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KayEffAre

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  1. Not sure if this is a normal request, but can I modify and upload the Unitrol Omega, 80k, 480k sirens for a siren mod for other games? I will give credit as appropriate.
  2. For reference I had the coroners step out of the van and get their stretchers each time to 'refresh' their commands/in case the script detected on exit of vehicle. No change, only the 'pull' command for debris and stuff is there.
  3. stretcher is equipped but the command is not present either in freeplay or campaign. screenshot to follow.
  4. Hey, thanks for this. The old ~93 b-body 9C1 caprice is my favorite cop car and it's a blast being able to outfit my fleet with them.
  5. Alright, so I'm attempting to add a unit from a friend's unofficial LA Mod update (already has the LA autosiren script) into my regular LA Mod game. I folllowed the tutorial listed here, but when I toggle the sirens, there's no sound? It should be pointed to the police siren file, but I can't seem to find it? Where should it be? And if I need to, what code should I be adding to point to the police siren file?
  6. Alright, so I booted up EM4 today and played some Harbor City mod and I got the call for a technical rescue operation. As my units roll up on scene, we're confronted with this: - a U-Haul smashed into the pillar, positioned like it was driving OUT and AWAY from the cemetery. - 4 DOAs in their underwear/swimwear (dug up bodies? the way they were positioned it looked like they'd been in the path of the truck?) - Some poor bastard run over and pinned under the truck, barely alive. - The driver trapped in the truck (DOA when I extricated her) Has anyone else gotten this event? Is there a story behind this?
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