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itchboy

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Everything posted by itchboy

  1. The grid vehicles are the NPC cars. I am working towards replacing all the NPC cars with 70s-90s American cars.
  2. It's a glitched callout and I plan on removing it for now. I have plans on legitimate train callouts like tank leaks and collision but I am still trying to figure it out.
  3. For the time being, would people mind if I just add 2 or 3 additional POV's but with generic civ vehicles with no ELS? I'll replace them later on. Regarding the problems of volunteers, I am trying to write a more flexible volunteer script but this will take time, as I said. The plan is to allow various commands on the control panel to dictate how many volly's get called, if they drive to scene or respond to station alone. There is nothing yet but this idea is something I will be working on along with the other projects.
  4. I don't have anything new made. Rather, I spent time fixing and updating the Crown Victoria models. They have better front shaping now. All units will have to be updated to the new model, and new lights made.
  5. Due to previous instances of model theft from Cities Skylines modders, I have to ask for more information regarding this project. Can you please provide confirmation that you received permission to convert these assets? You can DM it to me or post it here, depending on what you feel comfortable with.
  6. I don't have anything new currently. In the meantime, I'll be contributing some more to the photo resources. More apparatus photos have surfaced. Specifically, we have encountered more variations than seen before.
  7. I'll gladly have a discussion. Let's all keep it civil, and please for fucks' sake don't abuse the downvote feature. My position on this issue has not changed. I am going to tell it like it is. I won't give my opinion on the private mods issue because I've already said my thoughts on that many times. I'm also not going to speak on other modders' behalf. Regarding usage of content, I don't put much more thought into it than this: I make content that I like, on my own terms. I set the rules how my content is used. If you don't like those terms, don't use the content. Go ahead and hold me responsible for "killing Em4 modding". You have the right to hold that opinion, and I have the right to not care for what you think of me. I also don't agree with the framing of this situation that "the begging will stop when the assets are released". I know for a fact that people still complained about these issues even after the release of Montana mod. And with that in mind, why should I be bothered by begging, when I can just...not do anything about it? I can go on with my day unaffected by it. Personally, I don't see the point in beating this dead horse again; at a fundamental level, you and I won't see eye to eye so what's the point of bringing this up? At the end of the dya, I do this because I want to, not because I owe it to someone. Clout? Fame? Views? I could give a fuck. I'm here because I like doing this, I have my friends and good people around me. We shoot the shit, have fun. That's all it is to me now. Moving forward, I'd like to resolve this situation by offering a compromise: I'll stay away from you, and you stay away from me. No future arguments erupt from this situation, nobody loses anything. Life is hard enough as is for everyone in the world right now, I don't think Em4 modding should be another weight on people.
  8. Had to omit the brackets because the forum software wont allow parenthesis or brackets, and any special characters.
  9. While I appreciate your interest in the mod, please don't share any edits you make to the mod. Please keep it to yourself because we explicitly do not allow edits of the mod to be uploaded.
  10. Today, I am having a run at fixing the issues with the mod. Later on as the day goes along, I will update this post with what I've been able to get through and fix. The volunteer script changes will be done later on because it requires a major rewrite of the code.
  11. Thank you Miles, and everyone who provided pictures. Even with Montana mod's release and subsequent post-release bugfixes, I am still working on retro content. For the time being, I am revising some older models already in the mod, and making new civilian assets. I don't have as much content finished due to my time being divided between 2 mods.
  12. Again, I am watching the thread and seeing people's issues. Right now my strategy is to fix the worst bugs like the missing and failed callouts. There are other things that can't be changed like callout variance. There is no file to configure the frequency of certain calls. It really is random and I have no way of giving a specific event more "weight". The volunteer script issues are something I plan on fixing as well but I will need some guidance. Would it be better to add more POV's responding to station or should I program a few extra ones to always drive to scene ahead of the apparatus? I know this was discussed previously but I'd like to hear people's thoughts. Adding this feature will take longer to release the bugfixes.
  13. I see all the reports and have noted them down. I can't comment on each individually but I will be looking into each one. Thank you for giving the mod a chance.
  14. Merry Christmas! I have more updates for civs. I also found a whole bunch of new spec for county FD but I won't clutter the thread with it. It does mean that I will be making a few new county FD squads, and the county FD engine lineup may be expanded.
  15. Merry Christmas! The mod is released today. Please post bugs, suggestions and other notes here. Keep it clean in the comments, guys. Thank you for being a part of the journey. Hopefully more is to come.
  16. Honestly, this is just a 911 Operator clone. If the point is to compete in the genre, then 16T needs to do more. The "true" world map is nice but they'd need more like having region specific images for emergency vehicles. They could also adapt the systems to operate per country. That would actually give depth to this gameplay type than just generic police and fire for every country on earth.
  17. Photo title: "Dillon MT 1955 American La France pumper Fire Apparatus Slide" Another retro Dillon VFD engine has surfaced. Hopefully more pictures become available.
  18. I'm curious, so I had a look through myself. I am sure it's using West Falls vehicle models that were reskinned. Kinda ironic considering I helped make that mod too. I don't know the usage rules that Slate/Dennis put together for that but I personally think he's getting screwed because he worked on those rigs too. Have they stolen anything? For the time being, no, because I haven't seen their credits file or if they've borrowed any code that wasn't supposed to be out. I wouldnt know unless I had the files, which I dont, so I won't make any claims on my end. Where I do disagree is that they're releasing a reskin mod of the same area, same idea, and using Montana assets, some of which weren't allowed for reuse in other mods. I can't keep track of them all but there's quite a bit that I did not allow for repackaging into other projects. I'll leave it to bama to make a decision on this, because this mod isn't my idea, but his. It's also his map, his map texture, and I will have to hear from him directly if he gave permission for his texture and map work to be altered and redistributed. I don't have an exclusive monopoly over LA or Montana, but they could have chosen to be more original, or made more content than what I see here. The whole project is low effort and doesn't actually do anything to elevate the game. What do I plan on doing about this? Nothing until I have proof. The most I can do right now is put together a better project and let the work speak for itself.
  19. Thanks for informing me. I'm not a fan of it, but the only way to prove a point is to make a better mod.
  20. Some more updates to the civilian vehicle lineup. More are coming down the pipeline.
  21. Thank you as well. I wouldn't be here if not for everyone's support. Unfortunately it looks like I won't be doing that. I'll be leaving off the older eras to other modders. I'll finish up more assets and add what I promised but I won't do older time periods. Rather, I have new projects in the works for retro and modern modding that are set in new places. I've been doing LA for too long and it's time I tried other places, and other time periods. A huge thanks to everyone who sent references. Keep it up, friends.
  22. I have some updates for this, though minor. Trailer model by CanadianFrog. Chevy C3500 by bama1234, Ford F350 by MikeyPI. Special thanks to the Youtube channels who uploaded video of these vehicles. We would never have known about these otherwise.
  23. Thank you so much for finding this info. I will likely be including a few of these. Not quite sure on the USFS though, I was hoping for a larger fullsize pickup. Hopefully one of them surfaces. A Chevy LUV would be usable for civilian use though. Yeah this could work. For the time being, I'll be looking at the GMC because there's more references for it than the 40's tender. Thank you for posting. I'll have to hold off on these until we can make a proper freeplay map with an airport. I will probably go with the MCU trailer. I don't really want to include the tarp script because of the difficulty in making it work across FP and MP. I've updated the mod with those three new vehicles. Progress remains steady on other fronts. I am continuing on creating civilian assets and I am also mustering up the courage to make the helicopters. Maybe next year will be it.
  24. To keep it simple because this is starting to get out of hand: I've been retro-pilled and don't have much motivation to work on modern assets and vehicles. That includes working on this mod. I will release it but I won't be adding all those modern new up to date vehicles seen on social media or other sources. This mod is being worked on, kinda, but I have a lot more enthusiasm for my older projects. I'll see you guys in this thread when the mod is ready. Everyone, please chill the fuck out.
  25. Drop me a DM with the account details and I'll delete the account.
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