    |Extension GL_EXT_paletted_texture not available

    |Found Extension GL_ATI_separate_stencil

    |Found Extension GL_EXT_texture_rectangle

    |Found Extension GL_ARB_depth_texture

    |Found Extension GL_ARB_shadow

    |Found Extension GL_SGIS_generate_mipmap

    |Found Extension GL_ARB_vertex_buffer_object

    |Found Extension WGL_ARB_render_texture

    |Extension WGL_NV_render_depth_texture not available

    |Extension WGL_NV_render_texture_rectangle not available

    |Found Extension WGL_ARB_pbuffer

    |Found Extension WGL_ARB_pixel_format

    |Found Extension WGL_EXT_swap_control

    |Found Extension GL_ARB_shader_objects

    |Found Extension GL_ARB_fragment_shader

    |Found Extension GL_ARB_vertex_shader

    |Found Extension GL_ARB_shading_language_100

    |Using ARB_vertex_buffer_object for fast geometry memory!

    OpenGL vendor: ATI Technologies Inc.
    OpenGL renderer: ATI Radeon HD 4650
    renderer-string: ATI;RD;RDN
    Init Input...
    Registered FS device "save"
    Init GameFramework...
    Init Audio...
    Init XGUI...
    Font loaded: base:/Fonts/Tahoma 11.xff
    Font loaded: base:/Fonts/Tahoma 11 bold.xff
    Font loaded: base:/Fonts/Lucida Console 11.xff
    ?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URL
    EM4 Version 1.3f language de
    Registered FS device "mod"
    |VisMain_cl::DeInit

    |DeInitializing Object Data...

    |DeInitializing World Data...

    |DeInitializing Surface and Texture Data...

    |Initializing Vision Graphics Engine

    |Detecting CPU type and features

    |CPU:Pentium II/III FPU MMX ISSE 3DNow!

    |Vision Core: Allocated 28 kB of memory for Polygon Chunks

    |Vision Core: Allocated 9 kB of memory for Entities

    |Settings renderer configuration

    |Loading World mod:\Maps\empty.v3d

    ?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!

    |Vision Core: Allocated 38 kB of memory for primitive data

    |Vision Core: Allocated 5 kB of memory for Patches

    |Vision Core: Allocated 1 kB of memory for Patch Edges

    |Vision Core: Allocated 75 kB of memory for Heightfields

    |Vision Core: Allocated 0 kB of memory for Texture Planes

    |Vision Core: Allocated 1 kB of memory for Vis Areas

    |Vision Core: Allocated 0 kB of memory for Vis Area Planes

    |Vision Core: Allocated 0 kB of memory for Vis Area Portals

    |Vision Core: Allocated 3 kB of memory for Lights

    |Vision Core: Allocated 8 kB of memory for World Vertices

    |Vision Core: Allocated 21 kB of memory for Vertex References

    |World contains 289 vertices, 256 polygons, 0 patches, 0 lights

    |Vision Core: Resized memory for Patch Edges to 1 kB.

    |Loading Font allyouneed.VFN

    |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

    |[VNUM=1.43]

    |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

    Scanning units...
    Scanning equipment...
    Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...
    Loading equipment mod:Units/Equipment/F020Fire Hose/...
    Loading equipment mod:Units/Equipment/F030Jaws Of Life/...
    Loading equipment mod:Units/Equipment/F040Chain Saw/...
    Loading equipment mod:Units/Equipment/F050Axe/...
    Loading equipment mod:Units/Equipment/F060Jump Pad/...
    Loading equipment mod:Units/Equipment/P010Flash Grenade/...
    Loading equipment mod:Units/Equipment/P020Road Block/...
    Scanning personnel...
    Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...
    |Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o

    |[VNUM=1.43]

    |Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached
    |Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o

    |[VNUM=1.43]

    |Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precached
    Prototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precached
    Loading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...
    |Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o

    |[VNUM=1.43]

    |Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached
    |Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...
    |Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o

    |[VNUM=1.43]

    |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached
    |Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Fire Department/040Diver/...
    |Loading Model mod:Models\Persons\Fire Department\diver.v3o

    |[VNUM=1.43]

    |Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/diver.e4p precached
    |Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precached
    Scanning personnel...
    Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...
    |Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o

    |[VNUM=1.43]

    |Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached
    |Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o

    |[VNUM=1.43]

    |Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached
    |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o

    |[VNUM=1.43]

    |Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached
    |Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o

    |[VNUM=1.43]

    |Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precached
    Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precached
    Prototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precached
    Loading personnel mod:Units/Personnel/Ambulance/020Paramedics/...
    |Loading Model mod:Models\Persons\Ambulance\paramedic.v3o

    |[VNUM=1.43]

    |Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes

    ?Cannot add default animation set to P: incompatible bone structure?
    Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached
    |Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes

    ?Cannot add default animation set to P: incompatible bone structure?
    Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached
    ?Cannot add default animation set to P: incompatible bone structure?
    Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...
    |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o

    |[VNUM=1.43]

    |Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached
    |Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precached
    Scanning personnel...
    Loading personnel mod:Units/Personnel/Police/010Policeman/...
    |Loading Model mod:Models\Persons\Police\policeman_m.v3o

    |[VNUM=1.43]

    |Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/policeman_m.e4p precached
    |Loading Model mod:Models\Persons\Police\policeman_f.v3o

    |[VNUM=1.43]

    |Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes

    |Vision Core: Resized memory for Entities to 27 kB.

    Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached
    |Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o

    |[VNUM=1.43]

    |Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached
    |Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o

    |[VNUM=1.43]

    |Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached
    Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached
    Prototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precached
    Loading personnel mod:Units/Personnel/Police/020Shooter/...
    |Loading Model mod:Models\Persons\Police\shooter.v3o

    |[VNUM=1.43]

    |Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/shooter.e4p precached
    |Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Police/030Sharp Shooter/...
    |Loading Model mod:Models\Persons\Police\sharpshooter.v3o

    |[VNUM=1.43]

    |Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached
    |Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Police/040Scout/...
    |Loading Model mod:Models\Persons\Police\scout.v3o

    |[VNUM=1.43]

    |Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/scout.e4p precached
    |Loading Model mod:Models\Persons\Police\scout_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precached
    Loading personnel mod:Units/Personnel/Police/050Profiler/...
    |Loading Model mod:Models\Persons\Police\profiler.v3o

    |[VNUM=1.43]

    |Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/profiler.e4p precached
    |Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o

    |[VNUM=1.43]

    |Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precached
    Prototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precached
    Scanning personnel...
    Loading personnel mod:Units/Personnel/TEC/010Engineer/...
    |Loading Model mod:Models\Persons\TEC\engineer.v3o

    |[VNUM=1.43]

    |Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/TEC/engineer.e4p precached
    |Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o

    |[VNUM=1.43]

    |Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precached
    Prototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precached
    Scanning vehicles...
    Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...
    |Loading Model mod:Models\Vehicles\Fire Department\rw.v3o

    |[VNUM=1.43]

    |Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o

    |[VNUM=1.43]

    |Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o

    |[VNUM=1.43]

    |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o

    |[VNUM=1.43]

    |Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o

    |[VNUM=1.43]

    |Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o

    |[VNUM=1.43]

    |Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o

    |[VNUM=1.43]

    |Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o

    |[VNUM=1.43]

    |Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/020GTF/...
    |Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o

    |[VNUM=1.43]

    |Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o

    |[VNUM=1.43]

    |Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o

    |[VNUM=1.43]

    |Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o

    |[VNUM=1.43]

    |Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/030TLF/...
    |Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o

    |[VNUM=1.43]

    |Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o

    |[VNUM=1.43]

    |Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o

    |[VNUM=1.43]

    |Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o

    |[VNUM=1.43]

    |Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o

    |[VNUM=1.43]

    |Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o

    |[VNUM=1.43]

    |Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/040DLK/...
    |Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o

    |[VNUM=1.43]

    |Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o

    |[VNUM=1.43]

    |Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o

    |[VNUM=1.43]

    |Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o

    |[VNUM=1.43]

    |Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o

    |[VNUM=1.43]

    |Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o

    |[VNUM=1.43]

    |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o

    |[VNUM=1.43]

    |Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o

    |[VNUM=1.43]

    |Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o

    |[VNUM=1.43]

    |Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/050LPF/...
    |Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o

    |[VNUM=1.43]

    |Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o

    |[VNUM=1.43]

    |Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o

    |[VNUM=1.43]

    |Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...
    |Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o

    |[VNUM=1.43]

    |Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o

    |[VNUM=1.43]

    |Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o

    |[VNUM=1.43]

    |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o

    |[VNUM=1.43]

    |Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/070FMB/...
    |Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o

    |[VNUM=1.43]

    |Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o

    |[VNUM=1.43]

    |Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...
    |Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o

    |[VNUM=1.43]

    |Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes

    |Vision Core: Resized memory for Entities to 45 kB.

    |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o

    |[VNUM=1.43]

    |Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/090FLB/...
    |Loading Model mod:Models\Vehicles\Fire Department\flb.v3o

    |[VNUM=1.43]

    |Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o

    |[VNUM=1.43]

    |Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precached
    Loading vehicle mod:Units/Vehicles/Fire Department/100LF/...
    |Loading Model mod:Models\Vehicles\Fire Department\lf.v3o

    |[VNUM=1.43]

    |Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precached
    Scanning vehicles...
    Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...
    |Loading Model mod:Models\Vehicles\Ambulance\nef.v3o

    |[VNUM=1.43]

    |Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o

    |[VNUM=1.43]

    |Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precached
    Loading vehicle mod:Units/Vehicles/Ambulance/020RTW/...
    |Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o

    |[VNUM=1.43]

    |Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o

    |[VNUM=1.43]

    |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o

    |[VNUM=1.43]

    |Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o

    |[VNUM=1.43]

    |Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precached
    Loading vehicle mod:Units/Vehicles/Ambulance/030RHF/...
    |Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o

    |[VNUM=1.43]

    |Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o

    |[VNUM=1.43]

    |Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o

    |[VNUM=1.43]

    |Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precached
    Loading vehicle mod:Units/Vehicles/Ambulance/040ITW/...
    |Loading Model mod:Models\Vehicles\Ambulance\itw.v3o

    |[VNUM=1.43]

    |Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o

    |[VNUM=1.43]

    |Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o

    |[VNUM=1.43]

    |Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precached
    Loading vehicle mod:Units/Vehicles/Ambulance/050RHC/...
    |Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o

    |[VNUM=1.43]

    |Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes

    |Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o

    |[VNUM=1.43]

    |Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o

    |[VNUM=1.43]

    |Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precached
    Scanning vehicles...
    Loading vehicle mod:Units/Vehicles/Police/010STW/...
    |Loading Model mod:Models\Vehicles\Police\stw.v3o

    |[VNUM=1.43]

    |Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\stw_door01.v3o

    |[VNUM=1.43]

    |Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/stw.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/020MTW/...
    |Loading Model mod:Models\Vehicles\Police\mtw.v3o

    |[VNUM=1.43]

    |Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o

    |[VNUM=1.43]

    |Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/mtw.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/030SW/...
    |Loading Model mod:Models\Vehicles\Police\sw.v3o

    |[VNUM=1.43]

    |Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\sw_door01.v3o

    |[VNUM=1.43]

    |Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/sw.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/040WAW/...
    |Loading Model mod:Models\Vehicles\Police\waw.v3o

    |[VNUM=1.43]

    |Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o

    |[VNUM=1.43]

    |Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/waw.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/050GTW/...
    |Loading Model mod:Models\Vehicles\Police\gtw.v3o

    |[VNUM=1.43]

    |Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o

    |[VNUM=1.43]

    |Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/gtw.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/060PHC/...
    |Loading Model mod:Models\Vehicles\Police\phc.v3o

    |[VNUM=1.43]

    |Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\phc_door01.v3o

    |[VNUM=1.43]

    |Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o

    |[VNUM=1.43]

    |Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/phc.e4p precached
    Loading vehicle mod:Units/Vehicles/Police/070FLIGHT/...
    |Loading Model mod:Models\Vehicles\Police\getawaycar.v3o

    |[VNUM=1.43]

    |Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o

    |[VNUM=1.43]

    |Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o

    |[VNUM=1.43]

    |Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframes

    Prototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precached
    Scanning vehicles...
    Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...
    |Loading Model mod:Models\Vehicles\TEC\fgri.v3o

    |[VNUM=1.43]

    |Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o

    |[VNUM=1.43]

    |Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgri.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/020ASF/...
    |Loading Model mod:Models\Vehicles\TEC\asf.v3o

    |[VNUM=1.43]

    |Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o

    |[VNUM=1.43]

    |Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/asf.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/030FGRR/...
    |Loading Model mod:Models\Vehicles\TEC\fgr.v3o

    |[VNUM=1.43]

    |Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o

    |[VNUM=1.43]

    |Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o

    |[VNUM=1.43]

    |Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o

    |[VNUM=1.43]

    |Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o

    |[VNUM=1.43]

    |Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o

    |[VNUM=1.43]

    |Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o

    |[VNUM=1.43]

    |Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgr.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/040FGRB/...
    |Loading Model mod:Models\Vehicles\TEC\fgrb.v3o

    |[VNUM=1.43]

    |Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes

    |Vision Core: Resized memory for Entities to 63 kB.

    |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o

    |[VNUM=1.43]

    |Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o

    |[VNUM=1.43]

    |Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/050FGRT/...
    |Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o

    |[VNUM=1.43]

    |Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o

    |[VNUM=1.43]

    |Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o

    |[VNUM=1.43]

    |Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes

    |Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o

    |[VNUM=1.43]

    |Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/060RL/...
    |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o

    |[VNUM=1.43]

    |Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precached
    Loading vehicle mod:Units/Vehicles/TEC/070TRL/...
    |Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o

    |[VNUM=1.43]

    |Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o

    |[VNUM=1.43]

    |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o

    |[VNUM=1.43]

    |Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes

    |Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o

    |[VNUM=1.43]

    |Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframes

    Prototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precached
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    Loading strings meta list...
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    Loaded lang:poi.xml
    Loaded lang:portraits.xml
    Loaded lang:fail.xml
    Loaded lang:ingamehelp.xml
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    Loaded lang:hints.xml
    Loaded lang:missiontitles.xml
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    Loaded lang:supervtut.xml
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    Loaded lang:command.xml
    Loaded lang:supervobj.xml
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    Loaded lang:superveventsobj.xml
    Loaded lang:mainmenu.xml
    Loaded lang:gui.xml
    Loaded lang:score.xml
    Loaded lang:strings.xml
    Loaded lang:voices.xml
    Init Network...
    --- load time profile begin ---
    --- load time profile end ---
    Destroy Network...
    Deleting units...
    Destroy XGUI...
    Destroy Audio...
    Destroy GameFramework...
    Destroy GFX...
    Destroy Vision...
    |VisMain_cl::DeInit

    |DeInitializing Object Data...

    |DeInitializing World Data...

    |DeInitializing Surface and Texture Data...

    |Dump resources...

    |...no resource leaks.

    |Deallocated fast Geometry Buffer.

    Destroy Input...
    Destroy Scriptscheduler...
    Destroy Timer...
    Destroy Screen...
    Destroy UpdateChain...
    Destroy Console...
    Destroy Filesystem...

    error.png

  7. I think your still missing the point. The name is a bit deceiving I suppose but if you read the topic I think you should be able to grasp the fact that this is just to replace the dispatched guy who pop up and tells you whats happening. It will play a recording of a person acting as a 911 Operator and a person playing a victim/reporter. This is not going to actually simulate sitting behind a desk and saying what units to dispatch.

    I finally got that. Sorry 'bout that everyone, I was being a wee bit dense. :P

  8. This is pretty cool! It's cool to watch calls just come and go. I was wondering why they only responded 2 cars to a structure fire, and 1 engine to another... :huh:

    Heh, I see that constantly. The other day there was a small aircraft crash about a mile from my house. That was a trip to see on there.

  9. Sadly, I don't think this is in widespread use. I was on the County website looking for information about CPR classes, and I came across the dispatch web page. It was an insignificant looking link on the side of the page.

    My best guess would be to check with your local dispatch website and see if they've got something. I tried for the San Antonio, Texas area for a buddy down there, but it was no use. Good luck, though!

  10. So I'm trying to convert some .dds files to .jpg (or anything that can be edited), and I keep hitting the same wall. I've tried both the GIMP plug-in and DDS converter 2, and neither of them work. They just won't convert the files. They say the conversion failed. Thats all. Anybody help?

  11. Well, I have a bit of a problem in this area. I have looked everywhere for Emergency 4/911 First Responders, and the only place I can find it is on the Atari website for digital download. This would be fine, but alas, I have an internet connection speed that would make Al Gore weep. 100kbps connection speed, around 7kbps download, and thats the best I can get where I am. You see, my cable company is a monopoly, and I cannot upgrade because they do not have "enough server space". Its 60 bucks a month.....getting off topic. </rant>

    Anyways, does anybody know of a place that I can buy a physical CD within the United States?

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