Jump to content
Hoppah

[EM3] Los Angeles Mod By Hoppah

Recommended Posts

:6: so i hate to be the one to ask this and look like a total n00b... has anyone done a walkthrough on the LA- only missions? I'm having difficulties.... i.e. the second Experimental aircraft crash mission (L.A. only) I can't seem to get the fires out fast enough and either lose or, as I just finished playing, get a 23% with a time of over half an hour(bad), personal injuries(bad, but none of my units, all soldiers on the base), and property(bad, due to fires spreading out of control). If none have been made yet, I have been able to get 100% on some of the missions and would be more than happy to contribute to said LA mission walkthrough.

I appreciate everything you guys do, and especialy all the help, seeing as I can't do half of it :P

Novius

Propably, the adjustments to calculate your score aren't right. This is quite difficult to make perfect.

Link to comment
Share on other sites

Guest rsdworker1

hello hoppeah - i love the LA vehicles and expanded options but in free play - which emergency vehicle for taking away over turned cars and wrecks - because i couldn't find it

and also when i restart freeplay after exiting game - it crashes - it displays error message

i have Los Angeles Mod v2.5 on my computer

thanks

Link to comment
Share on other sites

hello hoppeah - i love the LA vehicles and expanded options but in free play - which emergency vehicle for taking away over turned cars and wrecks - because i couldn't find it

Check in TEC there it should be

and also when i restart freeplay after exiting game - it crashes - it displays error message

Normal error, can't be fixed

Link to comment
Share on other sites

i was wondering Hoppah, the police station that you will being adding to the LA Mod for EM4 is there a plan to released that goodie into the EM3 version of the LA Mod maybe? :sporty:

The plan is great, of course. But it's too much work for me.

That's why I've stopped modding for Emergency 3.

Link to comment
Share on other sites

hoppah. hey look i have little problem.. i installed the em3 and got the update and then installed the la mod.... it boots up ok but after the 1st incident report it says sorry for the error would you like to send a report?? please help.. this is one game that i truely love after i got out of the air force... im currently in the vfd program and going into my paramedic class this fall... so please help me with having some fun...

thanks

Adam

Link to comment
Share on other sites

Did you a forum search?

What processor do you have?

What graphic card do you have?

What amount of ram do you have?

Do you have a normal pc or a laptop?

Did you update your graphic drivers to the latest version of those?

yes stan.. i have all the requirements for my desktop...

no i did not do a forum search... sorry.

look i thought that this was the right forum so i apoligize.

anyway this is a game that i love and would be more than happy if you helped me find out what i could do to fix this problem.

thanks adam

Link to comment
Share on other sites

hoppah. hey look i have little problem.. i installed the em3 and got the update and then installed the la mod.... it boots up ok but after the 1st incident report it says sorry for the error would you like to send a report?? please help.. this is one game that i truely love after i got out of the air force... im currently in the vfd program and going into my paramedic class this fall... so please help me with having some fun...

thanks

Adam

I think you have this error because:

- You don't have installed your latest graphic drivers (that really solves alot of problems).

- Or because you don't have DirectX 9.0c (required for Emergency 3 I thought).

- Or because patch 1.3 isn't installed (required for the latest version of my mod).

Sometimes a reinstall of Emergency 3 works too. :)

Good luck,

Hoppah

Link to comment
Share on other sites

And again...

What processor do you have?

What graphic card do you have?

What amount of ram do you have?

Do you have a normal pc or a laptop?

Did you update your graphic drivers to the latest version of those?

Or i can't help you

processor is a pentium 4 cpu 3.40

graphics card is a nvidia 5600

ram is 2.00 gb

Desktop pc

Link to comment
Share on other sites

i was playing and no dispatch there was a guy needing medical assitance in front of my station and as i was going to him i saw a tree on fire that i never got dispatched for is that supposed to happen?

and how do i get my trucks parked in the station they all seem to just clutter behind it?

sorry if its already been asked

Link to comment
Share on other sites

i was playing and no dispatch there was a guy needing medical assitance in front of my station and as i was going to him i saw a tree on fire that i never got dispatched for is that supposed to happen?

and how do i get my trucks parked in the station they all seem to just clutter behind it?

sorry if its already been asked

Sometimes a call that comes in causes different kinds of damges, a gas explosion for example can not only blow up buildings, but it can wreck cars and injure people as well. So maybe the burning tree was caused by a prior incident and you didn't notice it in all the excitement. Sometimes burning trees are caused by lightning that strikes, when it storms lightning can strike like 5 times in different places, when you are not paying attention you might only see four calls coming in. And off course there is the possibility that there was a little error and the program indeed did not send a dispatch notice to you, it s*cks but it happens.

There is only one way I can think of to park your trucks in the right place, but it takes a lot of effort. You'll have to adapt the mod yourself. When you load the map into the editor you'll notice a blue square box (a so called 'virtual object') behind both fire stations and in front of the police station and the hospital. Those boxes have names corresponding with the command that sends them back to base (gotofirestation etc.)

Now if you make a virtual object for each vehicle (press F5, then press new to make a new virtual object, click wher you want it), asign a diferent name to each box (for example gotowatertender1) and make a 'go back to base' command that matches those names for each vehicle, all the vehicles will go back to their own space. Making the back to base command is easy: copy the gotofirestation command and change its name into the name of the blue box (gotowatertender1 in this example). Then open the file and do the same.

When you have made all the different commands restart the editor and add the commands to the right vehicle. DO NOT MESS with any of the other virtual objects unless you know exactly what you are doing.

greetings,

Pyrothijs

Link to comment
Share on other sites

:6: so i hate to be the one to ask this and look like a total n00b... has anyone done a walkthrough on the LA- only missions? I'm having difficulties.... i.e. the second Experimental aircraft crash mission (L.A. only) I can't seem to get the fires out fast enough and either lose or, as I just finished playing, get a 23% with a time of over half an hour(bad), personal injuries(bad, but none of my units, all soldiers on the base), and property(bad, due to fires spreading out of control). If none have been made yet, I have been able to get 100% on some of the missions and would be more than happy to contribute to said LA mission walkthrough.

I appreciate everything you guys do, and especialy all the help, seeing as I can't do half of it :P

Novius

For as far as I know there is no LA MOD walkthrough, most missions are not very difficult. The fire in the first mission is spreading very fast. A way to avoid that is doing as followed: send a extinguising plane to the mission area, make it extinguish the big hangar in the north. Now send about five watertenders with four fireman with breathing apparatus in each. Use three watertenders to fight the fires on the base (let each of the firemen take a hose and connect it to the watertender), the other two need to extinguish the forest fire in front of the base. A police vehicle needs to stop oncoming trafic. And off course you'll need to send in a lot of ambulances and medics to take care of the wounded.

greetings Pyrothijs

Link to comment
Share on other sites

There is only one way I can think of to park your trucks in the right place, but it takes a lot of effort. You'll have to adapt the mod yourself. When you load the map into the editor you'll notice a blue square box (a so called 'virtual object') behind both fire stations and in front of the police station and the hospital. Those boxes have names corresponding with the command that sends them back to base (gotofirestation etc.)

Now if you make a virtual object for each vehicle (press F5, then press new to make a new virtual object, click wher you want it), asign a diferent name to each box (for example gotowatertender1) and make a 'go back to base' command that matches those names for each vehicle, all the vehicles will go back to their own space. Making the back to base command is easy: copy the gotofirestation command and change its name into the name of the blue box (gotowatertender1 in this example). Then open the file and do the same.

When you have made all the different commands restart the editor and add the commands to the right vehicle. DO NOT MESS with any of the other virtual objects unless you know exactly what you are doing.

And you really think someone that can't script can make such commands in 1-2-3 ?

Easier: Click vehicle click in the station where it has to drive, but might be messed with some vehicles :happy:

Link to comment
Share on other sites

Hoppah,

I think it is worthwhile to connect the peninsula in the west to the mainland via a bridge. I tried it myself and it isn't that much work. It sure makes it easier to acces the peninsula for vehicles. I even made a third fire station on the peninsula. I'm not saying you need adapt your mod just for this, but when you are updating your mod in the future it might be something to think about. I'm happy to send you a couple of foto's (or the adjusted mod, but I don't know how to do that) if you want.

Greetings,

Pyrothijs

Link to comment
Share on other sites

Hoppah,

I think it is worthwhile to connect the peninsula in the west to the mainland via a bridge. I tried it myself and it isn't that much work. It sure makes it easier to acces the peninsula for vehicles. I even made a third fire station on the peninsula. I'm not saying you need adapt your mod just for this, but when you are updating your mod in the future it might be something to think about. I'm happy to send you a couple of foto's (or the adjusted mod, but I don't know how to do that) if you want.

Greetings,

Pyrothijs

He won't update the emergency 3 version anymore, 2.5 was the last Final version

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




×
×
  • Create New...