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TheVolume

My next work in 3D

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Looking good man. I can suggest you use the smooth shading option with the edge split modifier to make the curves look smoother. You can find smooth shading on the left side Under the Tools tab in the category shading while you are in Object mode and have an object selected. You can add the EdgeSplit modifier under the Modifier button on the right side. 

Ex: Without Edge split and Smooth shading: 

1e6a927809abad49529ef67ff56950fe.png
https://gyazo.com/1e6a927809abad49529ef67ff56950fe

 

With the smooth shading and EdgeSplit modifier:

96fa54fea60f642afb004287cd6d6399.png
https://gyazo.com/96fa54fea60f642afb004287cd6d6399

 

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Also, when youre working with object that are the same on both side (as in you could cut them in half and both sides would be identical) you can use the Mirror modifier and it will mirror what you are modeling on whatever axis you would like. That way you are doing less work for the same and more accurate result. 

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