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Everything posted by Yankee43
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Sums it up exactly
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Change uniform scripts help!!!!
Yankee43 replied to CGTERMINATOR303's topic in Modding Related Support
You can go into the scripts folder of those mods. EM4 Directory-> Scripts-> Command. Open this scripts in notepad ++ and read them over, get the jist of it. They might just require a few simple changes inside the code to make it work in your mods. -
I UV mapped some polygons of my model onto my skin, I then went into photoshop and skinned them. The problem is, they are still unmapped in zmod, still white... I think it may have something to do with me detaching them and re-shading them to make it appear flat. Any help?
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I for some cannot click to the next page, or enter a page manually in the PM. Just recently started happening. It works fine on my mobile. Also, the notifications and messenger tabs at the top of home page only display "go to inbox" and "view all notifications" instead of actually viewing my inbox or notifications. Am I the only one experiencing this?
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This did it, thank you very much!
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I copied all the lights over from one vehicle, pasted them to the other, but they do not show. I can move the coronas, nothing, and I can change the game light setting in the editor with no effect. Randomly there is one headlight that will show, but thats it. Probably something dumb, but yeah. plz help.
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Help!Create new freeplay map has no events.
Yankee43 replied to China-long's topic in Mission Related Support
I am not home atm but when I get home I’ll look through and see if there is anything that are file specific. -
Help!Create new freeplay map has no events.
Yankee43 replied to China-long's topic in Mission Related Support
I’m not too sure, but is there a line in the Params file that designates a map name? -
Fellow beginner here, also around the same age. Very glad to see all of this stuff coming around! Great work. Hopefully I can can catch up to the gang and announce my plans soon.
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Multiple patterns always get me... that’s awesome.
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Looks like the placement of the trailer needs some work, but its looking really sweet!
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I mean, this might sound stupid, but in the editor, the lights need to be blue lights. I’m sure you did that but, just making sure lol.
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[WIP] Haverford Township Modification
Yankee43 replied to PAMedic's topic in Mod Development and Concepts
Damn this is hot! -
Does Emergency 20 come with the editor?
Yankee43 replied to Yankee43's topic in Modding Related Support
Answers my question perfectly, thank you! -
I am thinking about buying up EM20. I am at the very beginning stages of modding for EM4 but I just want to explore the newer EM games a bit. I no longer see "Emergency 5" on steam, but I see 2016. 2017, and 20. Which one should I get and which one has the editor I'm confused. Someone is gonna have to start development for the new games, ill get to it in about two years. To start though, I need the right game.
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[*Private* - Fictional] Freetown modification
Yankee43 replied to emsfan112's topic in Mod Development and Concepts
Nice to see the 2020 FE making its way into mods! Looking good! -
Ah, so this is whats been holding me back. Okay, gonna buy up a 500,000sqft wharehouse and get to model making!
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Looks really good!
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I may be wrong, but the walls not showing at certain angles may be due to double-sided being off. You need to make sure your walls are doubled sided so it is shaded on both sides of the poly.
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Police, EMS, and TEC HAZMAT abilities?
Yankee43 replied to Yankee43's topic in Conceptual Modifications
Hm, ill have to do some digging, this is something I won't be experimenting with for a while but definitely something I want to do. Thank you for the help Terrow! -
Police, EMS, and TEC HAZMAT abilities?
Yankee43 replied to Yankee43's topic in Conceptual Modifications
By type you mean firefighter and police officer that stuff? I initially though of vehicle type but I am sure thats not it. -
Police, EMS, and TEC HAZMAT abilities?
Yankee43 replied to Yankee43's topic in Conceptual Modifications
Alright cool, I assume it would be just copying the same script for firefighters and editing it to fit the other protos and what not, then assigning commands to personnel and equipment to vehicles. Thinking of it, maybe something involving CS gas in demonstration scenarios. Cops could equip gas gear and use CS gas to disperse crowds.