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Found 5 results

  1. I was bored and staged a Car Accident. Enjoy!
  2. Hi everyone, I'm new in the forum and I have a problem.. I have Em 4 Deluxe with Los Angeles Mod v2.0 by Hoppah installed, the game works fine clean, but the mod crashes when I try to load it, please help! Note: I played the game with the mod before and it works with any problem, but right now I don't have idea why he doesn't works anymore... Note 2: sorry for bad english, I'm from Argentina
  3. Here's my logfile. (Attached) I've only edited some of the models and no scripts. I have checked drivers, uninstalled and reinstalled. I have uninstalled Movie Maker since that when it all seemed to start happening... Maybe it's the models I edited? Nothing toward the bottom of the logfile seems to indicate any trouble... logfile.txt
  4. I tried to edit some animations on one of my personnell and couldnt get it correct. So I returned everything to where it needed to be. But when I deploy floodlight with the engineer, it cashes to the desktop. It only occurs when I have the engineer turn on the floodlamp and then click another spot to have him walk to it. I attached my logfile but I couldn't quite make it out. How do I read this thing. I copied the last bunch of lines to hopefully see if anyone can help me figure out what it's saying. Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident attachment found Freeplay: car accident found Freeplay: car accident attachment found Freeplay: car accident attachment found |Vision Core: Resized memory for Entities to 3061 kB.|Vision Core: Resized memory for Entities to 3079 kB.|Vision Core: Resized memory for Entities to 3098 kB.!Fire stations activated! |Loading Model mod:\Models\Objects\Equipment\emcase.v3o|[VNUM=1.43]|Model contains 104 vertices, 96 polygons, 0 bones, 0 muscleanimframesset animation open set animation open set animation open set animation open set animation open set animation open set animation open set animation open ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 |Vision Core: Resized memory for Entities to 3116 kB.?SpawnPoint "firecheck11" is blocked. ?SpawnPoint "taxi_beach01_taxi": Assigned path "traffic_car02" is blocked. ?SpawnPoint "taxi_supermarket01_taxi": Assigned path "traffic_car05" is blocked. ?SpawnPoint "firecheck22": Assigned path "taxi_town04_waiter" is blocked. ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?no door found for animation with door-type 2 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?no door found for animation with door-type 2 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?Tried to assign unknown command 'VcmdATFDeploy' to object U ?no door found for animation with door-type 3 ?no door found for animation with door-type 3 ?Tried to assign unknown command 'VcmdATFDeploy' to object U ?Tried to assign unknown command 'VcmdATFDeploy' to object U ?Tried to assign unknown command 'VcmdATFDeploy' to object U ?no door found for animation with door-type 2 ?no door found for animation with door-type 2 Rotation of GameObject: 0.507176 0.861842 0.000000 -0.861842 0.507176 0.000000 0.000000 0.000000 1.000000 |Loading Model mod:Models\Objects\01 LA Equipment\traffic_cone.v3o|[VNUM=1.43]|Model contains 36 vertices, 18 polygons, 0 bones, 0 muscleanimframesRotation of GameObject: -0.471738 0.881739 0.000000 -0.881739 -0.471738 0.000000 0.000000 0.000000 1.000000 Rotation of GameObject: 0.409908 -0.912127 0.000000 0.912127 0.409908 0.000000 0.000000 0.000000 1.000000 Rotation of GameObject: 0.128870 -0.991662 0.000000 0.991662 0.128870 0.000000 0.000000 0.000000 1.000000 |Loading Model mod:Models\Objects\01 LA Equipment\invisible.v3o|[VNUM=1.43]|Model contains 4 vertices, 2 polygons, 0 bones, 0 muscleanimframesRotation of GameObject: 0.409908 -0.912127 0.000000 0.912127 0.409908 0.000000 0.000000 0.000000 1.000000 |Loading Model mod:Models\Objects\01 LA Equipment\floodlight.v3o|[VNUM=1.41]|Model contains 642 vertices, 362 polygons, 0 bones, 0 muscleanimframes!WARNING: global listener object is still registered! Unregister listener before destroying object!
  5. recently i changed my camera values like what did this topic said http://www.losangele...html#camerahack but when i changed it my game crash before the intro "black screen for one second then get back to desktop" , so i opened the log file & founded these errors ?BLFileSystem::Open("base:/Fonts/Tahoma 11.xff",BLFM_READ): Could not open ?Font load failed: base:/Fonts/Tahoma 11.xff ?BLFileSystem::Open("base:/Fonts/Tahoma 11 bold.xff",BLFM_READ): Could not open ?Font load failed: base:/Fonts/Tahoma 11 bold.xff ?BLFileSystem::Open("base:/Fonts/Lucida Console 11.xff",BLFM_READ): Could not open ?Font load failed: base:/Fonts/Lucida Console 11.xff ?BLFileSystem::Open("base:UI/Dialogs/video.xml",BLFM_READ): Could not open ?BLFileSystem::Open("base:/UI/Dialogs/particle.xml",BLFM_READ): Could not open so please i need your help & the right values that let me zoom more (,^^) ThAnK YoU (^^,) logfile.txt em4.cfg.txt
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