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Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • MikeyPI

      ATTN: Mod Creators:   01/23/2016

      Please update the FIRST post of your topic to include important information about your mods and their progress. Since you follow your topics and respond to them (hopefully anyway) you know what people most commonly want to/need to know about your mod and it's current state/progress. If your information will not fit within the first post of the topic, please contact a staff member and we will make it so that you own the second/third (as-needed) posts are yours as well. Having the most important information in the first posts of the topic will hopefully reduce the repetitive questions asked by having the most important information related to a mod within the first post.
    • randomperson139

      Signatures   03/04/2016

      Hi everyone. It appears that the update to the new forum has affected the format of the majority of signatures (adding extra spaces, changing sizes etc.). Due to this, could everyone please check their own signature, ensuring that it complies with the site rules. See the http://www.emergency-planet.com/tos.html/ or http://www.emergency-planet.com/topic/16848-acceptable-signature-sizes/ for more information.  We'll give it a few weeks to give enough time to edit signatures, after that the unnecessarily large signatures will simply be removed. Thanks for your cooperation. Regards, EMP Staff.
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Ghost Graphic Designs

Multiplayer Map texture with alterations [REL]

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I decided to release my edited version of the default multiplayer map texture that was supposed to be used for B.V.Lisbonenses Modification V3 - now cancelled due to external reasons. The pack includes an .eft file if you don't want to make any changes and a .tga texture so that you have the liberty to change what you like.




How to install?

  • ​Extract both files to your desktop;
  • Move them to your "Emergency 4/Mods/"your mod"/Maps/" folder;
  • The .eft file can be directly opened in the Editor by opening your mod, going to "Terrain" (F2) and loading the texture;
  • The .tga file can be edited with Photoshop, Gimp, Paint.net or any other image processing software. You must save it in .tga 24-bit format;
  • To import it, just head to the Editor, click on Terrain (F2) and "Import Texture".


Notes: - since this is only a texture, you'll have to change the map objects, paths, buildings, etc. so that it works correctly.

           - if you plan on using this for your modification, a small mention and fair credit on the readme file would be nice.



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