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  1. Mini jetsonic bar by EmC Unit and rihis Finally got these setup.
    9 points
  2. New FHP Dodge Durango Pursuit: Credits: EmC-Unit, Vojtula. P.S. Don't forget to like us on Facebook! https://www.facebook.com/MiamiModificationEm4/
    6 points
  3. New CSI Miami Lab building: Credits: EmC-Unit.
    4 points
  4. New MDFR Pierce Ascendant 100 Platform 34: Credits: EmC-Unit.
    3 points
  5. New MDFR Pierce Enforcer Engine 2: Credits: EmC-Unit.
    2 points
  6. Version v1.3

    213,053 downloads

    This is the latest version of the London Modification which includes a new edited freeplay map with various UK buildings and civil traffic along with updated units & personnel from the capital’s main emergency response services: The Metropolitan Police, London Ambulance Service & London Fire Brigade. Version 1.3 also includes new units from the City of London Police, British Transport Police & London’s Air Ambulance. Updates, information and any news about future versions of the mod can be found on the London Mod forum page: http://www.emergency-planet.com/topic/7861-london-mod-in-progress/#comment-98073
    2 points
  7. Folks, I’ve got a project here I’m very excited to share with you all. Just about two years in the making, in quiet group chats and google drives, I am very happy to officially announce Project NYstalgia, a mod themed around New York City circa 1993. If you’ve followed me around on Discord since 2021, you might recognize this as “that private edit I was messing around with.” Well, since then it’s been torn down and rebuilt more times than I’ve bothered to keep count of. A few times, I even got damn close to shelving the whole project. But, I get by with a little help from my friends, who have pestered me and made sure that this mod stays in my head. There are many people to be mentioned, but I need to give a particular thanks to @mercurygrandmarquis1 and @Jules617 have provided invaluable research assistance, @Newfoundking has taken some of the load off my shoulders with lighting, and @itchboy has provided a majority of the models. This project is to blame for why Edgewater and Hill Street Blues have gone belly up recently. My focus will bounce back to those, eventually, but I’d like to see this through all the way. When will it be released? When it’s done. When will it be done? When I say so. Anyway, enough of me yapping. You all want screenshots. NYPD Caprices and Econoline van. Vehicle models by Itchboy, textures by mercurygrandmarquis1. Fedsig lightbars by EmC-unit and rihis. NYC EMS Caprice and Bronco Don't worry, we've got regular ambulances on the way Vehicle models by itchboy, textures by mercurygrandmarquis1. MX7000 Lightbar by hoppah LA mod team. New York City Housing & Transit Police Gran Fury and Caprices. Vehicle models by itchboy, textures by mercurygrandmarquis1. Fedsig streethawk lightbar by EmC-unit and rihis. Traffic enforcement Caprice and Taurus Vehicle models by Itchboy, textures by mercurygrandmarquis1. Fedsig lightbars by EmC-unit and rihis.
    1 point
  8. You can find license plate fonts to download and use. This is what I came up, you can use the drop shadow and outline tools in paint.net to get this effect easily.
    1 point
  9. An update a user on discord by the name of charlos suggested i use Em4 patcher , i fixed the crashing issue and other performance issues with this amazing software.
    1 point
  10. Oh my God I can't believe that actually works! I can now cheat MPFD's staffing shortage! (I don't have the game itself, but I do have the mod installed) Thank you thank you thank you thank you thank you!!!!!!!! P.S: Itchboy, sorry for cheating the MPFD staffing shortage Actually, not sorry!
    1 point
  11. And, another one: Miami Beach Rescue 33: Credits: Itchyboy, EmC-Unit.
    1 point
  12. I've played Emergency 4 since I was a kid but never saw a Romanian mod. I always enjoyed Polish & German mods but as a Romanian I want to make something for my people who are passionate about this game. I'm starting little by little with the cars.
    1 point
  13. Found these today and figured id share! The projects have been dead since like 2012, I may start it up again now but idkkkk
    1 point
  14. To pat down subjects one of the officers has to have the subject "arrested" and then you can select another officer and task them with patting down the subject. You need two officers.
    1 point
  15. Another completely self absorbed, selfish user on this forum. Its a game mod? Who cares whos name is on it? Thank god other gaming communities aren't like this.
    1 point
  16. Surely I could have packed my words in cotton and worded my comments nicer @Xplorer4x4, you ain't wrong. However, I feel like this community has cared long enough to be as nice as possible trying to get points across and it never worked. A harsher tone was needed to get my point across, and I'm glad it worked. It has sparked major discussions on Discord and I'm glad about the open discourse. My point still stands though. Gatekeeping sucks.
    1 point
  17. Blast from the past here with my 2 cents, and I agree with both sides. @annabellica I believe you could find more grace with your wording, but I don't completely disagree. I haven't played an updated version, so there is that but of all mods that I played this was my least favorite. I will have to boot up a new version and see what has changed. @itchboy while I agree in terms of respect, and I say this with all due respect, I have to disagree in terms of gatekeeping. What harm would a seperate thread of screenshots be at best? So it's cool that the modders like ourselves get to have the enjoyment of others seeing our work but to deny that to others? We are all in this for one reason, enjoyment. No one here is trying to make a profit so why is it so hard for everyone to essentially just open source everything and share open and freely? I get from experience it is a very time consuming process, but it's not like there is another English based outlet for mods these days making it obvious if someone has used another's work without giving credit.
    1 point
  18. What confusion would accurate edits cause? I find you a lot more confusing, working on Airport apparatus without planning an Airport (?), French Missionspec vehicles (?) and so many more vehicles that make absolutely no sense + that you do not even plan on releasing. You work on Nicklaus ambulances but have completely ignored the Miami Beach Fire Rescue ambulances in its entirety - even though the map is set in Miami Beach. Nicklaus isn’t even anywhere near MB. What even is FHP doing there? There is no FHP in MB. You rarely ever see MDFR in MB - where is the MBFD? A second firestation doesn‘t fix the inaccuracy. You‘d rather see red Miami FR Ambulances than a Dade one. It’s just all so wrong I strongly believe anybody out here making edits makes them for the sake of finally bringing some accuracy to the mod. You make edits for… I don’t even know for what. 99% of the time it makes no sense. These downvotes also just add to the comedic effect, honestly.
    1 point
  19. It's simply a private edit that's being showcased to the public with no intention to releasing it out to them.
    1 point
  20. How is stating a fact insulting? For years, nobody dared to say it publicly. Do you think it feels amazing being the only person daring to take it to a public forum? It's disappointing, yes. To everybody who has been to Miami, has a general interest in the area, or lives here. Especially those who waited a long time back then. But it wouldn't have been so disappointing if a specific person wouldn't gatekeep edits. There are so many talented people in this community, yet they aren't allowed to edit? If this is not the definition of a fragile ego, I don't know what is. By the way - I do have the skills. I've probably done more things for and in this community than you think - which is fine. Point being is that there's not just me, but many people willing to turn this mod around and make it a true, accurate mod. Yet - we can't. Well, we can.. technically. Technically everybody can do whatever they want. And that's how communities thrive. To be open to change and knowledge, instead of buildings walls.
    1 point
  21. If you believe what I said was insulting; then that is on you. There absolutely aren't enough modders because mods are being gatekept like this. Any sort of criticism in this community is being met with a shocked Pikachu emoji. People get offended at the smallest things. Ego's crushed by retexturing apparatus. Do you even see what's happening? Have you even read your response to my comment? Did you even fully understand my comment at all? This mod is a living example of why the community is the way it is. "Don't edit" - "Don't retexture" - "Don't showcase". If this mod would be the epitome of a Miami experience, I would understand. But it is FAR from. Different opinions exist, I am not judging yours. I'm just really tired of the way it's already normalized to gatekeep mods due to fragile ego's. So no, I'm not bowing down. If you believe that's a shame and laughable, keep going. Edit: Also, I don't see how I've insulted EM-C. Stating facts is not insulting, it's really needed. Criticism is needed. If we all keep affirming bad practices, we get nowhere. What you get in the end is the EM4 community. Maybe if we wouldn't act like fragile snowflakes, we'd be in a much better position. Admitting when mods aren't the way they're supposed to be and blaming lack of content and skilled modders on gatekeeping the simplest things. Sayonara ♥
    1 point
  22. Just do it. Realistically, what is EM-C gonna do? Gatekeeping a mod which is extremely mid (nobody dares to admit it) and so unbelievably off in basically every way imaginable is just plain insulting to everybody who lives in the Dade area. This mod is a fever dream of somebody who has no interest in accuracy and completely disregards the actual look and feel of Miami / Miami Beach. EM-C made his own weird version of Miami with this mod - How this has taken over 10 years is still absolutely beyond me. I understand the map texture itself was unchangable until I released my reverse-engineering tool, but it is so incredibly basic and inaccurate. I've talked to A LOT of people in the community over the past 12 months regarding this mod, and nearly every single person agrees (while not always publicly) that this mod is... "not as it should be". Everything about it is wrong. From the bottom of everybodies heart: showcase the edits! Downvotes just prove my point btw. Gatekeeping sucks.
    1 point
  23. please dont ask for release dates as its against the emergency planet forum i no you are looking forward to it but you will have to wait for it like we all are plus if you have read all the comments someone has already been told to stop it be relaesed when the creator is ready so please stop asking looks amazing and im looking forward to it
    1 point
  24. Update: I didn't do it right, lol. Sorry folks, currently trying to get this fixed. Do not download or replace any files yet. I tried replacing the sound file for the pager sound effect with the one I created and nothing played when I paged the volunteers.
    1 point
  25. Any chance of some mounted police?
    1 point
  26. The chances of this mod coming out in the next 6 months is probably slim to none. Stop asking for release dates as its not going to be anytime soon. People just don't mod the game like they used to anymore.
    1 point
  27. I've checked in on EMP very sporadically in my absence. I know the link was removed ages ago but I never quite understood this either? I agree that the Montana mod was probably my favorite, maybe second only to my own projects. Maybe I am just a bit biased though. @itchboy any chance we could get that reup of the old mod?
    1 point
  28. This year?.. or do you mean next year? Haha
    1 point
  29. when will montana mod be released again?
    1 point
  30. i remember the first Montana mod was one of my favorites, I understand updating but why take a good mod that was working fine down then have nothing for YEARS, all the while saying were working on it yet you hear nothing in months or years...at least let us play the original one..WIP translates to we gave up sorry but look how many wip have became DEAD... Miami mod,New York mod all DEAD nothing in years. Leave the originals UNTIL the new one is completed. It's gotten to the point i don't even bother getting excited anymore because soon as i see WIP i know don't hold your breath. I'd rather know NOTHING about a priject then get it when its done then get teased...and have it go dead
    1 point
  31. Oh, desculpe, obrigado : )
    1 point
  32. 1 point
  33. Considering this is your first comment in 3 months, you'll have to understand my doubt. You dropped off the project a while ago. Now itchboy has dropped off and you're back suddenly.
    1 point
  34. Ah okay, do you have an estimate of when it will be released? Looking great so far, can't wait to play it. Also, are you guys going to implant a system similar to the NYC mod where you can change the speed of the vehicles, change clothes, etc. I think that would go along really cool, even a more advanced paramedic system.
    1 point
  35. Can I ask why old downloads have been removed?
    1 point
  36. When montana will be released http://www.emergency-planet.com/uploads/emoticons/default_sad.png ?
    1 point
  37. 1 point
  38. I mean I suppose that does qualify as a roof ladder lol
    1 point
  39. Sorry I did not know that it was forbidden
    1 point
  40. When the new download link of the mod will be available ? Can't wait for play with this mod
    1 point
  41. I tired reading through a bunch of the comments and cant seem to find any information. Is there a rough ETA on this mod? Can I download the unstable or alpha/beta version anywhere?
    1 point
  42. I think you should put out door Fire siren in the mod
    1 point
  43. Version 2.6.1

    1,579 downloads

    The Description is not up to date, because there is barely any interested person. However here is the fully translated Version 2.6.1 (not anymore compatible with the NL mod) Killerconsti's Minimod 2.6.1 [media]https://www.youtube.com/watch?v=-S4vGLftIg0[/media] Features of Version 2.2 english translation manual connecting and disconnecting of hoses CrownVic has been hidden in Berlin RV and Tanker have a 4 man crew events can be aborted if the HQ is selected Features of Version 2.0 & 2.1 US equipment made by William Stableford (flares, road barrels, pylonen) the possibility to land the SEK Helicopter without roping the crew first dynamic parking sites can be set ingame "Set Startup Parameter - Component" was added, which allow me to put the player's units allready at the map introduction of the placeable equipment better support of open houses- systems (like the one used at the police department at Berlin) an animateded brand new Swat unit (only available in the editor) a System was introduced which allow me to use Siren Sounds (still WIP) 2 new vehicles Layer speedy scaff [infobox]The Minimod container is a .rar package. It is important to unpack it first. You may have a look at the Installation Instructions to set up this mod in the correct way. The second sheet (flyer) is about the stuff which was added (commands, vehicles, objects)[/infobox] Version 1.0 -1.2: [media]https://youtu.be/gHkuDBd0wwI[/media] mobile intensive care unit is available in Freeplay patrol cars can redirect traffic and follow gangsters additional engineer in the tech helicoper additional emergency doctor in the ambulance car you can turn units by holding right mouse button and relase it after >0,5 s ->Units will face the cursor Tankers got more equipment and have hose connectors (by Revyn112 http://www.emergency-forum.de/filebase/index.php?entry/2435-tankl%C3%B6schfahrzeug-equipment-modifikation-em5/) policeman can automaticly equip handcuffs when they hold no equipment A big thank you to all supporters: William_Stableford (Lighting of the SW4, US - equipment models, translation, crownvic model) 3d Models: DAF CF: Tecprofi (hydraulic platform) Goya (cabin) skaihof (wheels) Crew vehicle VW T5 for the Firefighters ModCha Thyssen TM170 Sonderwagen 4: Polygonfabrik Verteiler Slilent Hunter DLK Essen RD_Saarland voice actor (german): Lt.Dabama Other helpers: Dartlak & Grisu83 (great plugin, a lot of my work made use of it) Revyn112 (Improvement mod for the tanker) HST_Tutorials (improved the Street Navigation at the Police Department Michaelp800 (supplied siren sounds for the emergency vehicles)
    1 point
  44. Version 0.5.4

    2,075 downloads

    A plugin for Emergency 5/2016, providing some new commands. Mostly intended to be used by mod authors or mappers who want to create maps with separate parking spaces and stations. But most functions are also usable for normal maps - just install and activate the testmod. New Commands Turn siren, head-, blue-, and warninglights on and off If a vehicle is sent back to HQ, it waits until all crewmembers it came with entered the vehicle (they do automatically). Criminals and victims get handled automatically, too. If someone can't enter for some reason due to injuries or otherwise, they will be ignored. Boats and robots get loaded up automatically. When holding CTRL or STRG when sending vehicles back, crewmembers enter the vehicle, but the vehicle does not return to HQ. When a new vehicle gets ordered from the menu, the following happens: If a vehicle of the same type is already on the map and on the way to HQ, this one will get called. If this is not the case, a new vehicle will appear as usual. To make sure this works as it should, vehicles returning to HQ are not selectable. There's a new button above the minimap, which shows a list of all units on the map. When doubleclicking on a unit, the camera focuses on it, and, if possible, the unit will be selected. Selected units have a darker background. The coloured square shows the state of the unit (only used for vehicles at the moment). Green means it's ready for new orders (i.e. returning to HQ), yellow means it's in use. Red means destroyed, but this is not yet working correctly. It's possible to place parking spaces in the editor. Instead of returning to HQ, vehicles try to find a free parking space and park there. Special parking spaces for hospitals (unload victims) and prisons (unload criminals) are also available. There are a few of these parking spaces on the testmap. To ensure everything works correctly, automatisms were turned off. Sadly this is pretty annoying, but they don't work well the ambulance and the new ReturnToBase command. The names of all new commands for mod authors: user::ReturnToBase - Vehicle waits for crewmembers and searches parking space user::VehicleControlCommand - Shows a second row of commands to control lights and siren The names of the following commands should be self explanatory. These commands are available with the one above (user::VehicleControlCommand), and I recommend to only use that one. The following commands need some work to be able to use them normally: user::BluelightsOffCommand user::BluelightsOnCommand user::HeadlightsOffCommand user::HeadlightsOnCommand user::SirenOffCommand user::SirenOnCommand user::WarninglightsOffCommand user::WarninglightsOnCommand The code for the plugin is available too, and should be documented reasonably well. Supported Emergency 5/2016 version: 2.1.0
    1 point
  45. 184,181 downloads

    FEATURES:- Los Angeles units- Detailed models and skins- New siren command- Automatic weapons and ballistic shields- Motorcycles- Hose connections on fire trucks- 19 new missions- Fire stations, police station and hospital in freeplay- English translation and much more...NEW IN V2.5:- SoSi added (sirens command)- Some fixed bugs Since 28 Feb. 2006 Note: This is for Emergency 3 only and incompatible with Emergency 4/911 First Responders.
    1 point
  46. Version 2.5

    57,030 downloads

    My nickname is NewHappyRabbit (thats why I changed the author) This is Super freeplay mod for LA 2.5 Added:U.S.A National Guard Base Technical Base Police Department parking is full with cop cars, swat vans, motorcycles, bomb squads, Unmarked vehichles, Dog leaders and others Hospital parking is full with Ambulances, EMS Supervisors car, Coroners vans, Mass Casualty unit, SAR Dog Vehicles and others Fire Department parking is full with LAFD Engines, LAFD Aerial Ladder Truck, LAFD Tiller Truck, LAX Crash 80, USFS Utility Truck, USFS Engine and others Gameplay Video: . Video made by em4modfreak
    1 point
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