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BRAVO328

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Posts posted by BRAVO328

  1.  

    On 25/12/2018 at 9:38 PM, dehhumanperson said:

    Hello, I have been playing EM4/911FR for a while now and oddly enough I have never used Mods before (Obviously watched them alot so when I got my new PC thought I might try it) Just wondering if anyone could reccomend some sort of tutorial to install a mod or list a step by step guide as I have attempted to download the mod (Version 1.2.5) Yet sadly it doesnt seem to be loading at all. No Missing Textures, Actual Textures, No Map just the regular game yet it is showing in the mods menu. Anyone have any tips?

    Edit- I forgot to mension that I have un-rar'd the file and inserted the way following some tutorials (NorthernAlex's) and yet it still isnt working.

     

    Have you loaded the mod from the menu?

  2. On 20/01/2018 at 4:48 PM, ukpoliceman said:

    fire trucks dont work? when i try to move them i cant press move it only comes up with park and as soon at i press it crashes can you fix this or give me help?

    I've had this issue before, make sure you're not using EM4 Deluxe and try restarting your computer, it worked for me http://www.emergency-planet.com/uploads/emoticons/default_smile.png

  3. On 19/08/2017 at 8:55 PM, Firewave31 said:

    Hi everyone,

    Please could someone tell me how to properly install v1.2.5 of this mod because every time I try to install it, it always comes up as a rar file, which then won't install. And I have also tried to covert it into a zip file but that is not working either.

    Thanks

    Firewave31

    You have to extract the .rar file and place it into the mods folder.

  4. As Badger mentioned I think it would be nice to have a beach for the coastguard/RNLI to work at (maybe useful for the suicide by drowning event aswell). Maybe it could go where some of the port is.

    I think aswell when the return to station scripts/call out menu fully work it would be better to reduce the fire stations aswell, 3 on the map seems like a lot especially if we could call in off the map support.

    I'd quite like a search and rescue unit aswell, I have a skin of one for the defender that I'd happily give you aswell as an Dennis Sabre XL/Rapier skin (to my knowledge kent have used both the XL and the regular Sabre aswell as the Rapier).

    Am currently working on a CARP appliance that you'd be more than welcome to have aswell.

  5. On 05/02/2017 at 8:23 PM, patvmru said:

    Yeah I just wondered as said in his last post he was releasing this weekend so guess not guess he ran into issues or personal life got in the way etc just wondered as been ill with major dental issues gonna need surgery eventually to get rid of crippling pain and allow me to be able to swallow food again so was hoping for something to take my mind off it and cheer me up

     

    I know others have mentioned issues regarding the parking script however my games crashes after around 30-40 seconds due to the script on standard em4 and instantly on deluxe em4 (I have both copies) on the deluxe version it crashes while loading the map.

     

    I've had to remove the script however am loving the mod otherwise

    • Upvote 1
  6. 7 hours ago, patvmru said:

    Has the patch been released I was not sure but thought I saw something on my tapatalk app saying it had been released so want to make sure I have latest version as I have upgraded to win10 so reinstalling em4 anyways so want to check if I reinstall old download files or if there is a new patch i should now download or are we still waiting?

    I don't believe the patch has been released yet, I'd presume that TACRfan would create a new post for it and there hasn't been one yet.

    • Upvote 1
  7. On 01/02/2017 at 3:22 PM, TACRfan said:

    Hello everyone, quick update for you all, I plan on releasing the patch this weekend if everything with it goes to plan

    Really excited, I'm loving the mod as well 

     

    I am having a bug though, if I turn on the sirens on a certain part of the map its almost like 2 sirens turn on, and one of them travels with the car while the other stays in the same place and can't be turned off (I'm unsure if I'm describing this very well), its easy to work around though (just turn on sirens outside of that little area) and seems more like an issue with the script than anything else.

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