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BGM17

Sirens staying in place

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Hi redone a few sirens in my private mod and now when I enable them they seem to only play where they are activated and don't follow the vehicle any ideas? 

Cheers.

You might have made an error with implementing the siren script. Usually involves the DummyUpdatePos section. Check to see if that is activated, or if any errors are contained within that area.

 

Also, you should check if the invisible object generated by the script actually exists. Not to mention the main siren script should be checked for any anomalies if the DummyObject does not spawn and get updated.

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