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Found 10 results

  1. I will not be making any more updates to this mod on these forums sorry! Hey guys just wanted to share my personal edit of the LA mod on the woods map! I made this sub mod to play with a group of friends in multiplayer! every thing you see on here is the exact same in multiplayer including a working To hospital, Police, Fire Station script! As you will see in the pictures there are a total of 5 Fire Stations, 1 police station with a sub-station at the FD Headquarters Hope you enjoy! Credits to Hoppah, Shane Green! Download Link ( Update may not be available tell approved by mod ) Mirror until mods approve files http://www.fileswap.....html">File??FD Comannd V1.zip Station 3 showing that the Fire Station Start Script has been removed Station 2 Housing Engine 50, Brush 51, EMS Squad Station 1 Housing Engine 10, Engine 210, Rescue 3, Ladder 10, Medic 10,210,310 Station 5 Housing Tanker 50, Hazmat 10, Squad 10 Station 3 Housing Engine 51, Ladder 51, Medic 51 Station 4 Housing Engine 236, Medic 410, EMS Squad Police Station Houses verity units Hospital house 2 ems units ( sorry forgot there numbers ) And here is the mini map!
  2. Hello guys, today i've downloaded a new map from the german forum (file .tga). Now i want to put it in the game, but i cannot make it, because i'm not very expert... Someone can help me??????? Thank
  3. Hey, ive heard that many people with intel graphics cards are also experincing this issue, and, having an intel, so have I. the manhattan mod ( v1.00 and V2.0.1 and 2.0.3 ) crash when i try to load freeplay. now, i can play missions just fine with all the units and they really are great, but freeplay i can drag on forever and do what i want. and i came up with this idea in the middle of a game last night. if i can switch the freeplay map, and still have all the units, how would i do that? i was looking to use woods map from fd command mod, which is great by the way. what files would i need to move over from that mod and in what fashion? thanks
  4. I just got bored of the new la mod map, and while it is awesome and all, i want to see what magic hoppah has done on the original map. i go into the batch file and it seems to do it correctly, indicating that 4 files have been transferred, but when i load the mod, it has the original map in the little corner display screen thing, but the new map to play on. i was wondering if anyone else ran into this same problem, and yes, i have tried reinstalling with the "load new la mod map as default map" unchecked. if anyone has come across a fix for this, it would be greatly appreiciated if you could share it thanks in advance
  5. I've become very accustom to using the editor in EM4 but not sure how to load the map when I'm in the editor so that I can see all of the buildings, streets, etc... is there a way to turn that on when I'm in the Editor? otherwise, its just that grid.
  6. Hi All, I recently moved my 911 FR game from my old hard drive to my new one since my old one came from a dead computer. Once I started the game on my new computer, I loaded up LA mod and went to freeplay (this is not a problem with LA Mod, I get the same problem when I'm on regular original freeplay as well). This is what I saw. (http://imageshack.us.../whatiseet.jpg/). Almost everything was pitch black. I currently own this computer (http://h20000.www2.h...rodTypeId=12454) and have attached my DxDiag and logfile. Thank you in advance for your help. UPDATE 21 MAY 2012 The game now goes to freeplay and crashes within 2 seconds with a black screen. DxDiag.txt logfile.txt
  7. I need a map-dev for this project: http://forum.emergency-planet.com/index.php?/topic/15061-chester-county-montana-submod/ You'll need to have experience in designing a map texture, editing terrain and scenery, as well as developing events, triggers, paths and so-on to fill the map and make it complete. If you apply I'll need to see a "portfolio" (examples) of your work to determine if you fit the bill or not. Whoever is chosen (if anyone) will receive substantial credit in the final version of the submod, and will be granted early access to submod content. During your work you will be supplied with necessary buildings etc. to complete the map, and I will work on it with you, although it will be primarily your responsibility. Please be assured that you will not be working in vain. My submod has already been released as a beta and is on its way to completion. If you're interested please reply & PM me.
  8. i wish that someone would make a patch to EM4/911FR so you can use multiple maps at once, like for example, when you enter freeplay, it brings you to a second menu after you choose the way you want to play (endless, chalange) that allows you to choose what map (if you have more) you want to play on. is this possible?
  9. Does anyone know how to open an map that's already in a mod? Hope someone can help me with that Cops
  10. so im working on a mod from the ground up, i have a whole new custom map, and ive made a dds. file of the map and i can see the image in the mini map ingame and you can see units moving on the minimap, BUT the camera doesnt move on the minimap to show where your really looking and the minimap is not clickable. plz help
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