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Emergency 3 - Walkthrough


Description

Walkthrough for Emergency 3

Note: Click Here before you begin to learn more about the Game Resources.

[pagetitle='A road accident near the construction site!']

Mission Requirements:
Extinguish the vehicle damaged in the accident!
Remove the vehicle damaged in the accident!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
2 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
1 Equipment Vehicle(RW) with 2 firefighters(FF)
1 ASF

Mission Solution:
Equip 1 firefighter from the firetruck with fire extinguisher and extinguish the fire in the car. Equip the other firefighter with the safety cutter to remove the trapped occupant from the car. As soon as fire is extinguished have both Fire Fighters get back in Firetruck and send it away from the scene.
Have the Paramedic from one of your ambulances treat the injured construction worker. Once the occupant from the vehicle has been removed. As soon as both patients are stable, transport them away from the scene.
Use the Tow Truck to load the damaged vehicle and send it away from the scene.

By Ash
[pagebreak]
[pagetitle='A stud farm on fire!']

Mission Requirements:
Extinguish all fires!
Rescue all persons from the guest house!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
2 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency Doctor(ED)
1 Equipment Vehicle(RW) with 3 firefighters(FF)
1 Aerial Ladder Vehicle(DLK) with 1 firefighter(FF) and 1 firefighter w/respiratory gear(FF/R)

Mission Solution:
Equip the 3 Firefighters from the Firetruck with hoses. Place 1 at each corner of house and 1 on hydrant across from the front of house. Have the regular firefighter from the Aerial truck drag the victim in front of house over to your Ambulances. Now equip that firefighter with a hose and put him on the other hydrant across from the front of the house.
Now use the firefighter with respiratory gear to enter the burning building with the help of Aerial Truck to remove trapped occupants. First victim will have a piece of building rubble on them that will have to be removed before you can remove them from the building. Once clear of the building with them, take them to your waiting Ambulances and have Paramedic begin treatment.
Send the Firefighter back into the building and escort the other trapped occupants out and to a safe distance away from the building. There are a total of 4 occupants in the building, including the one with the rubble on them.
Once both patients are stable, transport them away from scene.

By Ash
[pagebreak]
[pagetitle='Traffic check!']

Mission Requirements:
Redirect all speeders to the parking space!
Arrest the fugitive and take both the gangsters away!
Rescue the driver from the vehicle damaged in the accident!

Needed Vehicles:
1 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
1 Equipment Vehicle(RW) with 1 firefighter(FF)
1 Patrol Car(STW) with 1 Policeman(PM)

Mission Solution:
Once the mission starts watch the top of screen. It will tell you up there which car , by color, has been caught violating speed limit. Redirect that vehicle and let all others go.

In the cutscene a black car will pull up and shoot the camera. Once he takes off and gets to the other side of the bridge he will blow a tire and lose control of his vehicle.

First have the policeman exit the vehicle and pursue and apprehend the shooter. Once apprehended place him in patrol car and remove him from the scene. Second, have the firefighter get out a rescue cutter and free the trapped occupant. Then have your emergency doctor treat the victim. Once the victim is stabilized have your rescue medic place him in the rescue transport, have your doctor get in as well, and send them away.

By Ash

[pagebreak]
[pagetitle='Illegal road race!']

Mission Requirements:
Arrest the driver and take him away!
Extinguish all fires!
Remove the wreckage of vehicles!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
6 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
1 Patrol Car(STW) with 1 Policeman(PM)
2 Fire Truck(TLF) with 2 Firefighters(FF)
1 Fire Truck(TLF)
1 Tow Truck(ASF)

Mission Solution:
Be sure to send the fire and police units in first. The other vehicle in the race will park his car in a lot two streets over from scene just past a construction zone. Arrest and take him away.

Deploy one TLF on the street on side of store where other vehicle is. Use the Firefighters from TLF to drag the injured victims away from fire. Deploy the other TLF in front of store.

Deploy your 6 RTW where need be, but away from fire, to begin treating and transportating victims.

Deploy your ASF and retrieve the vehicle damaged in the race and remove it from the scene.

By Ash
[pagebreak]
[pagetitle='Multiple Crash']

Mission Requirements:
Dispel the bystanders from the lane!
Secure the scene of the accident!
Redirect the traffic on the highway!
Rescue all persons trapped in the wreckage of vehicles! (9) Transport all injured and dead persons to the hospital!

Needed Vehicles:
1 EKW Emergency Car(FGRL) with 1 Engineer(EG)
1 Patrol Car(STW) with 1 Policeman(PM)
1 Equipment Vehicle(RW) with 2 firefighters(FF) and 1 Fire Brigade
Diver(FBD)
1 Police Helicopter(PHC) with 1 Policeman(PM)
1 Salvage Vehicle(FGRR)
11 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)

Mission Solution:
These steps need to be completed in a very certain order, which will be outlined here.
Send the FGRL, STW, PHC, FGRR and RW to scene first.
Deploy the FGRL to switch box located near the overhead stop sign and activate this switch.
Deploy the STW to just past that and place the PM in roadway and re-direct the traffic off the roadway.
Deploy the PHC to other side of freeway where there is a break in the guardrail. Deploy the PM and have him question the citizen standing there.
Check this periodically and question whoever else stops there.
Deploy the RW to just in front of the motor coach. Have the occupants exit vehicle. Have the 2 FF get Rescue Cutters from the RW and start extricating victims from the vehicles. Start with the motor coach. Look for the tire tracks going through the guardrail and send your FBD into the water there.
Send your FGRR to the grassy area inside the broken guardrail to retrieve the vehicle your diver will mark. Once it is placed on the highway dont forget to have a FF extricate the victim in vehicle.
Start deploying your RTWs where you need to while the vehicle is being pulled from the water. You can begin treating and transporting the victims.
Make sure you assign a RTW to the victim in the first red car you see (already extricated) or she will die.

By Ash

[pagebreak]
[pagetitle='An Accident While Bunjee Jumping']

Mission Requirements:
Save the drowning Bunjee Jumper!
Find the missing Bunjee Jumper!
Take unconscious persons to the hospital!

Needed Vehicles:
3 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
1 Salvage Vehicle(FGRR)
1 Bridge Laying Vehicle(FGRB)
1 Transport Vehicle Motorboat(TFMB)

Mission Solution: (SECOND POSSIBLE SOLUTION UNDER THE FIRST ONE)

First possible solution:
Send FGRI with an engineer, three fully manned RTW, a FRGB, a FGRR, a RHF with a dog handling team and a RW with a diver. Let the engineer drive to the railway crossing and let him get out. To the west is the first stop sign, you can switch it on with the control box that is next to it. Now let the engineer WALK across the railway bridge to the second stop sign and switch it on. Let a RTW go to the crossing and let the personnel get out and treat the victim on the bridge. Let the FGRB make a bridge over the river (this can only be done at the green circle near the river). Let all units cross the bridge, let the RW and one RTW go to the north and stop by the bend in the road. A second victim is in the water fighting for his life, let the diver take him out and tell the doctor to treat him. Let the rescue dog search for the missing bungee jumper (I found him under the tree near the river, but it according to others the location may vary). When the dog finds the victim he will bark real loud, the FGRR then must pick up the tree so that the doctor can treat him. Take all wounded to the hospital and let the engineer switch OFF the stop signs so that trains can move on.

Second possible solution:
Deploy 1 RTW to the railroad crossing straight ahead of where units enter scene. Deploy all other units to riverbank near where the boat can be deployed at.
Have occupants from RTW near tracks exit vehicle. Send the RM down the track towards the victim on tracks. This part here gets a little tricky, but its all timing. As soon as you see the RM and victim on same screen (make sure that is your selected unit) a cutscene will happen with the train crossing activating. Watch the bottom of your screen and as soon as you see that they have the victim move your cursor to the right and send your RM there (it will let you do this even during the cutscene). After that send your RM with victim back to the RTW for exam and treatment by the ED.
Now have your TFMB begin laying a bridge across the river. Once laid send 1 RTW and the TFMB across and all the way up to the lake. Deploy the boat in water and rescue the victim that is right there. Begin exam and treatment with the ED. Send the TFMB back across the bridge and deploy the boat. Have the RM get in the boat and send it just past the bridge and deploy your RM there to retrieve the victim. Send the boat back to have ED begin exam and treatment. Send the FGRR across the bridge and just past a bridge where you will see a tree laying inside of a circle of rocks right near the bank. Move the tree and use the boat to rescue the victim there.
Send the boat back so exam and treatment can begin on that victim. Once all victims are stable, transport them away from scene.

By Ash

[pagebreak]
[pagetitle='A Tanker Smashes Into A House']

Mission Requirements:
Rescue all persons trapped in the wreckage of vehicles!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
4 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
2 Fire Extinguishing Tank(LPF)
2 Tow Truck(ASF)
1 Equipment Vehicle(RW) with 3 firefighters(FF)
1 Personnel Carrier Vehicle(MTW) with 6 Policemen(PM)

Mission Solution:
This is another mission where things need to happen in a certain order, and they will be outlined here. If you do this right, the two mission objectives can be completed before the tanker explodes.
First, deploy your 2 LPFs near the tanker and have them start spraying the tanker.
Next send 1 ASF down to remove the wreck closest to diner to clear the traffic flow.
Next send the MTW down to the area of the tanker and deploy the 6 officers.
They need to be placed around the area of the diner to help keep everyone away and evacuate those already too close.
Send your RW to the first wreck you see. Also send 1 RTW to the parking lot near the wreck.Have 1 FF get a rescue cutter and extricate the victim. Have the RM pick up that victim and take him into the parking lot for exam and treatment by the ED. Have the other ASF remove that wreck.
Have all 3 FFs get back into the RW and send it down near diner. Also send remaining 3 RTWs to the rear of parking area behind diner. Have the FF with the rescue cutter free the driver of the truck. Then have him put down the rescue cutter and take victim to the RTWs at rear of diner lot. Send the other two FFs into diner asnd get the victims there. Also send them to the RTWs at rear of diner lot. Have the three EDs there begin exam and treatment.
Send additional RTWs if you did not manage to clear all the victims before the tanker explodes.

By Ash

[pagebreak]
[pagetitle='Collapse of an Adventure Waterpark']

Mission Requirements:
Create an access to the dome!Needed Vehicles!
Evacuate all persons from the dome!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
1 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
1 EKW Emergency Car(FGRL) with 1 Engineer(EG)
1 Equipment Vehicle(RW) with 2 firefighters(FF) and 1 Fire Brigade Diver
1 Personnel Carrier Vehicle(MTW) with 3 Policeman(PM)
1 Salvage Vehicle(FGRR)

Mission Solution:
Use your FGRR to remove the debris blocking access to the interior. Use your Engineer in the FGRL to shut off the power. These two steps must be done prior to anyone entering the building.
Use your forces from your MTW to ensure no one enters the building.
Deploy the forces from your RW into the building to begin evacuating the victims. Naturally the diver will concentrate on the two victims in the water. Use your other forces to evacuate all the other victims, naturally the injured ones first. You must get even the non-injured people out to complete mission.
Treat and transport all victims, alive or dead, from the scene.

By Ash
[pagebreak]
[pagetitle='Avalanche Disaster']

Mission Requirements:
Clear debris from the street!
Track down 6 persons who are buried under the snow!
Disconnect the hydroelectric power station from the mains!
Rescue all persons trapped in the wreckage of vehicles!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
1 EKW Emergency Car(FGRL) with 1 Engineer(EG)
1 Salvage Vehicle(FGRR)
1 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
2 Rescue Transport Vehicle(RTW) with Rescue Medic(RM) and Emergency
Doctor(ED)
1 Rescue Dog Vehicle(RHF) with Rescue Dog Handler(RDH)
1 Equipment Vehicle(RW) with 1 firefighters(FF)
1 Aerial Ladder Vehicle(DLK) with 1 firefighter(FF)
1 Rescue Helicopter(RHC)

Mission Solution:
Use your FGRR to remove the debris that blocks your path to the main scene.
Then send your FGRL along the path to the Dam. Deploy Engineer and have them shut off power.
Then have the FGRR remove the larger pieces of debris trapping victims so they can be treated. There are 2 victims that need debris removed from them.
Send the DLK to house that looks like a porch on one end and send a firefighter in to search for victims.
Deploy your RDH and send him up into the snow to the first pair of skis you see. Have the dog begin searching there. All the victims are located near a pair of skis. There are 6 total. As you locate them, have the RHC claim the victims and take them to the ITW for exam and treatment.
Next deploy your forces from your RW. Have the FF get a rescue cutter and start extricating victims where neccessary.

By Ash

[pagebreak]
[pagetitle='Violent Demonstration']

Mission Requirements:
Extinguish all fires!
Arrest all demonstrators without using force as far as possible and take them away!
Bring all dioxin barrels to the land! (14) Transport all injured and dead persons to the hospital!

Needed Vehicles:
1 Water Cannon (WAW)
1 Personnel Carrier Vehicle(MTW) with 6 Policeman(PM)
2 Personnel Carrier Vehicle (MTW)
1 Patrol Car(STW)
2 Transport Vehicle Motorboat(TFMB)
1 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
2 Fire Extinguishing Boat(FLB)

Mission Solution:
First goal is to arrest all the protestors. Usa the WAW to keep them at bay.
Use your 6 personnel from the MTW to arrest all the protestors. Transport them all away from the scene.
Deploy one TFMB at each pier. One will be used to reclaim the floating barrels and the other to rescue all the drowning victims. Deploy the ITW near the TFMB that will be used to rescue the drowning victims.
Utilize the two FLBs to extinguish the fire in the boat.
If any of the barrels do sink here is the steps to take:
1 Equipment Vehicle(RW) with 1 Fire Brigade Diver(FBD)
1 Salvage Vehicle(FGRR)
Decontamination Vehicle (DP) with 1 Fire Fighter w/ ABC(FF/ABC)
Have the divers search the darker areas of water and use the crane to claim them once located. Use the FF/ABC to treat the diver once all barrels are retrieved.

By Ash

[pagebreak]
[pagetitle='Bomb Scare In The Cinema Complex']

Mission Requirements:
Extinguish all fires!
If possible: Arrest the bomb planter and accomplices!
Defuse the bomb!
Evacuate the cinema complex!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
2 Personnel Carrier Vehicle(MTW) with 6 Policeman(PM)
1 Police Helicopter(PHC) with 2 Police Psychologist(PP)
1 Equipment Vehicle(RW) with 3 firefighters(FF)
3 Fire Truck(TLF)
1 Salvage Vehicle(FGRR)
1 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
2 Rescue Dog Vehicle(RHF) with Rescue Dog Handler(RDH)
1 EKW Emergency Car(FGRL) with 1 Engineer(EG)

Mission Solution:
First use the PHC to evacuate the building. Then use the policeman to send them far away from the building. Then send Policeman in to detain and evacuate those individuals in the building that did not follow orders from the PHC.
Send the Engineer in to defuse the bomb.
Send 2 Policeman to arrest the bombers, they are located near a phone booth near the Cinema.
Distribute the three TLFs around the building to extinguish the fires that will start after the explosion. Make sure they are far enough away from the building so they are not destroyed during the explosion.
After the explosion, make sure to treat all the injured. There may be victims trapped under the rubble, use the FGRR to free them. There may also be individuals trapped behind the Cinema, use the search dogs to locate them.

By Ash

[pagebreak]
[pagetitle='Crash of a Military Test Aircraft']

Mission Requirements:
Decontaminate all contaminated persons!
Extinguish all fires!
Find the experimental long-range missile!
Recover the experimental long-range missile!
Transport the experimental long-range missile!
Recover the black box of the test aircraft!
Rescue the pilot and co-pilot and transport them to the hospital!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
2 Rescue Helicopter(RHC) with Rescue Medic(RM) and Emergency Doctor(ED)
1 Rescue Helicopter(RHC)
1 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
1 Bridge Laying Vehicle(FGRB)
1 Salvage Vehicle(FGRR)
1 EKW Emergency Car(FGRL) with 1 Engineer(EG)
1 Fire Extinguishing Tank (LPF)
1 Equipment Vehicle(RW) with 1 Fire Brigade Diver(FBD) and 1
Firefighters(FF)
1 Decontamination Vehicle(DP) with 2 Fire Fighter w/ ABC(FF/ABC)
1 Transport Vehicle Motorboat(TFMB)
1 Salvage Vehicle(FGRR)
1 Fire Extinguishing Aircraft(LF)
1 Aerial Ladder Vehicle(DLK)
1 Fire Truck(TLF)
1 Towing Vehicle(ASF)

Mission Solution:
First take the 2 RHCs with the RM and ED and land them on the base near the two victims to treat them. Make sure to transport them once ready.
Then take the FGRB to the location indicated on the map and build a bridge.
Setup your ITW over by the church.
Now send the DLK and the DP to the church tower to rescue the pilot stranded on the tower. Have a FF/ABC take the injured pilot to the ITW for treatment, then get back in the DP.
Now send the LPF into the forest to extinguish forest fires. Also send the TLF over near the cockpit. These units both need to be assigned to cooling the smoldering engine near the cockpit.
Now send the RW and the DP to the cockpit. Use 1 FF with Rescue Cutter to free pilot. Now send the FF to the DP for decontamination. Have the FF/ABC take the pilot into the DP for decontamination. After the pilot is released from the DP, have the FF/ABC place him on the ground. Now use the RHC with no staff to transport the pilot to the ITW for treatment.
As soon as the forest near the base catches fire, send the LF to that area.
Make sure to set the tarhget at about the middle of the burning area. Make sure to check the area after the LF makes it drop to ensure the fire is extinguished. Repeat if neccessary.
In the lake there is a dark mark , that is where the sunken rocket is located. Send a diver in to look for it, and then have the FGRR retrieve it.
Use the ASF to transport it to the base (not the military base.
There are 2 campers on the lake that need rescued. Send a TFMB with 2 FF/ABC to rescue them. Take them both to DP for treatment. Then transport them using the RHC with no staff to transport them both to the ITW for treatment.
Make sure to transport all the patients out of the mission area.
And finally send the FGRL to retrieve the Flight Recorder.

By Ash
[pagebreak]
[pagetitle='A Train is About to Ram Into the Station Concourse']

Mission Requirements:
Evacuate the railway station!
Extinguish all fires!
Rescue all persons trapped in the wreckage of the train and vehicles!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
1 Police Helicopter(PHC)
1 Personnel Carrier Vehicle(MTW) with 6 Policemen
3 TLF with ever 2 Firefighters(FF)
1 Equipment Vehicle(RW) with 3 Firefighters(FF)
4 Intensive Transportation Vehicle(ITW) with 1 Rescue Medic(RM) and 3 Emergency Doctor(ED)
1 Rescue Dog Vehicle(RHF) with Rescue Dog Handler(RDH)
1 Salvage Vehicle(FGRR)

Mission Solution:
First send the PHC to evacuate the terminal with the loudspeaker. Then start using the policeman to close the roads near the terminal.
Send 1 TLF and the 3 firefighters equipped with hoses into the station to the side of entrance. Also send the FGRR there.
As soon as the concourse "is hit" send the remaining TLFs out to extinguish fires.
Equip whatever firefighters are neccessary with Rescue Cutters and use the FGRR to free victims from the councourse shop and from the cars.

By Ash

[pagebreak]
[pagetitle='A Sniper Threatens the Town']

Mission Requirements:
Arrest the gangsters and take the in to custody!
Transport all injured and dead persons to the hospital!

Needed Vehicles:
2 x SW with 3 police officers & 3 shooters in each sw
1 x STW with a police officer and a psychologist
1 x RTW with doctor and paramedic
3 x TLF with firefighters mask
1 x RW with firefighters mask

Mission Solution:
Send in two SW with three police officers and three shooters each, a STW with a police officer and a psychologist, a fully manned RTW, three TLF and one RW with firefighters with masks. Send the RTW and the STW to the bank, let a doctor treat the victim and take her to hospital ASAP. The officer can interview witnesses. Park the fire trucks one street north of the bank on the main road. To stop the sniper you�ll have to show police presence at several strategically points, let one SW drop of a police officer and a shooter near a hotdog stand with a lot of benches in front of it (northwest of the bank) and south of the church (west of the bank).
Then let it proceed to an alley west of the bank and press shift+B to kill the lights and sirens. The other SW needs to drop of a police officer and a shooter near the market place (east of the bank) and then park near the two ladies with baby carriages the southwest of the bank, kill the sirens. If anyone else gets shot send a fully manned RTW and take the victim to the hospital ASAP.
Because of the police presence in public places the sniper and an accomplice will rob the bank, trying to get out of the whole situation. Let the psychologist talk to them, they want a getaway car in five minutes and the removal of all police forces. Send a getaway car (green car in the police vehicle screen) but wait with placing it in front of the bank. First make sure that both SW face the bank and that the shooters are armed with flash bang grenades. Let the psychologist, the STW and the RTW go back to base. Park the getaway car in front of the bank, but park it as far away from the entrance as possible. When the thugs come out drive the western SW to the bank (put the sirens on by pressing B), they will shoot the SW. Let TLF park west, north and east of the bank; cause the sniper has set the bank on fire. Make them extinguish the bank. Let the other SW park behind the two thugs and let the shooters come out and throw the grenade. Now arrest the thugs and take them away. The RW should park in front of the bank, one firefighter should be equipped with a hose and extinguish the front of the bank, the other two should evacuate all the victims from the bank (there is one wounded victim so call for a fully equipped RTW). Once all people are safe (the alley west of the bank is a good spot for them) let the firefighters grab an extinguisher and put out the fire from inside the bank. There is an office still burning which can only be extinguished with an extinguisher. Once the fire is out transport all wounded and the two prisoners to the base.

By PyroThijs

[pagebreak]
[pagetitle='Gale Front']

Needed Vehicles:
2 Rescue Dog Vehicle(RHF) with Rescue Dog Handler(RDH)
2 Equipment Vehicle(RW) with 3 Firefighters(FF)
1 Equipment Vehicle(RW) with 2 Firefighters(FF) and 1 Fire Brigade
Diver(FBD)
1 Fire Extinguishing Tank(LPF) with 3 Firefighters(FF)

Mission Solution:
Send your RHF to the center of town, where they should locate two victims.
Now send a firefighter with a rescue cutter to the truck at the outskirts at town, and rescue the trapped driver. Then have the FGRR move the vehicle over to the side, and your dogs should locate one more injured party.
Send a FF with a Firemans Axe to the house and break down the door. Then move the piece of rubble to be able to rescue one more victim.
There isa vehicle in the center of town near a tree with a victim that needs extricated, send a firefighter with a rescue cutter to free him.
Once you see the cutscene showing the vehicle in the river, send the diver in to mark it. Then send the FGRR to retrieve it. Use a firefighter with a rescue cutter to remove the trapped party.
Now let your dogs search further and they will find two victims under rubble. Use your FGRR to move the debris and rescue those victims.
There will be several fires that break out, use the LPF to ensure that all fires are extinguished.

By Ash

[pagebreak]
[pagetitle='Demolishing a High Rise Building']

Needed Vehicles:
1 x STW fully loaded with police officers
1 x MTW fully loaded with police officers
1 x RW with 3 firefighters
1 x DLK
4 x LPF
1 x FGRR
2 x ITW with 3 doctors and 1 paramedic in each

Mission Solution:
Send a STW and a MTW fully loaded with police officers, a RW with three firefighters, a DLK, four LPF, a FGRR and two ITW with three doctors and a paramedic each. On arrival send the STW near the traffic lights and let one officer divert the traffic. You can park the MTW on the bus lane, four officers need to send the crowd and the workers near the gates away (only on the road they will be safe) and use the other ones to save the people from the construction yard. Park the DLK, one LPF and the RW near the fountain (but not near the high rise building) park one ITW near the TV-vans (but not on the exit of the construction yard else it will blow up), park the other on the bus lane, also park the FGRR here. Send the remaining LPF to the rear of the building.
After a few minutes the building will blow (you don�t have much time for the evacuation). Several wounded will be lying on the streets. There is a construction worker lying in front of the building, rescue him first (the building will collapse further). One firefighter needs to get a rescue cutter and open the two cars in front of the building. The third one needs to get an inflatable cushion to rescue the persons in the adjacent building (some started panicking and can only be rescued this way). Use the DLK to rescue the two wounded persons, once
everybody is out, park the LPF in front of this building. There are two injured lying under a piece of debris near the fountain, use the FGRR to free them.
A fire will break out, it should be stopped immediately by the LPF, if the fire spreads to the other side of the street surround the building and call in more LPF to combat the fire. Treat all the wounded. Depending on how far back you got the crowd you will need to call in additional transport. Transport all wounded to the hospital, extinguish all fires and stop redirecting traffic. After you�ve accomplished all this the mission should be a success.

By PyroThijs

[pagebreak]
[pagetitle='Derailment of a Train']

Needed Vehicles:
Check in the walktrough it's easier ;)

Mission Solution:
This is the toughest mission of the whole game and frankly I think luck is the only decisive factor to complete this one. All I can do is giving you some guidelines to help turn your bad luck around, but this one is mostly up to you.
Send in two MTW with three police officers each, a fully manned RTW, about twenty-five TLF and two RW fully manned with firefighters with respiratory devices. Send in one RW to the factory to the east and a RW and a MTW to the holiday site in the northeast. Send in the other MTW with the
RTW to the southern railway crossing. Have the police officers arrest the three kids and take them away. Let the doctor and the paramedics walk to the train driver and treat him. Let the other MTW evacuate the three road workers (the one diverting traffic cannot be rescued, but he doesn�t get injured either). Now send in both MTW to evacuate the two people on towels near the lake, take all evacuees to the base. Let the firefighters from the RW take a hose and connect it to a hydrant at the factory or the camping site. Divide the TLF as followed:
West of the train accident: there is a small wooden house with a gas tank in the forest, from this house there is a path through the forest heading southeast towards the railway. Put three TLF on that path, put two near the house and another two or three on the road leading towards the north. Also send in three backup TLF to that area to support the others when necessary.
East of the train accident: place two TLF near the southwest corner of the lake and place three TLF at the fire watch tower. Divide the other TLF alongside the road from the holiday site to the railway crossing.
By now there should be fireworks coming from the train (the first time you probably haven�t done all the preparations, don�t worry you�ll get the hang of it). Pick up the engine driver and put him in the ambulance together with the doctor, send the ambulance to the base. A few seconds after the fireworks the train will explode (you cannot prevent the train form exploding, but the longer you wait evacuating the engine driver, the longer it takes for the train to explode). A fire will start west and east of the railway. West of the railway the fire will spread north and towards the southwest, send in a LF to stop the fire spreading towards the north. Check if the TLF on this side start extinguishing the fire and if necessary place the backup TLF in strategic positions. The fire on the western side should be under control now but be sure to check once in a while if it doesn�t spread.
The east side is a whole other story: the fire will be out of reach of your TLF for some time and it will develop into a massive fire. Make sure the fire doesn�t reach the following places: the factory terrain, the northeast side of the lake, the small line of trees near the coast. If it does reach these places you need to make every effort to stop the fire from spreading any further, or else it will go out of control. You can send in a LF to stop the fire
spreading towards the lake and the TLF need to make sure that the fire doesn�t spread �over� the road. If necessary send in extra TLF, but make sure your bank balance doesn�t get any lower than 4000 credits (you�ll need them to pay for extra RTW). When the fire grows big enough the fire watch guy will flee the tower, send in a STW with one officer to rescue him. Use the LF to make sure the fire doesn�t spread north or to far towards the factory.
When the fire goes on and one the forest will burn down and so the fire will grow smaller by itself, extinguishing it should become a little easier now providing you have enough TLF standing by near places the fire can spread to. Once the fires are almost out (it took me almost half an hour to control the fires and much longer to put them all out). Send a firefighter with an axe in all the cottages on the holiday site. There are several wounded here if the fire came to close. Send in fully manned RTW to treat them and take them to the hospital. Also check the paths in the west side of the forest: some civilians may have been wounded because of the heat of the fire.
Once all fires are out, all the wounded have been transported and the town, the factory and the holiday site have been spared, you have accomplished the toughest mission in the game. Congratulations on such a brilliant achievement.

By PyroThijs

[pagebreak]
[pagetitle='Explosion in a Chemical Factory']

Needed Vehicles:
2 x LPF
+- 15 x TLF
1 x ITW with 3 doctors and 1 paramedic
2 x ambulance with 1 doctor and 1 paramedic in each
1 x FGRR
1 x DEKON with 3 abc firefighters
1 x PHC

Mission Solution:
Send in two LPF, about 15 TLF, a FGRI with an engineer, an ITW with three doctors and a paramedic, two fully manned ambulances, a FGRR, a DEKON with three ABC firefighters and a PHC. Tell the PHC to evacuate the buildings west and east of the explosion.
On arrival send two TLF to the southwest corner of the burning building (if the park west of this building catches fire send in a LF to put it out), two to the northwest corner, two to the south of the plant that is south of the burning building and three to the gas tank north of the burning building (let one of them cool the big tank next to the gas tank). Send the engineer to the south of the pipeline (the one that runs east of the exploded factory). Send the two LPF in the alley next to the pipeline to protect the adjacent building. Let the engineer pull the switch to stop the gas, now let him drive to the north of the pipeline and pull the second switch.
Let two TLF extinguish the containers next to the exploded building and divide the remaining TLF to where you most need them. Once the engineer has pulled the second switch let him drive to the train gate in the east and open it so the train can get
away. Now drive to the big building east of the exploded factory let the engineer enter the building and press the big red button in the top right hand corner of the factory. Send the engineer out of harms way. Send the DEKON to the building west of the exploded factory, let one of the ABC-firefighters grab an axe from a TLF and bash the door. Rescue the three victims and let the people from the RTW treat them (don�t park the RTW to close to the fire or else they�ll explode). Now let the FGRR make an opening in the factory. There are three pieces of debris lying in front of the entrance. You must remove them in the right order (top one first) else the other pieces will fall on the injured persons. Once the debris is removed let the ABC firefighters rescue the people in front of the entrance that are lying under pieces of debris and take them in the ITW. If the park or the pipeline have caught fire send in a second LF to put it out (the park has priority over the pipeline). Let doctors treat the injured (there is also an injured in the small building in the top right hand corner of the screen) and let the ABC firefighters decontaminate them. One injured is lying under a big piece of debris; you�ll need the FGRR to move that for you, the other ones can be freed by firefighters. Once all the injured are decontaminated and taken away to the hospital and all the fires are out you have won the mission.

By PyroThijs

[pagebreak]
[pagetitle='Climatic Upheavals']

Needed Vehicles:
You can't order vehicles in this mission

Mission Solution:
To make sure you understand what�s going on: due to a climate change rescue vehicles cannot travel the roads anymore, so you�ll only have resources that can walk and two helicopters at you disposal. You�ll have to be very careful not to lose the resources, because they are replaced with only one resource of the same type. Wolves are seen in the area and that�s why you�ll need to rescue all injured and uninjured persons and take them inside your base camp (the emergency tent).
All right, lets get started: arm the three shooters and place them near the people southwest of your base camp, have police officers and firefighters pick them up and take them to the emergency tent. The first wolves will appear: shoot them but make sure the shooters do not stand in front of each other (or else they�ll wound each other). Now let a fire fighter with rescue cutters open the car in the alley and use the RHC to transport the wounded to your base camp. Retreat the firefighter. Use the RHC to search for the two injured persons on the rooftops. One is near the intersection north of the base camp and the other is west of the people standing under
the giant ship. Rescue the people under the ship next.
Send the shooters to the intersection near the ship and send a firefighter and a firefighter with rescue cutters after them. Wait until the wolves from the north have passed. At the intersection there is a victim buried under debris, use the normal fire fighter to rescue him. Send the firefighter with the cutters to a car north of the crossing and cut it open. The firefighter can stand near the burning pile of debris, wolves won�t attack him there. Use the RHC to rescue the victim. Send the shooters to the base camp. East of the base camp there is a house where smoke is coming out of the chimney. Wait until the wolves have passed, now send in two police officers and rescue the persons inside. Near the house there is another person buried under debris, use a firefighter to rescue him. Let shooters keep watch and shoot the wolves that come by.
North of the base camp there is a street with a car buried under the snow and some people standing near a burning barrel. Send in the shooters for protection and let the firefighters and police officers rescue the persons near the barrel. Use a firefighter with rescue cutters to open the vehicle. And then let
him return to your base camp, use the RHC to rescue the victim. This was the last wounded victim.
Remember the burning pile of debris in the north? Send the shooters and all firefighters and police officers towards that burning pile. There is an alley to the east and at the end of the alley there is another house with smoke coming from the chimney. West of this house there is another house and west of that building is an alley, position the shooters near that alley facing north (wolves will appear here). Now let the other rescue services walk towards the house. A cut scene will follow: the house explodes and people are running towards the street. The wolves will now appear, shoot all five of them and take the victims back to the base camp (don�t go via the main street but return via the alley and head south!). You�ll probably need two trips to rescue everybody.
Once everybody is inside the base camp the mission is a success.

By PyroThijs

[pagebreak]
[pagetitle='Terorist Attack: Dirty Bomb']

Needed Vehicles:
18 x TLF
1 x ITW with 3 doctors and 1 paramedic
1 x RW with 3 firefighter mask
1 x DEKON with 3 ABC firefighters
1 x DLK
1 x FGRR
8 x ASF

Mission Solution:
Send in 18 TLF, an ITW with three doctors and one paramedic, a RW with firefighters with respiratory devices, a DEKON with three ABC-firefighters, a DLK, a FGRR and eight ASF Send one TLF to each smoking car and cool it down so they won�t explode. Place five TLF west of the mall, five north of the mall and five east of the mall, spread them so they�ll each extinguish a different part of the building. Let the ASF trucks remove the contaminated pieces of debris lying on the street (there�s green smoke coming from them). Let the ABC firefighters decontaminate the contaminated victims and place them in the ITW. Use a firefighter with rescue cutters to free the two people inside wrecked cars (both in the middle of the street). Once the fire in the southwestern building is out place the DLK there and have firefighters enter the room, there is an old wounded lady here, rescue her and have a doctor take a look at her. Also rescue the wounded under the big piece of debris lying in the middle of the street (use the FGRR to pick it up) and the two wounded that are lying inside the collapsed building to the east of the exploded shop. If necessary call some ambulances for transport. Extinguish all fires and take the last two pieces of contaminated debris from the inner court.
By now a message should appear: a plain clothed policeman tracked the terrorists down to a hotel, but got shot trying to arrest them. The terrorists now hold the hotel guests hostage. The hotel is located
northeast of the exploded store, the injured officer is lying in front of it. Use a RHC to rescue him and take him away to a safe resort. Call in reinforcements: a SW fully manned with shooters and an MTW with three police officers, one psychologist and two shooters. Place roadblocks on all roads that lead to the hotel (north, east near the crossing, west of the intersection and south near the intersection). Have police officers divert the traffic and park the MTW out of harms way. You�ll get a second message stating the CIA was informed that more terrorists are on their way to the hotel in a black van. Park the SW near the roadblock in the south. Arm all shooters and make sure they are standing behind the SW. When the black van arrives its tires will pop and six (!) terrorists will get out and start shooting the SW. Let the shooters return fire and take all terrorists down. Call an ITW to transport the wounded.
Now let�s focus on the hostages: let the psychologist talk to the terrorists in the hotel and call in an escape car and an FGRI with an engineer. Let the shooters stand north of the northern roadblock and park the getaway vehicle in front of the hotel. The terrorists will drive away in northern direction, their tires will pop too and they will get out. Arrest them (they won�t stop and shoot but run away). Send the engineer in the hotel to disarm the
bomb and let the shooters take the hostages out of the hotel. You completed the last mission, enjoy the movie and congratulations!
If you get a score of 95% or more you�ll be awarded the national gold medal for your excellent management of rescue forces.

By PyroThijs


[pagebreak]
[pagetitle='Game Resources']
 

Game Resources

This section will be broke down into several additional sections to break everything down by category. In each of these categories will be a list of the equipment types available and a list of their individual equipment abilities. This will also include a list of the various personnel available in that category and their abilities. In each of the sub-categories I will review the personnel and their abilities first. Listed behind each item/description there will be an abbreviation contained in parentheses that will be used periodically through this walkthrough.

1. Fire Units ,Personnel and Available Equipment

A. Available Equipment

  • Fire Extinguisher (FE) - Used to extinguish small fires and cool small hot spots.
  • Fire Hose (FH) - Used to extinguish larger fires and cool larger hot spots.
  • Rescue Cutter (RC) - Used to aid in removing trapped individuals from wreckage.
  • Power Saw (PS) - Used to remove trees that may be blocking a path you need.
  • Fireman's Axe (FA) - Used to break down locked doors to gain access to trapped individuals.
  • Inflatable Life Net (ILN) - Placed near a building with individuals trapped on higher fllors to evacuate them.

B. Available Personnel

  • Fire Fighter (FF) - Cost 25 Credits. Can use all available equipment and relocate injured victims.
  • Fire Fighter w/ Respiratory (FF/R) - Cost 75 Credits. Used in heavy smoke situations. Can use fire extinguisher, fire hose and power saw. Can also relocate injured victims.
  • Fire Fighter w/ ABC (FF/ABC) - Cost 100 Credits. Used in situations with chemical, biological or radioactive exposure. Can use fire extinguisher, fireman's axe and relocate injured victims.
  • Fire Brigade Diver (FBD) - Cost 250 Credits. Used to rescue vitims in water. Also used to search for sunken objects and mark them for recovery.

C. Available Vehicles

  • RW - Equipment Vehicle (RW) - Cost 1500 Credits. Transports 3 Teams. Carries all available equipment and can transport all personnel.
  • TLF - Fire Truck (TLF) - Cost 2500 Credits. Transports 3 Teams. Equipment - FE and FA. Can transport all personnel.
  • DLK - Aerial Ladder Vehicle (DLK) - Cost 2500 Credits. Transports 2 Teams. Carries no equipment. Can Transport all personnel. If placed near a multi-story building will transport a fire brigade team to higher floor to evacuate trapped victims.
  • LPF - Fire Extinguishing Tank (LPF) - Cost 3000 Credits. Transports 2 Teams. Carries no equipment. Can Transport all personnel. Design makes it suitable for fighting extremely hot fires.
  • ASF - Towing Vehicle (ASF) - Cost 250 Credits. Carries no equipment. Transports no personnel. Used to remove vehicle wreckage and certain pieces of debris.
  • Dekon P - Decontamination Vehicle (DP) - Cost 2500 Credits. Carries no equipment. Can only transport FF/ABC. Helps decontaminate those who have been exposed to biological, radioactive or chemical substances.
  • TFMB - Transport Vehicle Motorboat (TFMB) - Cost 750 Credits. Carries no equipment, but can carry fire brigade teams equipped with equipment. Can carry 4 fire brigade teams AND 4 rescued parties. Used to transport resources in water. Can rescue victims in water and retrieve objects in water.
  • LF - Fire Extinguishing Aircraft (LF) - Cost 4000 Credits. Used to combat fires spread over a large area. Do not use in residential/inhabited areas as people will be hurt from spray. Once assigned to mission it will not be available again for three minutes.
  • FLB - Fire Extinguishing Boat (FLB) - Cost 3000 Credits. Carries no equipment. Transports no personnel. Used to extinguish items on/near water. Has an extremely long range.

2. Technical Units and Personnel

A. Available Personnel

  • Engineer (EG) - Cost 500 Credits. Used to repair defective signals and crossings. Can also operate a wide variety of equipemt meant to turn on/off certain items.

B. Available Vehicles

  • FGrL - EKW Emergency Car (FGRL) - Cost 150 Credits. Used to transport EG from location to location as fast as possible.
  • FGrR - Salvage Vehicle (FGRR) - Cost 2000 Credits. Used to lift/move heavy loads to rescue people trapped under it or to create a path to reach victims.
  • FGrB - Bridge Laying Vehicle (FGRB) - Cost 3000 Credits. Used to lay pontoon bridge to allow emergency vehicles to cross river. Once a pontoon bridge is laid, it can not be retrieved.

3. Police Forces Vehicles, Personnel and Equipment

A. Available Equipment

  • Roadblock (RB) - Used as a barrier for blocking streets or paths. If a car runs over a roadblock it functions as a spike strip and will flatten their tires. Can be picked up and moved if neccessary.
  • Stun Grenade (SG) - Should only be used in dangerous or unpredictable situations. Blinds and Disorients all people in bladt radius.

B. Available Personnel

  • Policeman (PM) - Cost 25 Credits. Can use roadblock. Used to interrogate and arrest people.
  • Police Psychologist (PP) - Cost 25 Credits. Used to negotiate with hostage takers or talk to a panicked citizen to help calm them down.
  • Marksman (MM) - Cost 200 Credits. Can use stun grenade. Can interrogate and arrest people if weapon is not drawn. Weapon provides a non lethal shot everytime.
  • Sharp Shooter (SS) - Cost 350 Credits. Carries a standard precision sharp-shooter rifle. Used only in extreme situations as every shot is fatal.

C. Available Vehicles

  • StW - Patrol Car (STW) - Cost 150 Credits. Transports 2 members of the police forces. Can also transport arrested persons.
  • MTW - Personnel Carrier Vehicle (MTW) - Cost 500 Credits. Transports 6 members of the police forces. Carries Roadblock. Can also transport arrested persons.
  • SW - Special Car (SW) - Cost 1000 Credits. Transports 6 members of the police forces. Carries Roadblock and Stun grenade. Can also transport arrested persons. This is basically a armoured police van.
  • PHC - Police Helicopter (PHC) - Cost 3000 Credits. Transports 2 members of the police forces. Can automatically track vehicles/people with its spotlight. Has externally mounted loudspeakers that can be used to evacuate a building.
  • WaW - Water Cannon (WAW) - Cost 1000 Credits. Used to hold and/or push back a crowd with its auto slewing water cannon.

4. Rescue Service Teams

A. Available Personnel

  • RM - Rescue Medic (RM) - Cost 25 Credits. Used to move victims from mission area using rope stretcher.
  • ED - Emergency Doctor (ED) - Cost 75 Credits. Only he/she can perform exam on patient prior to transport. Can also make reanimation attempt if neccessary.
  • RDH - Rescue Dog Handler (RDH) - Cost 75 Credits. Consists of handler and rescue dog. Unit is responsible for searching for and locating people in obscure areas or trapped under debris.

B. Available Vehicles

  • NEF - Emergency Ambulance (NEF) - Cost 150 Credits. Transports 1 member of rescue services. Used to transport emergency doctor to scene quickly.
  • RTW - Rescue Transport Vehicle (RTW) - Cost 500 Credits. Transports 2 members of rescue services. Used to transport ED and RM to scene and then take victim away from scene.
  • RHF - Rescue Dog Vehicle (RHF) - Cost 150 Credits. Transports 1 member of rescue services. Used to transport the rescue dog handler and rescue dog to the scene.
  • RHC - Rescue Helicopter (RHC) - Cost 3000 Credits. Transports 2 members of rescue services. Used in areas not accessible by ground. Injured can be airlifted with stretcher and taken elsewhere.
  • ITW - Intensive Transportation Vehicle (ITW) - Cost 3000 Credits. Transports 4 members of rescue services. Transports 9 victims. Used to treat and transport a large number of patients. Victims must still be examined by doctor before entering, but will be stabilized automatically once inside.

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