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Freelancer

The Midlands Modification [Released 1.0]

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Not armed response :P Theyre on all vehicles that are WMP (Even the non-emergency community support vehicles have them)

Might remove the ones on the front windscreen and rear window (only seen it on them on a few vehicles) but will keep the ones on the side as ive seen them on every WMP vehicle.

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A little update from the team :)

Here's another 2 units we've made today the Ford S-Max Armed Response Vehicle and the Forensic Collision Investigation Unit

fordsmax.png

Enjoy ;)

Freelancer & BlueLightModding.

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Incorrect

http://farm9.staticf...d444f387b_o.jpg

http://www.flickr.co...N02/8415950931/

Tom's textures are usually 99% right In this case I believe the circle is correct but I shall ask tom when he is online.

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There's two on the pic, look closer :P

And the black circle just means it is a specialist unit (Ie, Normal patrol cars or sector vans will just have their area code then vehicle number such as BH for birmingham and 48 for vehicle 48 but others such as forensics, firearms, etc have a black circle, then vehicle number, then some kind of acronym to denote their specialist area)

8444351955_26de1b3863_o.jpg

I will however get that information checked by WMP

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May i ask a question? Will you be making a WMFS rapid response Range Rover? They look awesome with the red battenburg! http://www.coventryo...rial-32707.html

The Range Rover trial is now over and it would make more sense to make one of the new Toyota Hilux Brigade Response Vehicles as they're going to be replacing the majority of WMFS second pumps over the next year or so. They carry a lot more kit than the Range Rover as well: http://www.wmfs.net/content/brigade-response-vehicle
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Hello All!

We are nearing a release as a majority of work is done and the game is fully playable, All vehicles work, commands, lights, sirens, etc.

However we need some help from an experienced modder who is able to add personnel into game (They're already in the editor, but for some reason when i add personnel my game bugs. Default personnel are being used at the moment) and also someone who can get hose connections to work (I've attempted this but the fire-fighters wont actually connect to the hose)

If anyone is able to offer their support, feel free to drop me a PM, your help will be highly appreciated (There's not much that needs doing as far as I can see, its just that it doesn't work for me)

Many Thanks

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Not for 1.0, But for later versions when we introduce our new freeplay map, then there shall be a new Fire station, ambulance station, police station and hospital.

and the barracks ;)
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