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Small Mods

75 files

  1. Ambulance Vehicle of Berlin Fire Department Version 1.5

    This package incl. emergency doc's, paramedics, a former ambulance from berlin, new sound, etc.

    3,437 downloads

    Updated

  2. URM Grifon Sub Mod 0.1a

    Compatable with Ukraine-Rescue mod 1.1bInstaling: Copy contains of "URM Grifon Sub Mod" folder into Ukraine-Rescue Mod 1.1b folder with replacement.Enjoy!

    2,817 downloads

    Updated

  3. Expanded Freeplay 1.1

    This is the next version of the Expanded Freeplay serie.Here are some roadworks added to make it a better map in the future.More informatie on http://www.joopjr.nl/em/news.php. (this site's language is Dutchs, but English is no problem)Here you also can post bugs and your idea's on Expanded Freeplay.(Later versions will come soon)

    4,637 downloads

    Submitted

  4. + Units Submod for LA mod

    + Units Submod for Los Angeles mod 2.0 version 1.1It works with AUS Units in this version:-McCormick Ambulance-Border Patrol Crown Victoria(LED and Vector version)-USCG Truck-California Highway Patrol Mobile Command Post-CHP Charger(in white)-LAPD Smart For2More Info : you find bugs post them in the link next to "More Info"Enjoy

    36,614 downloads

    Updated

  5. Firefighter with Gallet F1 Helmet

    i've made a modified version of the normal firefighter, this includes a new helmet and SCBA gear.

    606 downloads

    Submitted

  6. Glendale Mod Reskins v.1.5

    For la mod New SkinsParamedicsUSAR SquadAll original skins included!Install info in readmeOriginal LA mod skins by hoppah and LA mod teamFor screenshot click picture.Sorry its really small but when you click it it gets alot bigger.

    2,236 downloads

    Updated

  7. Updated California Sirens

    Summary:For those of you who enjoy playing this game and using all the mods created by many other cool people on this forum. People have asked for me to recreate the sirens adding more California realism to the wails, yelps, and so forth. There's even the ambient affect where the sirens sound like when you hear them in a downtown area. The sirens include horn blasts and reving engine sounds to make the sounds more believable therefore a more emersed experience. Each set of sirens are correctly matched with the agency that usually uses them in the state of California.How to install itThe files need to be copied into the Mod/Los Angeles Mod v2.0/Audio/Fx/sirens folder. It will overwrite the other files. Or you can simply just remove the original files, back them up and add the new ones. That's it.Note: The files are compressed using the standard Windows Compression program. You just need to unzip them.

    40,998 downloads

    Updated

  8. ERS Berlin Add-On I Real Hearse - echter Leichenwagen

    ERS Berlin Add-On Real Hearse (no "FUN"-Vehicle)
    Skin of a real Hearse in Berlin/ ein echter Leichenwagen Berlins Skin of a real plastic coffin for murdered human bodies/ ein echter Plastiksarg für Unfalltote, bzw. ermordete Leichen original skins to change included/ Originalskins mit enthalten

    3,130 downloads

    Submitted

  9. NYC mod lights

    Updated lights for the NYC mod right now I have all of the units done.


    Status:


    Fire Department: 100%


    EMS: 100%


    police: 100%


    Tec: 100%

    5,546 downloads

    Updated

  10. SCPD Submod

    place this in the mods section

    8,275 downloads

    Updated

  11. Squad 55 City Stations

    This is the map from Squad 55, a 911 First Responders/Emergency 4 gaming clan. This map has been under lock and key for everyone except their members. To get access to this map you will have to "watch" 3 of their games AND wait 1 week to get access to it.
    This map is made solely for multiplayer proposes, as single player cannot work as the scripts for it aren't the same.
    To install : Just drag the folder from the .rar into your mod folder. There is no complicated installation, no .exes to run. Just a folder move.
    This map has full working "Go to station" scripts, however at some stations (3 and 5) parking the units is sometimes a tassel.
    Info: This map is v2.4 of the map that has been worked on since 2009. It consists of 7 stations in the map. By default, all PD calls have been disabled unless you go to the "challenge" mode. It also consists of their own textures and sirens. According to the squad 55 district map, there is 3 districts. Usually 3-4 people playing. If 4 people are playing standard mode, they each divide up the districts. "East" district will have Station 1 and Station 2, "West" District has Station 3 and Station 7, "South" district has Station 4, Station 5, and Station 6. Each player in a 4 player game gets 1 district each while the 4th player gets EMS. Should 3 players be playing each player handles everything in their own district.
    Station Listings:
    Station 1: Engine 1 Ladder 1 Medic 1
    Station 2: Engine 2 Rescue 2 Medic 2 Marine 2 Crane 2(called in, but parked manually)
    Station 3: Engine 3 Squad 3 Medic 3
    Station 4: Engine 4 Ladder 4 Medic 4
    Station 5: Engine 5 Medic 5 Medic 6
    Station 6: Foamer 5 Foamer 6 Hazmat 6
    Station 7: Foamer 7 Foamer 8 Hazmat 7
    NOTE: Due to EM4 multiplayer restrictions, only the host can send people up into the second floor of buildings, if someone other than the host attempts, the FF will get stuck permanently, unless the host retrieves the FF after being downed by police. Due to a bug with the automatic heal with the LA mod script, If you have a Firefighter(FF) with a hose line near a downed person and no other FF is tending to the patient with a EMT bag, the FF with the hose line will glitch and have a medbag and a hose line at the same time. Only fix for this is shooting the FF with police and remove him from the scene. Another bug present is when changing into SCBA gear on the units, you will lose all the buttons and movement capabilities of that unit. The fix is to have a FF change out of their gear at the unit and change back into it, this fixes the problem.
    Each engine comes with only 3 FFs, Ladder comes with 3 also, Rescue 2/Squad 3 is the same as well. Medics come equipped with 1 FF with medbag and 1 stretcher team. Foamer units come with 2 FF's with SCBA gear on already. And the Hazmat units have 6 people in them

    7,938 downloads

    Submitted

  12. Style-Winterberg

    style from the Winterberg mod
    do it in:
    C:\Program Files (x86)\sixteen tons entertainment\Emergency4\Data\UI\Game

    7,721 downloads

    Submitted

  13. E4LM: LA

    Emergency 4 Light Modification: LA
    A light submod for the LA Mod.



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    This is an alteration I made in my spare time, it's not perfect, so help me help you. Report bugs and suggest changes.



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    VIDEOS:



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    27,103 downloads

    Updated

  14. Rockport Light Mod

    This Is a small light mod for the Rockport Mod by Ghost Graphic Designs
    I hope to add more relit units later
    Please leave your feedback on the Rockport Light Mod Forum
    Thanks Connorhull3

    4,468 downloads

    Updated

  15. Real LAFD Alarm

    It‘s a real LA fire Alarm.
    Mods/Los Angeles Mod/audio/Fx/Misc

    7,011 downloads

    Updated

  16. EM4 Mission Dispatches

    Hoppah did a fantastic job with the LAFD mod for EM4, but it still seems a little out of place. The problem is with the narrator at the beginning of each mission. Instead of a narration on how to complete the mission, what about an actual fire department dispatch, like the ones on every episode of Emergency!
    It took me a while, but I have recorded and put together twenty separate dispatches for every mission in EM4. Just download the file and unzip it, then read the ReadMe text for instructions on installing the files, which is super easy. (I still can’t figure out how to add dispatches for Hoppah’s 10 custom missions; if anyone knows how, let me know and I’ll make some more)
    Just like in Emergency!, I used the original LA County Fire Department SCU tones from the 1970s for every station dispatch. I know what you’re thinking. Hoppah made the LAFD mod, not the LACoFD mod. In fact at this point, an LACoFD mod does not exist. Yes, I know, but I figured it was close enough. I’m a die hard fan of the series, and besides, I’m familiar with the dispatches from the county, not the city. (If Code Red ever goes to DVD, then I’ll be more familiar with the city dispatches) Also, using LACo gave me more flexibility in determining the locations for each mission.
    I did my best to utilize real world locations in LA County and the fire stations in those areas.
    Please keep in mind that I have zero dispatching experience; I did this based on guesswork, examples of dispatches archived on YouTube, and what I’ve seen on TV. Any faults with procedure in these dispatches are my own. Also, I realize that I do not have the quality of voice that Sam Lanier had, but I did my best. If anyone out there thinks they can do better than I did, by all means please contribute.
    The files were created with the following resources:
    Audacity, for recording my voice, reducing noise, and running the recordings through a high pass filter to get that microphone sound.
    The LACoFD website, with addresses and apparatus info for each station.
    Special thanks to www.policeinterceptor.com for archiving the LACoFD SCU tones. All the tones you hear in these dispatches are for the actual stations named.
    Special thanks to voodoocat and that1fail on YouTube for their mission play throughs, giving me an idea for what kind of units are needed for each mission.
    www.batchgeo.com allowed me to create a map of all LACo fire stations from an Excel file I made. Entering the station name, address, and apparatus info into Excel, I was then able to load it into Batchgeo and get a map of all the county stations. (I know there are iPad apps that can also give me a map, but I only discovered them afterward)
    A few years ago, the Army sent me to Fort Huachua, Arizona, for a training class. One evening I was driving on post and noticed that two cars had met in the middle of an intersection. It was a light collision and both drivers were fine. They were both on their cell phones, but neither had called EMS yet. Ironically, the collision took place right in front of a fire station. I parked my truck in the station parking lot, walked around to the front door and pressed the buzzer. As it turns out, it was the dispatch center for all of Fort Huachuca, overseeing two stations. Nobody at the station knew that there was a vehicle accident on their doorstep, but they got into motion once I told them. While the firefighters were getting ready, the dispatcher called it in. I swear, it felt as if I was in an episode of Emergency!
    A few notes about the missions:
    Mission 2:
    I took the liberty of using station 51 for this mission, basically because I couldn’t resist. In real life, station 36 and possibly 127 would get the call. (Nowadays, there really is a station 51 on the backlot of Universal Studios, specifically named in honor of the series)
    Mission 10:
    Southern California is nowhere near the Arctic Circle. In this case, I found a fire station in Anchorage, Alaska, that has a HAZMAT unit. The dispatch tells HAZMAT to go to an actual airfield for an emergency airlift to the polar station. I have no idea what dispatch tones that station uses, so I just picked a generic warble.
    Mission 11:
    There is no oil rig located outside of Marina del Ray. In reality, oil rigs are usually located several miles from shore so that nobody can see them from the beach. But for the sake of the scenario, I had to put the oil rig somewhere, and Marina del Ray is where the only two boats in the LACoFD are located. They are not equipped to fight big fires like this one though, so the dispatch also mentions fire boats from the LAFD. I do not know if Marina del Ray is actually where the LAFD boats are located. It’s just a game.
    Mision 13:
    Anyone who has driven on the 14 freeway past Santa Clarita has seen the open pit mine I describe in the dispatch.
    Mission 14:
    While looking for a tunnel in Southern California to use for this mission, I found out that the Newhall tunnel actually had a major vehicle accident and fire a few years ago, resulting in three fatalities. I decided to use that tunnel for this dispatch.
    Mission 20:
    Believe it or not, I could not find a YouTube example of a dispatch immediately following an earthquake, so I made my best guess. The tone you hear is a group call for all stations in LACo.
    Heavy Rescue 103:
    You will probably notice that Heavy Rescue 103 gets used an awful lot. That is because Heavy Rescue 103 is the only Heavy Rescue in the LACoFD. My apologies if it gets a little old after a few missions.

    3,043 downloads

    Submitted

  17. Canadair CL-415

    Canadair CL-415 "Firefighting plane"

    Today i upload my "Canadair CL-415" for everyone.
    It comes with 3 SKins (blank, canada & italy), a radarnose as child,
    original soundfile & red watercloud!
    ReadMe and Install.txt are included.
    Have fun with it and send me pictures from my plane in your mod
    regrats,
    RD_Saarland

    443 downloads

    Submitted

  18. American Police Vehicle Accessories Pack

    A pack of three accessories for American police vehicles, specifically the Crown Victoria.
    Includes:
    - Setina PB-400 push bumper
    - Whelen LED spotlight
    - APLR tag readers
    - Crown Vic with accessories added + prototype for lights

    2,934 downloads

    Updated

  19. Moscow Police Cars refreshed 2010

    Lada Police cars from Moscow. (incl. Cops, new siren, etc.)I don't like the use in russian and similar modifications and nobody mention the authors - shame on you!

    3,338 downloads

    Updated

  20. São Paulo Modification Alpha v0.1

    São Paulo Modification------------------------------------------------------------------------------------------ version: Alpha v0.1------------------------------------------------------------------------------------------ produced by: Emergency-Brasil.com Modding Team - Rafael (Rafael) - Luisinho (Luis) - Fabio101 (Fabio) - rockerboy (Juliano)------------------------------------------------------------------------------------------ our website: http://spmod.emergency-brasil.com/------------------------------------------------------------------------------------------ credits: - Hoppah (Scripts: Warning Lights, Flashing Lights, Sirens, etc...) - Newfoundking (Light editing) - Conror (Light editing) - Woltep (Armed Arrest Script) If by any chances you have contibuted in the making of this mod somehow, and I forgot to include your name in the list above. Please let us know by contacting us on the email displayed below.------------------------------------------------------------------------------------------ contact: spmod@emergency-brasil.com If you wish to contact us regarding this mod, please don't hesistate to do so. ------------------------------------------------------------------------------------------

    7,907 downloads

    Updated

  21. Expanded Freeplay 1.2

    This is the thirth edition of the Expanded Freeplay serie.Here is continued on the road works.More informatie on http://www.joopjr.nl/em/news.php. (this site's language is Dutchs, but English is no problem)Here you also can post bugs and your idea's on Expanded Freeplay.(Later versions will come soon)

    8,210 downloads

    Updated

  22. RTS Mod v0.9b

    RTS mod for emergency 4Take contol of Paramedics in a town and treat injured people and take them to hospital.Has out of town Rescue Helicopter, Police Forensics, Coroner/Funeral Director, Paramedic Car (NEF), Transport Ambulance (RTW), another transport amublance (KTW), and somtimes another NEF.Treat people by inserting IV lines, drugs, bandages, oxygen, give CPR, shock with defibrilator and many more

    6,415 downloads

    Updated

  23. Expanded Freeplay 1.0

    Whit permission of Joopjr,do I present Expended Freeplay.Expended freeplay is a brand new freeplay map.You can put it on every mod you want.More informatie on http://www.joopjr.nl/em/news.php. (this site's language is Dutchs, but English is no problem)Here you also can post bugs and your idea's on Expanded Freeplay.(Later versions will come soon)

    4,932 downloads

    Updated

  24. Expanded Freeplay 1.3

    This is the fourth edition of the Expanded Freeplay serie.Here is continued on the road works and here added some new roadsigsn.These roadsing are dutch roadsigns and it is a good combination with Ducht mods.(You don't have to add these roadsigns in your mod!)More informatie on http://www.joopjr.nl/em/news.php. (this site's language is Dutchs, but English is no problem)Here you also can post bugs and your idea's for Expanded Freeplay.(Later versions will come soon)

    10,112 downloads

    Submitted

  25. Scotland Mod V1.01

    Scotland Mod V1.01New Lights..New Sirens..Skin UpdatesHope You Like The Updates.Also 2 New Vehicles Coming Within 2 Weeks They Are Just Getting Added Into The Game.Thanks To The Team And Also Some Modelers Who Let Me Use There Models.Hope You Enjoy It.Stay Tuned On Here For The Next Update Soon!UkMod999

    8,894 downloads

    Submitted


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