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YesHi

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Posts posted by YesHi

  1. The main thing that I really like about the mod is how unique it is. It's pretty impressive you were able to get any units to be in this mod from how limited the information is. It's not like a mod where you come up with it in your head or you look at real departments from stuff like your home town or even just from videos and photos, you have to look through an entire show to see photos and videos. Which then you have to make into an actual model and skin, and if you want to make units that are the style of the show but are never shown it takes a lot to figure out what a certain unit would look like in that setting. For example (Insert any common  80's police vehicle) but theme it like it would be in the show has to be hard. Hope the next version brings so good additions, there's not many mods that can say they are based off a tv show (maybe not any other mods at all). So even having a little bit is still a step into some more variety. Good luck on both this and Edgewater.

  2. On 12/2/2021 at 11:21 AM, itchboy said:

    eWZvNDp.png

    I've decided to re-implement advanced healing into the mod. It is still quite rough and isn't the most user friendly. However I believe people will come around to it over time, and I might be able to improve it in the future.

    I'll also be updating the left hand GUI to be themed with the mod.

    I have re-added 

    Can't wait til i can play this mod, scripts like this is what makes you an amazing modder. You always go above and beyond with stuff to make it more immersive and unique while keeping it fun. It's insane how much you can push this game, It wouldn't have been possible either without everyone else that's worked on the mod too. good luck on the rest and don't overwork yourself.

    • Like 1
    • Upvote 1
  3.  

    4 hours ago, TheGreenGamer19 said:

    hate to be nitpicky but can you have a save on all missions so i can pick what I like so I dont have to beat every mission being a pain?

    Or is it hard to do that?

    here is one trick to unlock every mission, you will have to do it one by one but it won't take long, when you are in a mission type "fairz" then press ctrl + shift + f7, this will skip the mission, unlock it, and give you 100%. If Fairz doesn't work try fairy.

  4. On 10/10/2021 at 8:08 AM, AwesomeFireman2500 said:

    I have been playing Emergency 4 for a year, it's an absolutely amazing game. I decided to mess with the screen resolution, that was a mistake. I now cannot open  Emergency 4. Do I uninstall and reinstall? What happens if I do that? Do all the mods I installed get deleted as well? Please let me know as soon as possible.

    Juts reinstall. I'm sure after you reinstall you can change the screen res again, sometimes if you change things the game stops loading but it's only happened to me twice.

  5. On 9/26/2021 at 6:44 AM, BGM17 said:

    Little has been done in terms of new content for the mod. I am working on the fire station script with the intention of being able to mobilse units more realistically. I am also looking into various event scripts. Is anyone aware of a way to allow the event scripts from for example the copenhagen mod to work alongside the normal free play calls generated by the game? anyone out there with decent scripting skills would be a great help with regards to assisting me to implement some of the more complex features.

    I've also been working on the visuals of the game creating my own reshade preset and even attempted to add raytracing (which did work but was a complete waste of time!) Mainly tinkering with depth of field at this point trying to fine tune it. I have also attempted to change the fire effects so that fires emit light. If anyone has any mods which have changed and updated fire textures please get in touch.em4-2021-09-26-11-22-33-41.pngem4-2021-09-26-11-27-49-76.pngem4-2021-09-26-11-30-25-17.pngem4-2021-09-26-11-29-09-83.png

    em4-2021-09-26-11-10-40-29.png

    Man that map is nice! For the fire different fire stuff I think people on the DE forums have tried some different stuff and might be willing to help.

    • Like 1
  6. Hello. this site, the DE forums, and emergency 4 resources host mods as well as a discord called Emergency 4 central that hosts mods like west falls, here are some mods in development. I will also put mods getting updated.

    Project Nostalgia 80s update 

    Miami Dade update

    LA 3.0 units submod

    Northview county 2.5 

    Alaska mod (On Emergency 4 resources)

    Em3 missions converted to em4

    Boston Remastered 

    Montana 3.0

    Horry county South Carolina (Em4 central discord)

    Logi Valley (Em4 central discord)

    A Hill street blues update possibly depending on when they get back to it.

    EdgeWater

    I'll update the message if I remember more

     

    • Upvote 1
  7. Bug report: The bomb robot does not seem to spawn in sometimes (noticed it more near the corners of the map) and they also keep my bomb squad guy from moving (I also can't remove the invisible robot) 

    (Also ignore that exploded helicopter, the "car on fire" helicopter incident totally didn't happen again :) )

    (Images taken in 2 different spots,)

    20210721185209_1.jpg

    20210721184527_1.jpg

    • Thanks 1
  8. On 7/7/2021 at 3:53 PM, stockboy8 said:

    I've been rushing to give you all a progress report before I head off to vacation. I've done quite a bit of work on the mod and I'd just like to give you all a rundown of what I've done and added to the mod since I last talked, as well as a few screenshots.

    -Edited the map texture and changed much of the port area into a coastal shopping area, featuring new streets, routes, and a police station.

    -Added a 1999 Seagrave ladder truck, graciously provided by Firequi. I've garnished it with some short code 3 lightbars by Itchboy and ThinbluelineKY.

    -Started work on some unique skins on EmC_Unit and BorjaXmusic's MH65 Dolphin helicopter for Edgewater's USCG content.

    -Converted some boats from default em4 to be classified as buildings, as to create some realistic boat fires.

    Heres a screenshot of the shopping promenade with some action. I haven't been taking too many screenshots during development so theres not a lot to show y'all. You'll just have to trust my word I've been working on the mod

    20210705135114_1.thumb.jpg.c0d242fced7c9fa663ce338741402f17.jpg

    I'll repeat it just to be safe. Featured in this screenshot is a 92 pierce dash by EmC_Unit with a lightbar by Hoppah, and a 1999 Seagrave ladder truck by Firequi with lightbars by Itchboy and ThinBlueLineKY. If there is a mistake in any of these credits please DM me and I will correct them.

    Nice. Can't wait for more updates when you are done with vacation, 

  9. On 6/27/2021 at 9:55 PM, itchboy said:

    I'd like to give credit where due on that one: Those "new" songs are actually from Emergency 3, Em2 and Em1. All we did was include them as tribute to the older games because we like to remember where we came from. Personally I am glad that somebody paid attention to the music choices we put in.

    I never realized that, I usually have music off so I'll have to turn it on when playing.

  10. 7 minutes ago, Bort said:

    👍

    Thanks! I'll give it a try!

    I've been trying to find it in the config by turning things on that are off. I thought that might be it but I didn't get to testing that one yet. I'll try it and post the results!

    Is there an explanation of what all the settings in the config file are and do somewhere? 

    Most of the stuff in the config are just more in depth versions of the options such as shadows and stuff, but it also contains stuff like screen resolution and how far the camera can go in and out.

  11. 49 minutes ago, stockboy8 said:

    Very bad news for you all today. I had to system reset my computer- meaning that I've lost maybe a weeks worth of progress on the mod. Luckily- I backed up the mod recently so progress can resume as soon as I'm situated.

    Glad you had a backup. Looking forward to the next update.

  12. 5 hours ago, Bort said:

    I've seen youtubes where personnel can be seen when they would otherwise be hidden because they're behind something where they can be seen because they're a bright green color. An example is starts at 2:59 and goes through around 3:12 in this video where the fire fighter is behind the containers:

    Is that a feature of the Deluxe version? A mod? a config edit? My game doesn't do that and I would like it to. 
    I don't have the deluxe version, just plain ole em4. 

    I think it might be a deluxe version only thing.

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