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sean mccabe

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Everything posted by sean mccabe

  1. @itchboy i can chaange the firefighters to scba but the game crashes first and i press ignore and it works what should i do?
  2. so i just added the new firefighter pack by @bama1234 and i got them in the mod but when i press change to scba i get a crash and it says PROTO_HAZ is not defined in current scope how can i fix this
  3. @itchboy i have paint.net but it shows the model from before i extended the cab can i update the texture file?
  4. @itchboy can i texture in zmodeler?
  5. @itchboy i extended the cab on a truck and it pulled the texture and the part i extended doesnt show up in the texture file
  6. ok its in the mod but the texture is screwed up can i fix the texture in zmodeler @itchboy
  7. or should i just save it as a v3o file @itchboy
  8. @itchboy once i make the edits do i just export it back into the folder i got it from
  9. so i want to get into editing trucks but how do i modify them in zmodeler3 i imported the truck i want to modify and i want to extend it (cab and rear) but i cant figure out how can anybody help thanks
  10. @itchboy i have one more question how do i slow down/speedup the rate at which fire grows
  11. @itchboy i just fixed the problem ur solution pointed me in the right direction! the solution was the commands werent in the correct order i matched the commands the exact way the old engine had it and it worked.Thanks!
  12. under where it says const char AENGINE_OFF[] it says int DummyGroup = 32; is that were i should look @itchboy
  13. @itchboy the truck that spawned on the map has the command
  14. "mod:Prototypes/Vehicles/01Ambulance/Medic 4.e4p"; const char OBJ_AMBULANCE3[] = "mod:Prototypes/Vehicles/01Ambulance/ambulance3.e4p"; const char OBJ_CHIEF1[] = "mod:Prototypes/Vehicles/01Ambulance/bems.e4p"; const char OBJ_CAR2[] = "mod:Prototypes/Vehicles/02Fire/car2.e4p"; const char OBJ_ENGINE1[] = "mod:Prototypes/Vehicles/02Fire/engine8.e4p"; i replaced engine 1 with engine 8 which i added to the mod @Grim_Wizard LAToFireStation.script LAToFireStation.script
  15. @itchboy the unit was saved correctly i just checked @Grim_Wizard i added the engine to that script and im using west lampeter
  16. so i just replaced an engine with another and in the editor i put the command LAToFireStation on the engine but when i get in game it isnt in the command section does anybody know what i did wrong
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