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Showing content with the highest reputation since 03/20/2024 in all areas

  1. It's been slow going for progress from me. I've sadly, not been able to do very much. This is one of the 87-89 Mack Pumpers, early WIP. More to come in the future, but I make no promises.
    11 points
  2. It's been a while. First thing I can say is that we've been gifted new spec found. MotoStringer got us a new McCormick ambulance variation. https://www.youtube.com/watch?v=vW1o6nyKWko This guy is legit as hell, if you're interested in these retro tapes, give him a sub. Another update is progress is coming really slowly. Recently, I began to texture the civilian vehicles and vehicle bases for additional units. This one's special - I've been meaning to get one made to replace the Jeep model we already have. Texture and miscellaneous parts by Yankee43. He did a great job and I hope you guys can give him some love too. With all this in mind, I'll cut back the traffic set even more. I'm not really getting as far as I want to with progress. I'll revert back to my original concept of replacing only the bare minimum, or else I'll never complete these assets, at the current rate of work.
    8 points
  3. Hello gents! I hope everything is well for you. I just wanted to drop a quick post to apologize for both the very slow progress on the sub-mod and my absence. During the last three months or so, I've been fully committed to learning C# and SQL coding for a (hopefully) new job, which has been taking up a significant chunk of my free time. As a result, I haven't been able to dedicate as much time as I would love to this project. Rest assured, tho, that I haven't forgotten about it. I'm still working on it albeit at a slower pace. I appreciate your patience and understanding. Until next time, gents! - LibertyWings
    6 points
  4. Check the mod, it is allready functioning. New MDPD Unmarked Dodge Durango Pursuit 2022: Credits: EmC-Unit.
    6 points
  5. So, i was making those new red untis with a purpose, we have a new firestation number 3: Anyway, i could not chose images to cut, call me greedy or a show off but there will be 8 of them, and the page will load like shit: Credits: EmC-Unit.
    5 points
  6. New CSI Miami Lab building: Credits: EmC-Unit.
    5 points
  7. Todays NYstalgia Spec post. Very few 1991 caprices were purchased by the NYPD and they were bought in two batches. The first batch of 1991 Caprices had the same striping from the original 1973 design. The second batch introduced the NYC POLICE livery which was used until 1993 with some variations through the 3 years
    3 points
  8. In a hillarious bit of luck, an authentic NYC DOT tow truck has been found in an unlikely place - the original Men In Black film.
    3 points
  9. Great looking station, I love it. It will be nice have the Miami Dade and Miami Beach units on the map.
    3 points
  10. Those police cars are very nice, but that tower is absolutely gorgeous! Great work! Looking forward to having that one onscene.
    2 points
  11. Version 2.5

    16,472 downloads

    The Montana Mod includes many new vehicles, personnel, structures, and equipment. It is set in an alternate history/re-visualization of the real-life ghost town of Monida Pass, in Beaverhead County, Montana. The mod provides the player with control over the first responders of an American small town and changes the look and feel of the gameplay environment to match. All content in this mod may NOT be used in other mods! Not for commercial use! You are not allowed to make money from this mod. Conversion of any assets to other games besides the Emergency games is prohibited. Reuploading this mod to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
    2 points
  12. Version v1.3

    213,199 downloads

    This is the latest version of the London Modification which includes a new edited freeplay map with various UK buildings and civil traffic along with updated units & personnel from the capital’s main emergency response services: The Metropolitan Police, London Ambulance Service & London Fire Brigade. Version 1.3 also includes new units from the City of London Police, British Transport Police & London’s Air Ambulance. Updates, information and any news about future versions of the mod can be found on the London Mod forum page: http://www.emergency-planet.com/topic/7861-london-mod-in-progress/#comment-98073
    2 points
  13. Hey buddy, glad to see your work. I found a pair of Facebook Groups that maybe can help you. This first one is about LA Area emergency servicies history: https://www.facebook.com/groups/616293649975537/ This one is about the Pacific Coast Fire Apparatus. Maybe a too big, but from some Federal and State Agencies/Servicies, can bring you some help: https://www.facebook.com/groups/457459961500699 Cheers buddy! Keep it up
    1 point
  14. Just like with any other mod that is out there, you wait for the next version release, and download it. And before you ask, there is no release date.
    1 point
  15. So the mod takes place in 1993, At least as a starting off point. In 1987 the NYPD switched to DAO stainless steel revolvers (Smith and Wesson Model 64 with a bobbed hammer) which were used until 1993 The NYPD field tested ruger semi autos prior to 1993 with special units getting them before patrol. These were all recalled prior to the roll out of Semi autos (Sig, Glock and S&W) which were rolled out in the July 1993 police academy class which hit the streets in January of 1994. During this time ESU had Mini14s and MP5s. No NYC agency ever issued a Beretta pistol to police officers. Transit is a different story. The chief of police for transit who later became the commissioner for the NYPD and the Chief for the LAPD modernized Transit faster then most agencies in the NYC area, Introducing Glocks in 1990 which caused a disagreement between Transit and the NYPD and as a result the NYPD denied them use of the department range
    1 point
  16. If you want to get more firefighters when you call the engine from the fire station you'll need to edit the script that is related to the firestation depends on the mod but for LA mod it's called "LAFireStation.script"
    1 point
  17. Both of these things are intentionally capped by script. Adjusting them without knowing how the code works can cause undesired behavior. I am still on the fence with how I will arrange things in the coming updates to the mod. Specifically, I can't have more BCSO cars until I make all the bases needed for them, which could take however long. I don't want to include repeats of existing vehicles, for sake of pumping the numbers up. Regarding volunteer firefighters, the reason I asked for people's real life POV's was a fun way of adding more volunteer personnel to the mod so that more personnel can be playable. Thank you for doing the research on this one. I have evidence now and I can make that judgement call with the mod. I'll have it be courtesy lights by default (as it is now) and sort out the lights/sirens commands later on. I still don't know how I'll proceed with that because Dillon's batt chief appears to also be a POV, while Lima VFD has a dedicated vehicle. Maybe I'll keep their speed the same but remove the sirens from the 2 chief vehicles.
    1 point
  18. Hello guys, I know it's been almost two months since you last heard from me and I'm sorry for about taking so long. I'm not much of a speaker, so I'm going straight to the point. Due to RL circumstances, the development of this sub-mod is temporarly on hiatus. Before you ask: no, I'm not abandoning the project. That would mean waste weeks of work and fatigue so nah, not going to happen. But for the moment... well... I'm not in the right mood to continue. Don't worry, as I promised earlier on the thread, I WILL deliver. But for now, I'm taking some rest from modding. Stay safe and I wish you well
    1 point
  19. I am very deilghted to see all this new stuff coming up. Again, thank you for doing the work on this. Regarding the modern stuff, I am not sure if I will be doing those vehicles any time soon. It's definitely on the board for more potential additions and even new commands.
    1 point
  20. Version 2.2

    28,525 downloads

    New version of the mod with a bunch of fixes. Don't worry, future fixes will be released only as patches, but as of now - you need to redownload the mod once againe. Please share link directly here. Thank you! A Miami modification for Emergency 4 game featuring: - About 100 new playable units. - We have replaced all units types with new moddel (and even more). - New custom freeplay map. - New map (in freeplay and deluxefreeplay version) with a beach, large police dept, 2 firestations, hospital and Lifeguard tower. - Complete optimization. - Unlike other mods, anything that is not used - gets deleted, unnesasry prts of the moddels with high count of polygons - reworked. - Highest amount of aircraft compared to other mods. - Thats been said, we have new helicopters and airplanes. - Compelte UI. - Complete UI on commands and units and equipment. - New scripts and sirens. - We have all the nessesary scripts for your fun: parking script, limited water supply script, single strecher, traffic debug, and much more. - Top of the line bluelights. - Best bluelights that can be found (but they are optimized from what you saw on the videos). Please check readmefile for instructions on how to properly install the mod! Before attending any edit or modding out from here, check the readme file for Terms of ussage! Reuploading of the files are forbiden!
    1 point
  21. Thanks for reporting this softlock condition. This was something I totally missed and I'm now looking into it. Can't thank you enough for the finds you're making. You are the man. The Lima ambulance has been known for a while but I wanted to do the Chevy instead of the Ford. I think I'll just do that one and add it together with the lineup even if the timeline is unspec. I'd like to have more content in here even if it's pushing the timeline quite a bit. I don't know how far I want to take the concept. It should be easy to have ELS be toggled too.
    1 point
  22. God it's been so long since i last saw this mod, I still have version 2.0 downloaded lol!
    1 point
  23. Since time came to move on with my lifSUBMOD, I hereby present to you the next patrol car in line. Representing the future of Gotham's most élite crime fighting force, the 2016 Charger for the Major Crimes Unit division comes to you in all her beauty plus a fresh, brand new paint job to differentiate she from her older but venerables and aging CVPIs. Ingame implementation will soon follow
    1 point
  24. For those who are still following or for those brand new: bonus eye-candy today! Are you tired of that old, boring mid 2000s era tablet loading screen? Of course you are, so that's why I provided you guys a brand new loading screen drawing ispiration from RL police computer screen. And besides, wouldn't it be dull to play a Gotham-themed submod without any extra flavour? Hope you like it!
    1 point
  25. Very long time since I was last active, but I have to say this team has done one awesome job. Glad to comeback after years and still find great modding activity out there. Just an offer if you have any interest: For my own personal edit of 2.01, I added to the fire station so the brush is in its own bay and door where it parks. If you all have any interest in it for your work, I would be glad to send it to your team.
    1 point
  26. Personally I would like to have more units
    1 point
  27. No, you get downvoted into oblivion if you do anything other than look at the occasional screenshot. I have been following this thread on and off for years. Don't hold your breath.
    1 point
  28. Are we allowed to ask how progress is going?
    1 point
  29. I get both sides But the minor once in a while glitch I had was not enough for me to stop enjoying it. I lost my computer so I am rebuilding everything ad I missed this one. Put a play at your own risk label on it and let people enjoy it as it was, no one is forcing you to play it if you're unhappy. I know life happens I had a major life shift too I get it. It also irks me when someone starts a project, stops moving to another, and never finishes the first. If you do that then don't say anything I hate getting excited about something for nothing. (like the NY MOD)
    1 point
  30. i literally had 0 issues with the mod at all
    1 point
  31. Hes been working on this for like 3 years, in the last 3 years hes also done a ton of other projects, thats why i am saying they need to work on 1 at a time instead of 50 at a time It still doesnt make sense why they had to completely get rid of the montana mod download link
    1 point
  32. How is the old montana mod unstable? I never experienced issues with it.
    1 point
  33. how about itchboy confirm this issue @itchboy
    1 point
  34. If anyone would like version 2.0.1 I have a copy just let me know.
    1 point
  35. Looking forward to that EMS script. It will bring the fun of RTS Beiberfelde without the need to actually be a paramedic
    1 point
  36. whens this new update coming out. been waiting for soooo long
    1 point
  37. Don't bother asking for release dates. This mod is going to take a long time before it is released.
    1 point
  38. I hope this dosen't break the rules (if it is then don't answer) but, could you estimate the overall % of the entire mod? (including units, scripts, maps, etc.)
    1 point
  39. Ford F650, work in progress. Side portion of model created using MikeyPI's F350 model. This truck is destined to be a DNRC brush truck or engine. Still not sure what setup to give it, most likely a wildland configuration. No work has been made with the heal script, I might just release it with a rudimentary setup and give it a more accurate setup at a later date.
    1 point
  40. Version 1.1

    1,541 downloads

    It's just a little modification, but I plan to do a full-length Raccoon City mod with the 1990s vehicles, a new map, new skins for police officers, firefighters and paramedics, all based on Resident Evil's Raccoon City. Important: Use this submod only in Los Angeles Mod 2.1! How to install: Just move or copy the "Models" folder to the Los Angeles mod folder. Credits: Hoppah, creator of Los Angeles mod. Extracted and edited firefighter skins from the mod New York City Modification 1.01, credits to MikeyPI. All police vehicles are based on the following Resident Evil: Resident Evil 2 Resident Evil 2 Remake Resident Evil 3 Resident Evil Outbreak File 1 and 2 Resident Evil: Operation Raccoon City All fire and paramedic vehicles are based on the following Resident Evil: Resident Evil 2 Remake Resident Evil: Operation Raccoon City Note: This is my first time creating mod for Em4, so there may be bugs, report all the bugs you see, I'll try to fix them all and sorry for my bad english, I'm Brazilian.
    1 point
  41. 184,231 downloads

    FEATURES:- Los Angeles units- Detailed models and skins- New siren command- Automatic weapons and ballistic shields- Motorcycles- Hose connections on fire trucks- 19 new missions- Fire stations, police station and hospital in freeplay- English translation and much more...NEW IN V2.5:- SoSi added (sirens command)- Some fixed bugs Since 28 Feb. 2006 Note: This is for Emergency 3 only and incompatible with Emergency 4/911 First Responders.
    1 point
  42. Version 1.5

    9,835 downloads

    Helmond mod, made by René Kuyt.
    1 point
  43. Version 1.0

    17,049 downloads

    The First release of Helping Peter In the mod you get the chance to play as a Danish First Responder trying to save injured peoples lives untill ambulances arrive. The mod will most cartainly put your first aid knowledge to the test!
    1 point
  44. Version 1.3

    23,506 downloads

    São Paulo Modification------------------------------------------------------------------------------------------ version: Beta v1.3 ------------------------------------------------------------------------------------------ produced by: Emergency-Brasil Modding Team - Rafael (Rafael) - Luisinho (Luis) - Fabio101 (Fabio) - rockerboy (Juliano) - Rafael cinder (Rafael) ------------------------------------------------------------------------------------------ website: http://spmod.emergency-brasil.com/ ------------------------------------------------------------------------------------------ credits: - Hoppah (Scripts: Warning Lights, Flashing Lights, Sirens, etc...) - Newfoundking (Light editing) - Conror (Light editing) - Woltep (Armed Arrest Script) - Chidea (Models) - Manzebar (Models) - Cyrus (Sound Sirens) If by any chances you have contibuted in the making of this mod somehow, and I forgot to include your name in the list above. Please let us know by contacting us on the email displayed below. ------------------------------------------------------------------------------------------ contact: spmod@emergency-brasil.com If you wish to contact us regarding this mod, please don't hesistate to do so. ------------------------------------------------------------------------------------------
    1 point
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