Jump to content

Rlast

Members
  • Posts

    213
  • Joined

  • Last visited

Everything posted by Rlast

  1. Deluxe Edition: http://www.amazon.co.uk/Microsoft-Flight-Simulator-Deluxe-Edition/dp/B000GBPLYI/ref=sr_1_2?ie=UTF8&qid=1408223102&sr=8-2&keywords=flight+simulator+x Gold Edition (includes the expansion pack titled Acceleration): http://www.amazon.co.uk/Flight-Simulator-Gold-Edition-PC/dp/B001E95V5K/ref=sr_1_1?ie=UTF8&qid=1408223233&sr=8-1&keywords=flight+simulator+x+gold There is a non-deluxe 'Standard' version but I wouldn't buy it; you get fewer aircraft, fewer detailed airports, fewer detailed cities, and you can't act as an Air Traffic Controller in multiplayer. Then again, none of those features are really essential at all, as there are many freeware addons to the game as I linked above. Standard Edition: http://www.amazon.co.uk/Microsoft-Flight-Simulator-X-PC/dp/B000F6Y5IW/ref=sr_1_4?ie=UTF8&qid=1408223233&sr=8-4&keywords=flight+simulator+x+gold It is of course cheaper!
  2. Amen to that. The detail on that thing is crazy, and the systems simulation is so close to real world operations. LOL Marius, have you seen the DC-9 Payware Addon? EVERY SINGLE circuit breaker in the cockpit works. There's like 200 of them.
  3. In terms of freeware aircraft there aren't particularly complex ones, though the best freeware that comes to my mind is scenery-based. I'll list a few below that I'd recommend, with sunskyjet's KPHL really quite unbelievable given that it's free. Sunskeyjet KPHL - http://www.sunskyjet.com/sceneries Global Freeware Scenery Database - http://www.freewarescenery.com/fsx.html (useful for any country) Global Freeware Scenery (Portugal) - http://www.freewarescenery.com/fsx/portugal.html Liguria Photoreal - http://aussiex.org/forum/index.php?/files/file/1292-ozx-liguria-photoreal-x/ ORBX FTX Freeware - http://fullterrain.com/freeware.html (small American and Australian airports) Piaggio P-180 - http://eaglerotorcraftsimulations.com/fsx_p180.php Boeing 707-300 - http://www.fs-freeware.net/downloads/view.download/2872 Boeing 767-200 - http://www.fs-freeware.net/downloads/viewdownload/7-civil-airliners/3537-fsx-boeing-767-200-er-air-canada-bare-metal-with-vc (this may have FMC) Boeing 777-29M - http://www.fs-freeware.net/item/610-fsx-boeing-777-29m-200lr-experimental-n736fe-package Boeing 757 - http://www.justflight.com/product/757-jetliner-freemium Airbus A320 - http://www.avsimrus.com/f/fsx-aircrafts-79/project-airbus-a320-vc-and-2d-19-textures-27944.html?action=comments Airbus A330 and A340 - http://simviation.com/1/search?submit=1&keywords=a330&categoryId=&page=4&filename= iFly Boeing 747-400 - http://flyawaysimulation.com/downloads/files/1898/fsx-ifly-boeing-747-400/ Thomas Ruth A300 - http://www.fs-freeware.net/downloads/viewdownload/7-civil-airliners/2337-fsx-airbus-a300-multi-livery-mega-package Thomas Ruth Airbus A380 - http://www.fs-freeware.net/downloads/viewdownload/7-civil-airliners/1688-fsx-airbus-a380-800-full-package-v-1
  4. I like it! No need for a virtual airline to be realistic anyhow, just fun and fitting to what kind of flying you want to do. I know a cool website which you can run your VA on with schedules, a fleet etc. It's free, all you need to do is signup. www.fslive.eu if you're interested Do you run any more complex addons per chance?
  5. I just messed around with the curved pen tool really, it's a very useful tool for making more interesting shapes. You can either paint an area a colour (like black) and then use the curve pen tool to cut some cool shapes out of it, like the white lines in the paint above, or just use the pen tool to make some shapes which you put onto a blank white background. Use this: https://kuler.adobe.com/create/color-wheel/?base=2&rule=Complementary&selected=2&name=My%20Kuler%20Theme&mode=rgb&rgbvalues=0.7,0.2217210780420373,0,1,0.3850699574826194,0.09999999999999998,1,0.3167443972029105,0,0,0.7,0.62840748299202,0.06577113848373262,1,0.9044517204893584&swatchOrder=0,1,2,3,4 It's an awesome tool that means you can get a set of colours that works well together for logos, liveries etc. You'd be free to PM with any of your designs/ideas as I'd be very interested to see. Where's your airline from anyhow? Wouldn't hesitate to lend a hand.
  6. Rlast

    Gandia mod

    They both look v. good, I partciularly like the Citroen Jumpy. Keep up the excellent work!
  7. It looks fantastic Ghost, really like your work.
  8. Just to re-iterate what JrFF34 said, he didn't mean the New Jersey State Police don't have that triangle logo on the door. What he meant was the one they use on the cars is actually very slightly different; the ones you have on them is the one they actually wear on their arms and uniforms. It's just a change of font and word size really, quite pedantic stuff you don't necessarily have to change, but just confirming what he meant. If you look here, it's simpler on the cars than on the officers/banners etc:
  9. Rlast

    Seixal Mod (W.I.P)

    If you are taking the screenshots in the editor, just import a blank white texture as your floor, then you don't even need to waste time editing the photos.
  10. You really hit the rural vibe with those MPPD units, they look fantastic. Out of curiosity, did you make that lightbar on the Chevrolet? Looks awesome and seems really familiar.
  11. JrFF34 helped us hugely with our map for Stillwater. If you want to see his skills you can go to the Stillwater Thread and check out the army base he created. He also created the texture for the Mammoth Lake Sheriff CVPI. http://forum.emergency-planet.com/topic/17912-stillwater-modification-fictional-in-progress/?p=263784 Good luck mate, looking forward to seeing updates
  12. Exactly. Can people please stop posting about that because it just continually causes a mass frenzy and confuses people, especially newer people to the forum, as to release. To be honest, progress my end has slowed done a lot because I have a lot of work to be doing for important exams in June. At the moment, most of the work that is taking place is lights-based. I can't really promise too many updates in the near future I'm afraid, though maybe a few things from time to time. Regarding stationary tanks etc, scripting is not really the strong point of anyone on our team, so it likely won't happen. In future releases, however, if we have adequate knowledge of making changes like that it might take place. Our prime concern at the moment is really finishing up units so they're perfect and non-buggy in-game. Thank you for your support!
  13. There should be fewer units available to deal with incidents, especially with regards to fire, though I usually like to have many units available for the player to call in so that they can control the situation in which ever way they view best. For example, if you want to play realistically, only order in a few trucks and see how you go. However, if you like to play with your own play-style, enjoy having tons of police cars from different counties on scene etc, you have the choice to do so. In terms of actual gameplay-scripting changes, there won't be any; only existing scripts, such as limited water supply and the like. The smaller size of incidents should give it a rural feel, especially with the map; larger on-map incidents may require you to work tricky situations with a limited pool of resources (if you chose), so that should hopefully make the experience more unique.
  14. Yes. I believe that it's for a future version, so we'll just have to wait and see Three cheers for Google translate.
  15. That's what I thought originally too, and then responded, saying that I thought it was because it was for an update. Then I re-read his post and wasn't sure; "none of them is in the vehicle" confusing me.
  16. Do you mean police officers don't appear in the vehicle?
  17. It's going Thank you. Glad you like them.
  18. This update is too small for me. P.S Excellent work! Love the T5 Royal Marshals and the T5 traffic police particularly!
  19. PMDG 737-800 and Flight1 ATR are the main fleet at the moment. Hoping to sell off the ATR and maybe buy some Airbus A318/A319/A320, so BlackBox Simulation Airbus Xtreme and Aerosoft Airbus X.
  20. I believe you've confused it with this one: http://forum.emergency-planet.com/topic/17912-stillwater-modification-fictional-in-progress/?p=263667 This is part of the Mammoth Lake Fire Department, i.e. mutual aid. The Stillwater EMS station is separate to the hospital; it is part of the Stillwater Rescue Service that provides all EMS help within the Town of Stillwater.
  21. At the moment that's just the basic Bank building from the standard game. There's only a single FD station and a single police station; I might be able to get some screenshots soon but they're not particularly interesting I'm afraid! I think the Police Department is just a normal building with some units parked outside for the moment. We also have an EMS station in the making that Marius is working on. Glad you like the map and the accidents, thanks for the support. Those are only 4 individual houses, so it's more like a recent rich development. Also, note that Stillwater is a focus for tourists, though not to an extreme degree, and hence does have some wealth. Soon I might be able to bring about a few more screenshots of the Fire Department; pictures of the current equipment you can see scattered throughout the topic. In terms of equipment on the trucks, pretty standard set-up; hoses on Engines, jump pads and jaws of life on Rescue etc. Thanks a tonne CFD, I'll work from this. There is only one fire station it's a small town, we have about 5-6 units in it I believe, though that is subject to change. There is an EMS station with 3 or 4 units I believe (Marius's creation), and the rest are off-map mutual aid or national agencies. Should do, it's got an LA mod base. Quite a few people seem to confuse us a bit with the Manhattan Mod team; although Raf and Marius obviously work on it this is an entirely separate project and only draws from the mod when necessary, for the occasional unit for example. I don't actually work on the Manhattan Mod project, so you shouldn't encounter the same crashes etc. We're using less ported content, though I can't guarantee anything for post-release obviously. Our vehicles aren't ludicrously high poly; NNICO models are very well-made! Thanks for your support lapdlafd! Correct. One fire station and one EMS station. To be honest, we're not going over-board on Firehouse design or anything like that. For an initial release, at least, we just want stable content, a range of units, good and diverse incidents to respond to, a well-designed map, working scripts and, most importantly, a fun experience!
×
×
  • Create New...