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i was given a week or so to think about what clan to be a part of within one day bam i was kicked out

Gunswat, this is not the place to talk about this, i would ask to please refrain for it, We do have in our Reports your profile with all the information on "YOUR" Decision to leave, you can find us on teamspeak at

ts3.squad55.com:55 for it to be discussed further, Thanks

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Version 3.3 will be released soon complete with

- Minor bug fixes

- Fire alarms - will activate when structure is on fire or randomly for a false alarm

- New Officer vehicle

126458347-4.jpg

- Updated lighting with "radiation" or area of effect for Rescue 2, Squad 3, Foamers, Hazmat, Fire Command SUV, Fire Command Charger, and ambulance

Video of Squad 3 and Rescue 2 lights: http://www.xfire.com/video/5cb3af/

Video of medic lights: http://www.xfire.com/video/5cae4e/

I will post more footage and pics as I do more modding

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Are there going to be any future patches for single player? The only thing I notice at the beginning is that there are always a line of people blocking a road witch causes traffic to get backed up before police can arrive. And another problem I keep having is ladder 1 will get stuck near the bay doors when trying to park at station one. If this stuff was fixed the single player mode would make great training for the multiplayer.

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Harbor City 3.3 is to be released Jan 5. As a reminder to all of those of you who don't know Harbor City mod is exclusive to Squad 55 members. go to www.squad55.com and click the 'join us' button to apply.

Here is a list of changes in 3.3:

GENERAL

- Added 2 new types of calls 1) suicide by drowning 2) suicide by jumping from window

- Note: Squad 3 and Rescue 2 carry jump pad

- Note: Divers can take drowning victims up onto most shores - DO NOT PUT THEM IN THE BOAT

- 8 new Motor Vehicle Collision Calls

- All EMS and Fire units have new, colour coded deployment icons (as per deployment map)

- Blue = East, Green = West, Red = South, White = No specific District (Battalion, MCU, etc)

- Fixed hose / medic bag glitch

- New loading screen

- All calls will now display the appropriate dispatch information across the top of the screen ex "Automatic Deskbox: Engine x3, Ladder, Squad, Medic - Underground pipe explosion"

- Fixed Demonstration calls so they now happen

- Fixed Shoplifting calls so they now happen

- All personel are labeled properly, no more ID_TOOLTIPs or LAFD, or LAPD - all HCFD now.

- Added lights to the stations so people can keep their scene lights OFF!

- Added some new buildings around the map

- Added playgrounds, trees, shrubs, lights and lots more, especially around Station 1 and 2 and Police Station

- Fixed deployment names and tooltips - No more "ID_MEDIC03_TOOLTIP"

- Added Austrailian, Canadian and UK flags to the game

VEHICLES

EMS

- New Lighting for all medics

- "EMS Command" removed

- Updated MCU - New skin, new lightbar, new lighting

FIRE

- New Fire Command Vehicle - Dodge Charger - skinned and awesome lights - CPT and LT vehicle

- New Fire Command Vehicle - Ford Excursion - new model, skin and even awesomer lights - Chief Vehicle

- Updated Rescue 2 - New lightbar, and lighting

- Updated Squad 3 - New lightbar, and lighting

- Added jump pad to Squad 3

- Updated Foam x4 - Skin, numberings, lightbar and lighting

- Updated Engine 1 - New lighting

- Updated Engine 2 and 5 New ligting

- Updated Engine 3 and 4 - New lighting

- Updated Ladder 1 and 4 - New lighting

- Updated Hazmat 6, 7 - New Lightbar, new lighting

- Changed Engine 1 and Ladder 1's parking spots

POLICE

- Changed the model for patrol 1 to the 2012 model

- Raised the wheels slightly on 2012 models so they aren't in the ground

- Added pushbars to patrols 1, 2, 4, and 5

- New skin for Patrols 1, 2, 4, and 5

- Updated lighting for patrol 1, 4, 5

- Updated lighting for patrol 2, 6

- Updated lighting for patrol 3

- removed "back to station" command for all helicopters

- new icons for all PD units

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